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- /*
- Copyright 2008-2012 David Robillard <http://drobilla.net>
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- /**
- @file util.h Helper functions for the LV2 Atom extension.
-
- Note these functions are all static inline, do not take their address.
-
- This header is non-normative, it is provided for convenience.
- */
-
- #ifndef LV2_ATOM_UTIL_H
- #define LV2_ATOM_UTIL_H
-
- #include <stdarg.h>
- #include <stdint.h>
- #include <string.h>
-
- #include "atom.h"
-
- #ifdef __cplusplus
- extern "C" {
- #else
- # include <stdbool.h>
- #endif
-
- /** Pad a size to 64 bits. */
- static inline uint32_t
- lv2_atom_pad_size(uint32_t size)
- {
- return (size + 7) & (~7);
- }
-
- /** Return the total size of @p atom, including the header. */
- static inline uint32_t
- lv2_atom_total_size(const LV2_Atom* atom)
- {
- return sizeof(LV2_Atom) + atom->size;
- }
-
- /** Return true iff @p atom is null. */
- static inline bool
- lv2_atom_is_null(const LV2_Atom* atom)
- {
- return !atom || (atom->type == 0 && atom->size == 0);
- }
-
- /** Return true iff @p a is equal to @p b. */
- static inline bool
- lv2_atom_equals(const LV2_Atom* a, const LV2_Atom* b)
- {
- return (a == b) || ((a->type == b->type) &&
- (a->size == b->size) &&
- !memcmp(a + 1, b + 1, a->size));
- }
-
- /**
- @name Sequence Iterator
- @{
- */
-
- /** Get an iterator pointing to the first event in a Sequence body. */
- static inline const LV2_Atom_Event*
- lv2_atom_sequence_begin(const LV2_Atom_Sequence_Body* body)
- {
- return (const LV2_Atom_Event*)(body + 1);
- }
-
- /** Get an iterator pointing to the end of a Sequence body. */
- static inline const LV2_Atom_Event*
- lv2_atom_sequence_end(const LV2_Atom_Sequence_Body* body, uint32_t size)
- {
- return (const LV2_Atom_Event*)((const uint8_t*)body + lv2_atom_pad_size(size));
- }
-
- /** Return true iff @p i has reached the end of @p body. */
- static inline bool
- lv2_atom_sequence_is_end(const LV2_Atom_Sequence_Body* body,
- uint32_t size,
- const LV2_Atom_Event* i)
- {
- return (const uint8_t*)i >= ((const uint8_t*)body + size);
- }
-
- /** Return an iterator to the element following @p i. */
- static inline const LV2_Atom_Event*
- lv2_atom_sequence_next(const LV2_Atom_Event* i)
- {
- if (!i) return NULL;
- return (const LV2_Atom_Event*)((const uint8_t*)i
- + sizeof(LV2_Atom_Event)
- + lv2_atom_pad_size(i->body.size));
- }
-
- /**
- A macro for iterating over all events in a Sequence.
- @param seq The sequence to iterate over
- @param iter The name of the iterator
-
- This macro is used similarly to a for loop (which it expands to), e.g.:
- @code
- LV2_ATOM_SEQUENCE_FOREACH(sequence, ev) {
- // Do something with ev (an LV2_Atom_Event*) here...
- }
- @endcode
- */
- #define LV2_ATOM_SEQUENCE_FOREACH(seq, iter) \
- for (const LV2_Atom_Event* (iter) = lv2_atom_sequence_begin(&(seq)->body); \
- !lv2_atom_sequence_is_end(&(seq)->body, (seq)->atom.size, (iter)); \
- (iter) = lv2_atom_sequence_next(iter))
-
- /** Like LV2_ATOM_SEQUENCE_FOREACH but for a headerless sequence body. */
- #define LV2_ATOM_SEQUENCE_BODY_FOREACH(body, size, iter) \
- for (const LV2_Atom_Event* (iter) = lv2_atom_sequence_begin(body); \
- !lv2_atom_sequence_is_end(body, size, (iter)); \
- (iter) = lv2_atom_sequence_next(iter))
-
- /**
- @}
- @name Tuple Iterator
- @{
- */
-
- /** Get an iterator pointing to the first element in @p tup. */
- static inline const LV2_Atom*
- lv2_atom_tuple_begin(const LV2_Atom_Tuple* tup)
- {
- return (const LV2_Atom*)(LV2_ATOM_BODY_CONST(tup));
- }
-
- /** Return true iff @p i has reached the end of @p body. */
- static inline bool
- lv2_atom_tuple_is_end(const void* body, uint32_t size, LV2_Atom* i)
- {
- return (const uint8_t*)i >= ((const uint8_t*)body + size);
- }
-
- /** Return an iterator to the element following @p i. */
- static inline const LV2_Atom*
- lv2_atom_tuple_next(const LV2_Atom* i)
- {
- return (const LV2_Atom*)(
- (const uint8_t*)i + sizeof(LV2_Atom) + lv2_atom_pad_size(i->size));
- }
-
- /**
- A macro for iterating over all properties of a Tuple.
