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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_UNDOABLEACTION_H_INCLUDED
- #define JUCE_UNDOABLEACTION_H_INCLUDED
-
-
- //==============================================================================
- /**
- Used by the UndoManager class to store an action which can be done
- and undone.
-
- @see UndoManager
- */
- class JUCE_API UndoableAction
- {
- protected:
- /** Creates an action. */
- UndoableAction() noexcept {}
-
- public:
- /** Destructor. */
- virtual ~UndoableAction() {}
-
- //==============================================================================
- /** Overridden by a subclass to perform the action.
-
- This method is called by the UndoManager, and shouldn't be used directly by
- applications.
-
- Be careful not to make any calls in a perform() method that could call
- recursively back into the UndoManager::perform() method
-
- @returns true if the action could be performed.
- @see UndoManager::perform
- */
- virtual bool perform() = 0;
-
- /** Overridden by a subclass to undo the action.
-
- This method is called by the UndoManager, and shouldn't be used directly by
- applications.
-
- Be careful not to make any calls in an undo() method that could call
- recursively back into the UndoManager::perform() method
-
- @returns true if the action could be undone without any errors.
- @see UndoManager::perform
- */
- virtual bool undo() = 0;
-
- //==============================================================================
- /** Returns a value to indicate how much memory this object takes up.
-
- Because the UndoManager keeps a list of UndoableActions, this is used
- to work out how much space each one will take up, so that the UndoManager
- can work out how many to keep.
-
- The default value returned here is 10 - units are arbitrary and
- don't have to be accurate.
-
- @see UndoManager::getNumberOfUnitsTakenUpByStoredCommands,
- UndoManager::setMaxNumberOfStoredUnits
- */
- virtual int getSizeInUnits() { return 10; }
-
- /** Allows multiple actions to be coalesced into a single action object, to reduce storage space.
-
- If possible, this method should create and return a single action that does the same job as
- this one followed by the supplied action.
-
- If it's not possible to merge the two actions, the method should return zero.
- */
- virtual UndoableAction* createCoalescedAction (UndoableAction* nextAction) { (void) nextAction; return nullptr; }
- };
-
-
- #endif // JUCE_UNDOABLEACTION_H_INCLUDED
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