|  | /*
 *                       s e m _ t i m e d w a i t
 *
 *  Function:
 *     Implements a version of sem_timedwait().
 *
 *  Description:
 *     Not all systems implement sem_timedwait(), which is a version of
 *     sem_wait() with a timeout. Mac OS X is one example, at least up to
 *     and including version 10.6 (Leopard). If such a function is needed,
 *     this code provides a reasonable implementation, which I think is
 *     compatible with the standard version, although possibly less
 *     efficient. It works by creating a thread that interrupts a normal
 *     sem_wait() call after the specified timeout.
 *
 *  Call:
 *
 *     The Linux man pages say:
 *
 *     #include <semaphore.h>
 *
 *     int sem_timedwait(sem_t *sem, const struct timespec *abs_timeout);
 *
 *     sem_timedwait() is the same as sem_wait(), except that abs_timeout 
 *     specifies a limit on the amount of time that the call should block if 
 *     the decrement cannot be immediately performed. The abs_timeout argument
 *     points to a structure that specifies an absolute timeout in seconds and
 *     nanoseconds since the Epoch (00:00:00, 1 January 1970). This structure 
 *     is defined as follows:
 *
 *     struct timespec {
 *        time_t tv_sec;      Seconds
 *        long   tv_nsec;     Nanoseconds [0 .. 999999999]
 *     };
 *
 *     If the timeout has already expired by the time of the call, and the 
 *     semaphore could not be locked immediately, then sem_timedwait() fails 
 *     with a timeout error (errno set to ETIMEDOUT).
 *     If the operation can be performed immediately, then sem_timedwait() 
 *     never fails with a timeout error, regardless of the value of abs_timeout.
 *     Furthermore, the validity of abs_timeout is not checked in this case.
 *
 *  Limitations:
 *
 *     The mechanism used involves sending a SIGUSR2 signal to the thread
 *     calling sem_timedwait(). The handler for this signal is set to a null
 *     routine which does nothing, and with any flags for the signal 
 *     (eg SA_RESTART) cleared. Note that this effective disabling of the
 *     SIGUSR2 signal is a side-effect of using this routine, and means it
 *     may not be a completely transparent plug-in replacement for a
 *     'normal' sig_timedwait() call. Since OS X does not declare the
 *     sem_timedwait() call in its standard include files, the relevant 
 *     declaration (shown above in the man pages extract) will probably have
 *     to be added to any code that uses this.
 *
 *  Compiling:
 *     This compiles and runs cleanly on OS X (10.6) with gcc with the
 *     -Wall -ansi -pedantic flags. On Linux, using -ansi causes a sweep of
 *     compiler complaints about the timespec structure, but it compiles
 *     and works fine with just -Wall -pedantic. (Since Linux provides
 *     sem_timedwait() anyway, this really isn't needed on Linux.) However,
 *     since Linux provides sem_timedwait anyway, the sem_timedwait()
 *     code in this file is only compiled on OS X, and is a null on other
 *     systems.
 *
 *  Testing:
 *     This file contains a test program that exercises the sem_timedwait
 *     code. It is compiled if the pre-processor variable TEST is defined.
 *     For more details, see the comments for the test routine at the end
 *     of the file.
 *
 *  Author: Keith Shortridge, AAO.
 *
 *  History:
 *      8th Sep 2009. Original version. KS.
 *     24th Sep 2009. Added test that the calling thread still exists before
 *                    trying to set the timed-out flag. KS.
 *      2nd Oct 2009. No longer restores the original SIGUSR2 signal handler.
 *                    See comments in the body of the code for more details.
 *                    Prototypes for now discontinued internal routines removed.
 *     12th Aug 2010. Added the cleanup handler, so that this code no longer
 *                    leaks resources if the calling thread is cancelled. KS.
 *     21st Sep 2011. Added copyright notice below. Modified header comments
 *                    to describe the use of SIGUSR2 more accurately in the 
 *                    light of the 2/10/09 change above. Now undefs DEBUG
 *                    before defining it, to avoid any possible clash. KS.
 *     14th Feb 2012. Tidied out a number of TABs that had got into the
 *                    code. KS.
 *      6th May 2013. Copyright notice modified to one based on the MIT licence,
 *                    which is more permissive than the previous notice. KS.
 *
 *  Copyright (c) Australian Astronomical Observatory (AAO), (2013).
 *  Permission is hereby granted, free of charge, to any person obtaining a 
 *  copy of this software and associated documentation files (the "Software"), 
 *  to deal in the Software without restriction, including without limitation 
 *  the rights to use, copy, modify, merge, publish, distribute, sublicense, 
 *  and/or sell copies of the Software, and to permit persons to whom the 
 *  Software is furnished to do so, subject to the following conditions:
 *
 *  The above copyright notice and this permission notice shall be included in 
 *  all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
 *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
 *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
 *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 *  IN THE SOFTWARE.
 */
#ifdef __APPLE__
#include <semaphore.h>
#include <time.h>
#include <sys/time.h>
#include <pthread.h>
#include <errno.h>
#include <signal.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/fcntl.h>
#include <setjmp.h>
/*  Some useful definitions - TRUE and FALSE */
#undef TRUE
#define TRUE 1
#undef FALSE
#define FALSE 0
/*  A structure of type timeoutDetails is passed to the thread used to 
 *  implement the timeout.
 */
typedef struct {
   struct timespec delay;            /* Specifies the delay, relative to now */
   pthread_t callingThread;          /* The thread doing the sem_wait call */
   volatile short *timedOutShort;    /* Address of a flag set to indicate that
                                      * the timeout was triggered. */
} timeoutDetails;
/*  A structure of type cleanupDetails is passed to the thread cleanup 
 *  routine which is called at the end of the routine or if the thread calling
 *  it is cancelled.
 */
 