- @param tuple The tuple to iterate over
- @param iter The name of the iterator
-
- This macro is used similarly to a for loop (which it expands to), e.g.:
- @code
- LV2_ATOMO_TUPLE_FOREACH(tuple, elem) {
- // Do something with elem (an LV2_Atom*) here...
- }
- @endcode
- */
- #define LV2_ATOM_TUPLE_FOREACH(tuple, iter) \
- for (LV2_Atom* (iter) = lv2_atom_tuple_begin(tuple); \
- !lv2_atom_tuple_is_end(LV2_ATOM_BODY(tuple), (tuple)->size, (iter)); \
- (iter) = lv2_atom_tuple_next(iter))
-
- /** Like LV2_ATOM_TUPLE_FOREACH but for a headerless tuple body. */
- #define LV2_ATOM_TUPLE_BODY_FOREACH(body, size, iter) \
- for (LV2_Atom* (iter) = (LV2_Atom*)body; \
- !lv2_atom_tuple_is_end(body, size, (iter)); \
- (iter) = lv2_atom_tuple_next(iter))
-
- /**
- @}
- @name Object Iterator
- @{
- */
-
- /** Return a pointer to the first property in @p body. */
- static inline const LV2_Atom_Property_Body*
- lv2_atom_object_begin(const LV2_Atom_Object_Body* body)
- {
- return (const LV2_Atom_Property_Body*)(body + 1);
- }
-
- /** Return true iff @p i has reached the end of @p obj. */
- static inline bool
- lv2_atom_object_is_end(const LV2_Atom_Object_Body* body,
- uint32_t size,
- const LV2_Atom_Property_Body* i)
- {
- return (const uint8_t*)i >= ((const uint8_t*)body + size);
- }
-
- /** Return an iterator to the property following @p i. */
- static inline const LV2_Atom_Property_Body*
- lv2_atom_object_next(const LV2_Atom_Property_Body* i)
- {
- const LV2_Atom* const value = (const LV2_Atom*)(
- (const uint8_t*)i + 2 * sizeof(uint32_t));
- return (const LV2_Atom_Property_Body*)(
- (const uint8_t*)i + lv2_atom_pad_size(sizeof(LV2_Atom_Property_Body)
- + value->size));
- }
-
- /**
- A macro for iterating over all properties of an Object.
- @param obj The object to iterate over
- @param iter The name of the iterator
-
- This macro is used similarly to a for loop (which it expands to), e.g.:
- @code
- LV2_ATOM_OBJECT_FOREACH(object, i) {
- // Do something with prop (an LV2_Atom_Property_Body*) here...
- }
- @endcode
- */
- #define LV2_ATOM_OBJECT_FOREACH(obj, iter) \
- for (const LV2_Atom_Property_Body* (iter) = lv2_atom_object_begin(&(obj)->body); \
- !lv2_atom_object_is_end(&(obj)->body, (obj)->atom.size, (iter)); \
- (iter) = lv2_atom_object_next(iter))
-
- /** Like LV2_ATOM_OBJECT_FOREACH but for a headerless object body. */
- #define LV2_ATOM_OBJECT_BODY_FOREACH(body, size, iter) \
- for (const LV2_Atom_Property_Body* (iter) = lv2_atom_object_begin(body); \
- !lv2_atom_object_is_end(body, size, (iter)); \
- (iter) = lv2_atom_object_next(iter))
-
- /**
- @}
- @name Object Query
- @{
- */
-
- /** A single entry in an Object query. */
- typedef struct {
- uint32_t key; /**< Key to query (input set by user) */
- const LV2_Atom** value; /**< Found value (output set by query function) */
- } LV2_Atom_Object_Query;
-
- static const LV2_Atom_Object_Query LV2_ATOM_OBJECT_QUERY_END = { 0, NULL };
-
- /**
- Get an object's values for various keys.
