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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- AffineTransform::AffineTransform() noexcept
- : mat00 (1.0f), mat01 (0), mat02 (0),
- mat10 (0), mat11 (1.0f), mat12 (0)
- {
- }
-
- AffineTransform::AffineTransform (const AffineTransform& other) noexcept
- : mat00 (other.mat00), mat01 (other.mat01), mat02 (other.mat02),
- mat10 (other.mat10), mat11 (other.mat11), mat12 (other.mat12)
- {
- }
-
- AffineTransform::AffineTransform (const float m00, const float m01, const float m02,
- const float m10, const float m11, const float m12) noexcept
- : mat00 (m00), mat01 (m01), mat02 (m02),
- mat10 (m10), mat11 (m11), mat12 (m12)
- {
- }
-
- AffineTransform& AffineTransform::operator= (const AffineTransform& other) noexcept
- {
- mat00 = other.mat00;
- mat01 = other.mat01;
- mat02 = other.mat02;
- mat10 = other.mat10;
- mat11 = other.mat11;
- mat12 = other.mat12;
-
- return *this;
- }
-
- bool AffineTransform::operator== (const AffineTransform& other) const noexcept
- {
- return mat00 == other.mat00
- && mat01 == other.mat01
- && mat02 == other.mat02
- && mat10 == other.mat10
- && mat11 == other.mat11
- && mat12 == other.mat12;
- }
-
- bool AffineTransform::operator!= (const AffineTransform& other) const noexcept
- {
- return ! operator== (other);
- }
-
- //==============================================================================
- bool AffineTransform::isIdentity() const noexcept
- {
- return (mat01 == 0)
- && (mat02 == 0)
- && (mat10 == 0)
- && (mat12 == 0)
- && (mat00 == 1.0f)
- && (mat11 == 1.0f);
- }
-
- const AffineTransform AffineTransform::identity;
-
- //==============================================================================
- AffineTransform AffineTransform::followedBy (const AffineTransform& other) const noexcept
- {
- return AffineTransform (other.mat00 * mat00 + other.mat01 * mat10,
- other.mat00 * mat01 + other.mat01 * mat11,
- other.mat00 * mat02 + other.mat01 * mat12 + other.mat02,
- other.mat10 * mat00 + other.mat11 * mat10,
- other.mat10 * mat01 + other.mat11 * mat11,
- other.mat10 * mat02 + other.mat11 * mat12 + other.mat12);
- }
-
- AffineTransform AffineTransform::translated (const float dx, const float dy) const noexcept
- {
- return AffineTransform (mat00, mat01, mat02 + dx,
- mat10, mat11, mat12 + dy);
- }
-
- AffineTransform AffineTransform::translation (const float dx, const float dy) noexcept
- {
- return AffineTransform (1.0f, 0, dx,
- 0, 1.0f, dy);
- }
-
- AffineTransform AffineTransform::withAbsoluteTranslation (const float tx, const float ty) const noexcept
- {
- return AffineTransform (mat00, mat01, tx,
- mat10, mat11, ty);
- }
-
- AffineTransform AffineTransform::rotated (const float rad) const noexcept
- {
- const float cosRad = std::cos (rad);
- const float sinRad = std::sin (rad);
-
- return AffineTransform (cosRad * mat00 + -sinRad * mat10,
- cosRad * mat01 + -sinRad * mat11,
- cosRad * mat02 + -sinRad * mat12,
- sinRad * mat00 + cosRad * mat10,
- sinRad * mat01 + cosRad * mat11,
- sinRad * mat02 + cosRad * mat12);
- }
-
- AffineTransform AffineTransform::rotation (const float rad) noexcept
- {
- const float cosRad = std::cos (rad);
- const float sinRad = std::sin (rad);
-
- return AffineTransform (cosRad, -sinRad, 0,
- sinRad, cosRad, 0);
- }
-
- AffineTransform AffineTransform::rotation (const float rad, const float pivotX, const float pivotY) noexcept
- {
- const float cosRad = std::cos (rad);
- const float sinRad = std::sin (rad);
-
- return AffineTransform (cosRad, -sinRad, -cosRad * pivotX + sinRad * pivotY + pivotX,
- sinRad, cosRad, -sinRad * pivotX + -cosRad * pivotY + pivotY);
- }
-
- AffineTransform AffineTransform::rotated (const float angle, const float pivotX, const float pivotY) const noexcept