typedef struct {
   pthread_t *threadIdAddr;          /* Address of the variable that holds 
                                      * the Id of the timeout thread. */
   struct sigaction *sigHandlerAddr; /* Address of the old signal action
                                      * handler. */
   volatile short *timedOutShort;    /* Address of a flag set to indicate that
                                      * the timeout was triggered. */
} cleanupDetails;
/*  Forward declarations of internal routines */
static void* timeoutThreadMain (void* passedPtr);
static int triggerSignal (int Signal, pthread_t Thread);
static void ignoreSignal (int Signal);
static void timeoutThreadCleanup (void* passedPtr);
/* -------------------------------------------------------------------------- */
/*
 *                      s e m _ t i m e d w a i t
 *
 *  This is the main code for the sem_timedwait() implementation.
 */
static int sem_timedwait (
   sem_t *sem,
   const struct timespec *abs_timeout)
{
   int result = 0;                   /* Code returned by this routine 0 or -1 */
   
   /*  "Under no circumstances shall the function fail if the semaphore
    *  can be locked immediately". So we try to get it quickly to see if we
    *  can avoid all the timeout overheads.
    */
   
   if (sem_trywait(sem) == 0) {
      
      /*  Yes, got it immediately. */
      
      result = 0;
      
   } else {
      
      /*  No, we've got to do it with a sem_wait() call and a thread to run
       *  the timeout. First, work out the time from now to the specified
       *  timeout, which we will pass to the timeout thread in a way that can
       *  be used to pass to nanosleep(). So we need this in seconds and
       *  nanoseconds. Along the way, we check for an invalid passed time,
       *  and for one that's already expired.
       */
      
      if ((abs_timeout->tv_nsec < 0) || (abs_timeout->tv_nsec > 1000000000)) {
         
         /* Passed time is invalid */
         
         result = -1;
         errno = EINVAL;
         
      } else {
         
         struct timeval currentTime;                              /* Time now */
         long secsToWait,nsecsToWait;            /* Seconds and nsec to delay */
         gettimeofday (¤tTime,NULL);
         secsToWait = abs_timeout->tv_sec - currentTime.tv_sec;
         nsecsToWait = (abs_timeout->tv_nsec - (currentTime.tv_usec * 1000));
         while (nsecsToWait < 0) {
            nsecsToWait += 1000000000;
            secsToWait--;
         }
         if ((secsToWait < 0) || ((secsToWait == 0) && (nsecsToWait < 0))) {
            