-
- The value pointer of each item in @p query will be set to the location of
- the corresponding value in @p object. Every value pointer in @p query MUST
- be initialised to NULL. This function reads @p object in a single linear
- sweep. By allocating @p query on the stack, objects can be "queried"
- quickly without allocating any memory. This function is realtime safe.
-
- This function can only do "flat" queries, it is not smart enough to match
- variables in nested objects.
-
- For example:
- @code
- const LV2_Atom* name = NULL;
- const LV2_Atom* age = NULL;
- LV2_Atom_Object_Query q[] = {
- { urids.eg_name, &name },
- { urids.eg_age, &age },
- LV2_ATOM_OBJECT_QUERY_END
- };
- lv2_atom_object_query(obj, q);
- // name and age are now set to the appropriate values in obj, or NULL.
- @endcode
- */
- static inline int
- lv2_atom_object_query(const LV2_Atom_Object* object,
- LV2_Atom_Object_Query* query)
- {
- int matches = 0;
- int n_queries = 0;
-
- /* Count number of query keys so we can short-circuit when done */
- for (LV2_Atom_Object_Query* q = query; q->key; ++q) {
- ++n_queries;
- }
-
- LV2_ATOM_OBJECT_FOREACH(object, prop) {
- for (LV2_Atom_Object_Query* q = query; q->key; ++q) {
- if (q->key == prop->key && !*q->value) {
- *q->value = &prop->value;
- if (++matches == n_queries) {
- return matches;
- }
- break;
- }
- }
- }
- return matches;
- }
-
- /**
- Body only version of lv2_atom_object_get().
- */
- static inline int
- lv2_atom_object_body_get(uint32_t size, const LV2_Atom_Object_Body* body, ...)
- {
- int matches = 0;
- int n_queries = 0;
-
- /* Count number of keys so we can short-circuit when done */
- va_list args;
- va_start(args, body);
- for (n_queries = 0; va_arg(args, uint32_t); ++n_queries) {
- if (!va_arg(args, const LV2_Atom**)) {
- return -1;
- }
- }
- va_end(args);
-
- LV2_ATOM_OBJECT_BODY_FOREACH(body, size, prop) {
- va_start(args, body);
- for (int i = 0; i < n_queries; ++i) {
- uint32_t qkey = va_arg(args, uint32_t);
- const LV2_Atom** qval = va_arg(args, const LV2_Atom**);
- if (qkey == prop->key && !*qval) {
- *qval = &prop->value;
- if (++matches == n_queries) {
- return matches;
- }
- break;
- }
- }
- va_end(args);
- }
- return matches;
- }
-
- /**
- Variable argument version of lv2_atom_object_query().
-
- This is nicer-looking in code, but a bit more error-prone since it is not
- type safe and the argument list must be terminated.
-
- The arguments should be a series of uint32_t key and const LV2_Atom** value
- pairs, terminated by a zero key. The value pointers MUST be initialized to
- NULL. For example:
-
- @code
- const LV2_Atom* name = NULL;
- const LV2_Atom* age = NULL;
- lv2_atom_object_get(obj,
- uris.name_key, &name,
- uris.age_key, &age,
- 0);
- @endcode
- */
- static inline int
- lv2_atom_object_get(const LV2_Atom_Object* object, ...)
- {
- int matches = 0;
- int n_queries = 0;
-
- /* Count number of keys so we can short-circuit when done */
- va_list args;
- va_start(args, object);
- for (n_queries = 0; va_arg(args, uint32_t); ++n_queries) {
- if (!va_arg(args, const LV2_Atom**)) {
- return -1;
- }
- }
- va_end(args);
-
- LV2_ATOM_OBJECT_FOREACH(object, prop) {
- va_start(args, object);
- for (int i = 0; i < n_queries; ++i) {
- uint32_t qkey = va_arg(args, uint32_t);
- const LV2_Atom** qval = va_arg(args, const LV2_Atom**);
- if (qkey == prop->key && !*qval) {
- *qval = &prop->value;
- if (++matches == n_queries) {
- return matches;
- }
- break;
- }
- }
- va_end(args);
- }
- return matches;
- }
-
- /**
- @}
- */
-
- #ifdef __cplusplus
- } /* extern "C" */
- #endif
-
- #endif /* LV2_ATOM_UTIL_H */
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