- {
- return followedBy (rotation (angle, pivotX, pivotY));
- }
-
- AffineTransform AffineTransform::scaled (const float factorX, const float factorY) const noexcept
- {
- return AffineTransform (factorX * mat00, factorX * mat01, factorX * mat02,
- factorY * mat10, factorY * mat11, factorY * mat12);
- }
-
- AffineTransform AffineTransform::scaled (const float factor) const noexcept
- {
- return AffineTransform (factor * mat00, factor * mat01, factor * mat02,
- factor * mat10, factor * mat11, factor * mat12);
- }
-
- AffineTransform AffineTransform::scale (const float factorX, const float factorY) noexcept
- {
- return AffineTransform (factorX, 0, 0, 0, factorY, 0);
- }
-
- AffineTransform AffineTransform::scale (const float factor) noexcept
- {
- return AffineTransform (factor, 0, 0, 0, factor, 0);
- }
-
- AffineTransform AffineTransform::scaled (const float factorX, const float factorY,
- const float pivotX, const float pivotY) const noexcept
- {
- return AffineTransform (factorX * mat00, factorX * mat01, factorX * mat02 + pivotX * (1.0f - factorX),
- factorY * mat10, factorY * mat11, factorY * mat12 + pivotY * (1.0f - factorY));
- }
-
- AffineTransform AffineTransform::scale (const float factorX, const float factorY,
- const float pivotX, const float pivotY) noexcept
- {
- return AffineTransform (factorX, 0, pivotX * (1.0f - factorX),
- 0, factorY, pivotY * (1.0f - factorY));
- }
-
- AffineTransform AffineTransform::shear (float shearX, float shearY) noexcept
- {
- return AffineTransform (1.0f, shearX, 0,
- shearY, 1.0f, 0);
- }
-
- AffineTransform AffineTransform::sheared (const float shearX, const float shearY) const noexcept
- {
- return AffineTransform (mat00 + shearX * mat10,
- mat01 + shearX * mat11,
- mat02 + shearX * mat12,
- mat10 + shearY * mat00,
- mat11 + shearY * mat01,
- mat12 + shearY * mat02);
- }
-
- AffineTransform AffineTransform::verticalFlip (const float height) noexcept
- {
- return AffineTransform (1.0f, 0, 0, 0, -1.0f, height);
- }
-
- AffineTransform AffineTransform::inverted() const noexcept
- {
- double determinant = (mat00 * mat11 - mat10 * mat01);
-
- if (determinant != 0.0)
- {
- determinant = 1.0 / determinant;
-
- const float dst00 = (float) ( mat11 * determinant);
- const float dst10 = (float) (-mat10 * determinant);
- const float dst01 = (float) (-mat01 * determinant);
- const float dst11 = (float) ( mat00 * determinant);
-
- return AffineTransform (dst00, dst01, -mat02 * dst00 - mat12 * dst01,
- dst10, dst11, -mat02 * dst10 - mat12 * dst11);
- }
- else
- {
- // singularity..
- return *this;
- }
- }
-
- bool AffineTransform::isSingularity() const noexcept
- {
- return (mat00 * mat11 - mat10 * mat01) == 0;
- }
-
- AffineTransform AffineTransform::fromTargetPoints (const float x00, const float y00,
- const float x10, const float y10,
- const float x01, const float y01) noexcept
- {
- return AffineTransform (x10 - x00, x01 - x00, x00,
- y10 - y00, y01 - y00, y00);
- }
-
- AffineTransform AffineTransform::fromTargetPoints (const float sx1, const float sy1, const float tx1, const float ty1,
- const float sx2, const float sy2, const float tx2, const float ty2,
- const float sx3, const float sy3, const float tx3, const float ty3) noexcept
- {
- return fromTargetPoints (sx1, sy1, sx2, sy2, sx3, sy3)
- .inverted()
- .followedBy (fromTargetPoints (tx1, ty1, tx2, ty2, tx3, ty3));
- }
-
- bool AffineTransform::isOnlyTranslation() const noexcept
- {
- return (mat01 == 0)
- && (mat10 == 0)
- && (mat00 == 1.0f)
- && (mat11 == 1.0f);
- }
-
- float AffineTransform::getScaleFactor() const noexcept
- {
- return (std::abs (mat00) + std::abs (mat11)) / 2.0f;
- }
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