            /*  Time has passed. Report an immediate timeout. */
            
            result = -1;
            errno = ETIMEDOUT;
            
         } else {
            
            /*  We're going to have to do a sem_wait() with a timeout thread.
             *  The thread will wait the specified time, then will issue a
             *  SIGUSR2 signal that will interrupt the sem_wait() call. 
             *  We pass the thread the id of the current thread, the delay,
             *  and the address of a flag to set on a timeout, so we can 
             *  distinguish an interrupt caused by the timeout thread from
             *  one caused by some other signal.
             */
         
            volatile short timedOut;                /* Flag to set on timeout */
            timeoutDetails details;     /* All the stuff the thread must know */
            struct sigaction oldSignalAction;       /* Current signal setting */
            pthread_t timeoutThread;                  /* Id of timeout thread */
            cleanupDetails cleaningDetails; /* What the cleanup routine needs */
            int oldCancelState;                /* Previous cancellation state */
            int ignoreCancelState;               /* Used in call, but ignored */
            int createStatus;              /* Status of pthread_create() call */
            
            /*  If the current thread is cancelled (and CML does do this)
             *  we don't want to leave our timer thread running - if we've
             *  started the thread we want to make sure we join it in order
             *  to release its resources. So we set a cleanup handler to
             *  do this. We pass it the address of the structure that will
             *  hold all it needs to know. While we set all this up,
             *  we prevent ourselves being cancelled, so all this data is
             *  coherent.
             */
            
            pthread_setcancelstate (PTHREAD_CANCEL_DISABLE,&oldCancelState);
            timeoutThread = (pthread_t) 0;
            cleaningDetails.timedOutShort = &timedOut;
            cleaningDetails.threadIdAddr = &timeoutThread;
            cleaningDetails.sigHandlerAddr = &oldSignalAction;
            pthread_cleanup_push (timeoutThreadCleanup,&cleaningDetails);
            
            /*  Set up the details for the thread. Clear the timeout flag,
             *  record the current SIGUSR2 action settings so we can restore
             *  them later.
             */
            
            details.delay.tv_sec = secsToWait;
            details.delay.tv_nsec = nsecsToWait;
            details.callingThread = pthread_self();
            details.timedOutShort = &timedOut;
            timedOut = FALSE;
            sigaction (SIGUSR2,NULL,&oldSignalAction);
            
            /*  Start up the timeout thread. Once we've done that, we can
             *  restore the previous cancellation state.
             */
            
            createStatus = pthread_create(&timeoutThread,NULL,
                                         timeoutThreadMain, (void*)&details);
            pthread_setcancelstate (oldCancelState,&ignoreCancelState);
            
            if (createStatus < 0) {
               
               /* Failed to create thread. errno will already be set properly */
               
               result = -1;
               
            } else {
               
               /*  Thread created OK. This is where we wait for the semaphore.
                */
               
               if (sem_wait(sem) == 0) {
                  
                  /*  Got the semaphore OK. We return zero, and all's well. */
                  
                  result = 0;
                  
               } else {
                  
                  /*  If we got a -1 error from sem_wait(), it may be because
                   *  it was interrupted by a timeout, or failed for some
                   *  other reason. We check for the expected timeout 
                   *  condition, which is an 'interrupted' status and the
                   *  timeout flag set by the timeout thread. We report that as
                   *  a timeout error. Anything else is some other error and
                   *  errno is already set properly.
                   */
                  
                  result = -1;
                  if (errno == EINTR) {
                     if (timedOut) errno = ETIMEDOUT;
                  }
               }
               
            }
            
            /*  The cleanup routine - timeoutThreadCleanup() - packages up
             *  any tidying up that is needed, including joining with the
             *  timer thread. This will be called if the current thread is
             *  cancelled, but we need it to happen anyway, so we set the
             *  execute flag true here as we remove it from the list of
             *  cleanup routines to be called. So normally, this line amounts
             *  to calling timeoutThreadCleanup().
             */
             
            pthread_cleanup_pop (TRUE);
         }
      }
   }
   return (result);
}
/* -------------------------------------------------------------------------- */
/*
 *                  t i m e o u t  T h r e a d  C l e a n u p
 *
 *  This internal routine tidies up at the end of a sem_timedwait() call.
 *  It is set as a cleanup routine for the current thread (not the timer
 *  thread) so it is executed even if the thread is cancelled. This is
 *  important, as we need to tidy up the timeout thread. If we took the
 *  semaphore (in other words, if we didn't timeout) then the timer thread
 *  will still be running, sitting in its nanosleep() call, and we need
 *  to cancel it. If the timer thread did signal a timeout then it will
 *  now be closing down. In either case, we need to join it (using a call
 *  to pthread_join()) or its resources will never be released.
 *  The single argument is a pointer to a cleanupDetails structure that has
 *  all the routine needs to know.
 */
   
static void timeoutThreadCleanup (void* passedPtr)
{
   /*  Get what we need from the structure we've been passed. */
   
   cleanupDetails *detailsPtr = (cleanupDetails*) passedPtr;
   short timedOut = *(detailsPtr->timedOutShort);
   pthread_t timeoutThread = *(detailsPtr->threadIdAddr);
   
   /*  If we created the thread, stop it - doesn't matter if it's no longer
    *  running, pthread_cancel can handle that. We make sure we wait for it 
    *  to complete, because it is this pthread_join() call that releases any 
    *  memory the thread may have allocated. Note that cancelling a thread is 
    *  generally not a good idea, because of the difficulty of cleaning up 
    *  after it, but this is a very simple thread that does nothing but call 
    *  nanosleep(), and that we can cancel quite happily.
    */
      
   if (!timedOut) pthread_cancel(timeoutThread);
   pthread_join(timeoutThread,NULL);
   
   /*  The code originally restored the old action handler, which generally 
    *  was the default handler that caused the task to exit. Just occasionally,
    *  there seem to be cases where the signal is still queued and ready to 
    *  trigger even though the thread that presumably sent it off just before
    *  it was cancelled has finished. I had thought that once we'd joined
    *  that thread, we could be sure of not seeing the signal, but that seems 
    *  not to be the case, and so restoring a handler that will allow the task
    *  to crash is not a good idea, and so the line below has been commented
    *  out.
    *
    *  sigaction (SIGUSR2,detailsPtr->sigHandlerAddr,NULL);
    */
}
/* -------------------------------------------------------------------------- */
/*
 *                  t i m e o u t  T h r e a d  M a i n
 *
 *  This internal routine is the main code for the timeout thread.
 *  The single argument is a pointer to a timeoutDetails structure that has
 *  all the thread needs to know - thread to signal, delay time, and the
 *  address of a flag to set if it triggers a timeout.
 */
   
static void* timeoutThreadMain (void* passedPtr)
{
   void* Return = (void*) 0;
   
   /*  We grab all the data held in the calling thread right now. In some
    *  cases, we find that the calling thread has vanished and released
    *  its memory, including the details structure, by the time the timeout
    *  expires, and then we get an access violation when we try to set the
    *  'timed out' flag.
    */
   
   timeoutDetails details = *((timeoutDetails*) passedPtr);
   struct timespec requestedDelay = details.delay;
   
   /*  We do a nanosleep() for the specified delay, and then trigger a
    *  timeout. Note that we allow for the case where the nanosleep() is
    *  interrupted, and restart it for the remaining time. If the 
    *  thread that is doing the sem_wait() call gets the semaphore, it
    *  will cancel this thread, which is fine as we aren't doing anything
    *  other than a sleep and a signal.
    */
   
   for (;;) {
      struct timespec remainingDelay;
      if (nanosleep (&requestedDelay,&remainingDelay) == 0) {
         break;
      } else if (errno == EINTR) {
         requestedDelay = remainingDelay;
      } else {
         Return = (void*) (long) errno;
         break;
      }
   }
   
   /*  We've completed the delay without being cancelled, so we now trigger
    *  the timeout by sending a signal to the calling thread. And that's it,
    *  although we set the timeout flag first to indicate that it was us
    *  that interrupted the sem_wait() call. One precaution: before we
    *  try to set the timed-out flag, make sure the calling thread still
    *  exists - this may not be the case if things are closing down a bit
    *  messily. We check this quickly using a zero test signal.
    */
   
   if (pthread_kill(details.callingThread,0) == 0) {
      *(details.timedOutShort) = TRUE;
      if (triggerSignal (SIGUSR2,details.callingThread) < 0) {
         Return = (void*) (long) errno;
      }
   }
   
   return Return;
}
   
/* -------------------------------------------------------------------------- */
/*
 *                    t r i g g e r  S i g n a l
 *
 *  This is a general purpose routine that sends a specified signal to
 *  a specified thread, setting up a signal handler that does nothing,
 *  and then giving the signal. The only effect will be to interrupt any
 *  operation that is currently blocking - in this case, we expect this to
 *  be a sem_wait() call.
 */
   
static int triggerSignal (int Signal, pthread_t Thread)
{
   int Result = 0;
   struct sigaction SignalDetails;
   SignalDetails.sa_handler = ignoreSignal;
   SignalDetails.sa_flags = 0;
   (void) sigemptyset(&SignalDetails.sa_mask);
   if ((Result = sigaction(Signal,&SignalDetails,NULL)) == 0) {
      Result = pthread_kill(Thread,Signal);
   }
   return Result;
}
   
/* -------------------------------------------------------------------------- */
/*
 *                     i g n o r e  S i g n a l
 *
 *  And this is the signal handler that does nothing. (It clears its argument,
 *  but this has no effect and prevents a compiler warning about an unused
 *  argument.)
 */
    
static void ignoreSignal (int Signal) {
   Signal = 0;
} 
#endif
/* -------------------------------------------------------------------------- */
/*
 *                           T e s t  c o d e
 *
 *   The rest of the code here is used to test sem_timedwait(), and is 
 *   compiled only if the pre-processor variable TEST is set. The test
 *   program sets up a random timeout and a random delay after which a
 *   test semaphore will become available. It starts a thread to release the
 *   semaphore after the specified delay, and issues a sem_timedwait() call
 *   to take the semaphore, with the specified timeout. It repeats this 
 *   several times, and finally reports the number of times the semaphore 
 *   was taken, the number of times it timed out, and the number of these
 *   occurrences that were unexpected - ie a semaphore being taken although
 *   the timeout was less than the delay before it was set, or vice versa.
 *   The main() routine of the test returns the number of unexpected
 *   occurrences, which will be zero if the code is working properly.
 *
 *   To run:
 *   
 *   gcc -o timed -Wall -ansi -pedantic -DTEST sem_timedwait.c -lpthread
 *   ./timed [count] [timescale]
 *
 *   On some Linux systems, you may need to drop the -ansi - see comments
 *   at start of file. On OS X systems, most tests up to a time frame of
 *   0.001 secs show nothing happening in an unexpected sequence. On a
 *   Linux 2.4 system, with its lower time resolution, tests will show
 *   occasional cases where things don't happen in the expected order, but
 *   these are not counted as unexpected if the two random times are less
 *   than 10 msec apart. 
 */
#ifdef TEST
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
/*  A giverDetails structure is used to pass the necessary information
 *  to the thread that is started to release the semaphore.
 */
typedef struct {
   sem_t *semAddr;                        /*  Address of semaphore to release */
   float delaySecs;                            /* Time to wait before release */
} giverDetails;
/* -------------------------------------------------------------------------- */
/*
 *                           g i v e r  T h r e a d  M a i n
 *
 *  This is the main code for the thread that releases the semaphore after
 *  a specified delay. The single argument is the address of a giverDetails
 *  structure, which specifies the delay time and the semaphore to release.
 *  If the sem_timedwait() call in the main thread times-out, this thread
 *  is cancelled and so will not release the semaphore.
 */
static void* giverThreadMain (void* passedPtr)
{
   /*  All we do is sleep the specified time and then release the semaphore */
   
   giverDetails *details = (giverDetails*) passedPtr;
   long uSecs = (long)(details->delaySecs * 1000000.0);
   usleep (uSecs);
   if (sem_post(details->semAddr) < 0) {
      perror ("sem_post");
   }
   return NULL;
}
   
/* -------------------------------------------------------------------------- */
/*
 *                                 m a i n
 *
 *   The main test routine. This creates a semaphore, then sets up a series
 *   of sem_timedwait() calls on it. For each call it starts a thread that 
 *   will release the semaphore after a random time, and specifies another
 *   similar random time as the timeout for the sem_timedwait() call. It 
 *   then checks that what happens is what it expects.
 *
 *   The pogram takes two optional arguments. The first is an integer giving
 *   the nuber of sem_timedwait() calls it is to attempt (default 10) and the
 *   second is a floatig point value that gives the time scale - it is the
 *   maximum time in seconds for the two random times that are generated for
 *   each sem_timedwait() call. The times should be fairly evenly distributed
 *   between this value and a hard-coded minimum of 0.001 seconds. The default
 *   time scale is 1.0.
 *
 *   Note that on all systems, if the difference between the two random times
 *   (the timeout and the delay before the semaphore is given) is comparable 
 *   with the scheduling resolution of the system - which is only 10 
 *   milliseconds on a standard Linux 2.4 kernel - you can expect to get
 *   some cases where the 'wrong' timer goes off first. So these cases are
 *   logged, but anything with a difference of less than 10 msec isn't
 *   included in the unexpected count.
 */
int main (
   int argc,
   char* argv[])
{
   char semName[1024];           /* Semaphore name if we need to use sem_open */
   sem_t theSem;                                      /* The semaphore itself */
   sem_t *semAddr;                            /* The address of the semaphore */
   struct timespec absTime;              /* Absolute time at which we timeout */
   struct timeval currentTime;                          /* The time right now */
   pthread_t giverThread;          /* Id for the thread that releases the sem */
   giverDetails details;                /* Details passed to the giver thread */
   int randomShort;                        /* Random number in range 0..65535 */
   float randomDelaySecs;              /* Random delay before semaphore given */
   float randomTimeoutSecs;                           /* Random timeout value */
   int intSecs;                                  /* Integer number of seconds */
   long intNsecs;                                /* Nanoseconds in delay time */
   int msecs;                           /* Milliseconds between the two times */
   short retry;                                   /* Controls the EAGAIN loop */
   int count;                      /* Number of tries at the semaphore so far */
   int takenCount = 0;              /* Number ot time the semaphore was taken */
   int unexpectedCount = 0;               /* Number of unexpected occurrences */
   int timeoutCount = 0;                      /* Number of times we timed out */
   float timeScaleSecs = 1.0;               /* Time scale - from command line */
   int maxCount = 10;      /* Times through the test loop - from command line */
   
   /*  Get the command line arguments, the number of tries, and the time
    *  scale to use.
    */
   
   if (argc >= 3) {
      timeScaleSecs = atof(argv[2]);
   }
   if (argc >= 2) {
      maxCount = atoi(argv[1]);
   }
   
   /*  Creating a semaphore is awkward - some systems support sem_init(),
    *  which is nice, but OS X only supports sem_open() and returns ENOSYS
    *  for sem_init(). This code handles both cases. The semaphore is
    *  created taken.
    */
   
   semName[0] = '\0';
   semAddr = &theSem;
   if (sem_init(semAddr,0,0) < 0) {
      if (errno == ENOSYS) {
         sprintf (semName,"/tmp/test_%ld.sem",(long)getpid());
         if ((semAddr = sem_open(semName,
                             O_CREAT|O_EXCL,S_IWUSR | S_IRUSR,0))
                                                == (sem_t*)SEM_FAILED) {
            perror ("creating semaphore");
         }
      }
   }
   
   /*  Loop through the specified number of tests. */
   
   for (count = 0; count < maxCount; count++) {
      
      /*  Generate random times for the timeout and for the delay before
       *  the semaphore is given. I'm only using the last 16 bits from random()
       *  becasuse that's good enough for this and saves me worrying about
       *  handling really big integers near the 32 bit limit. First for the
       *  delay used by the giver thread.
       */
      
      randomShort = random() & 0xffff;
      randomDelaySecs = ((float)randomShort)/65536.0 * timeScaleSecs;
      if (randomDelaySecs < 0.001) randomDelaySecs = 0.001;
      details.semAddr = semAddr;
      details.delaySecs = randomDelaySecs;
      
      /*  And now for the timeout, which has to be converted into an absolute
       *  time from now in the form required by sem_timedwait.
       */
      
      randomShort = random() & 0xffff;
      randomTimeoutSecs = ((float)randomShort)/65536.0 * timeScaleSecs;
      if (randomTimeoutSecs < 0.001) randomTimeoutSecs = 0.001;
      intSecs = (int)randomTimeoutSecs;
      intNsecs = (long)((randomTimeoutSecs - (float)intSecs) * 1000000000.0);
      gettimeofday (¤tTime,NULL);
      absTime.tv_sec = currentTime.tv_sec + intSecs;
      absTime.tv_nsec = (currentTime.tv_usec * 1000) + intNsecs;
      while (absTime.tv_nsec > 1000000000) {
         absTime.tv_sec++;
         absTime.tv_nsec -= 1000000000;
      }
      
      /*  Create the 'giver' thread, which will release the semaphore after
       *  the specified delay time.
       */
      
      pthread_create(&giverThread,NULL,giverThreadMain,(void*)&details);
      
      /*  Now try to take the semaphore and see what happens - timeout or
       *  a taken semaphore? The retry loop handles any cases where an
       *  EAGAIN problem is signalled.
       */
      
      retry = TRUE;
      while (retry) {
         retry = FALSE;
         if (sem_timedwait (semAddr,&absTime) == 0) {
            
            /*  We got the semaphore. See if we expected to. */
            
            takenCount++;
            if (randomDelaySecs > randomTimeoutSecs) {
               msecs = (int)((randomDelaySecs - randomTimeoutSecs) * 1000.0);
               printf (
                  "Sem taken first, delay %f timeout %f, diff %d msec\n",
                                      randomDelaySecs,randomTimeoutSecs,msecs);
               if (msecs < 10) {
                  printf ("Time difference too short to count as an error\n");
               } else {
                  unexpectedCount++;
               }
            }
         } else {
            
            /*  We failed. See if this was a timeout, in which case see if
             *  it was expected. If not, check for EAGAIN and retry, or log
             *  an error in all other cases.
             */
            
            if (errno != ETIMEDOUT) {
               if (errno == EAGAIN) {
                  retry = TRUE;
               } else {
                  perror ("Timed wait");
               }
            } else {
               timeoutCount++;
               if (randomDelaySecs < randomTimeoutSecs) {
                  msecs = (int)((randomTimeoutSecs - randomDelaySecs) * 1000.0);
                  printf (
                     "Timedout first, delay %f timeout %f, diff %d msec\n",
                                     randomDelaySecs,randomTimeoutSecs,msecs);
                  if (msecs < 10) {
                     printf (
                          "Time difference too short to count as an error\n");
                  } else {
                     unexpectedCount++;
                  }
               }
            }
         }
      }
      
      /*  Cancel the giver thread if it's still running (ie a timeout or other
       *  error), and wait for it to complete - that's needed to release its
       *  resources.
       */
      
      pthread_cancel(giverThread);
      pthread_join(giverThread,NULL);
      
      /*  Something to show we're still running. */
      
      if (((count + 1) % 25) == 0) {
         printf ("Tries: %d, Taken %d, Timedout %d, unexpected %d\n",
                           count + 1,takenCount, timeoutCount,unexpectedCount);
      }
      
      /*  And then back to try again. Note that the semaphore shuld now be
       *  taken. Either it was releaed by the giver and we took it in the
       *  sem_timedwait() call, or we timed out, in which case it's still
       *  taken. So the next sem_timedwait() call will wait, just like this
       *  one.
       */
   }
   printf ("Final results: Taken %d, Timedout %d, unexpected %d\n",
                                    takenCount,timeoutCount,unexpectedCount);
   return unexpectedCount;
}
#endif
 |