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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_TOOLBARITEMFACTORY_H_INCLUDED
 - #define JUCE_TOOLBARITEMFACTORY_H_INCLUDED
 - 
 - 
 - //==============================================================================
 - /**
 -     A factory object which can create ToolbarItemComponent objects.
 - 
 -     A subclass of ToolbarItemFactory publishes a set of types of toolbar item
 -     that it can create.
 - 
 -     Each type of item is identified by a unique ID, and multiple instances of an
 -     item type can exist at once (even on the same toolbar, e.g. spacers or separator
 -     bars).
 - 
 -     @see Toolbar, ToolbarItemComponent, ToolbarButton
 - */
 - class JUCE_API  ToolbarItemFactory
 - {
 - public:
 -     //==============================================================================
 -     ToolbarItemFactory();
 - 
 -     /** Destructor. */
 -     virtual ~ToolbarItemFactory();
 - 
 -     //==============================================================================
 -     /** A set of reserved item ID values, used for the built-in item types.
 -     */
 -     enum SpecialItemIds
 -     {
 -         separatorBarId      = -1,   /**< The item ID for a vertical (or horizontal) separator bar that
 -                                          can be placed between sets of items to break them into groups. */
 -         spacerId            = -2,   /**< The item ID for a fixed-width space that can be placed between
 -                                          items.*/
 -         flexibleSpacerId    = -3    /**< The item ID for a gap that pushes outwards against the things on
 -                                          either side of it, filling any available space. */
 -     };
 - 
 -     //==============================================================================
 -     /** Must return a list of the IDs for all the item types that this factory can create.
 - 
 -         The ids should be added to the array that is passed-in.
 - 
 -         An item ID can be any integer you choose, except for 0, which is considered a null ID,
 -         and the predefined IDs in the SpecialItemIds enum.
 - 
 -         You should also add the built-in types (separatorBarId, spacerId and flexibleSpacerId)
 -         to this list if you want your toolbar to be able to contain those items.
 - 
 -         The list returned here is used by the ToolbarItemPalette class to obtain its list
 -         of available items, and their order on the palette will reflect the order in which
 -         they appear on this list.
 - 
 -         @see ToolbarItemPalette
 -     */
 -     virtual void getAllToolbarItemIds (Array <int>& ids) = 0;
 - 
 -     /** Must return the set of items that should be added to a toolbar as its default set.
 - 
 -         This method is used by Toolbar::addDefaultItems() to determine which items to
 -         create.
 - 
 -         The items that your method adds to the array that is passed-in will be added to the
 -         toolbar in the same order. Items can appear in the list more than once.
 -     */
 -     virtual void getDefaultItemSet (Array <int>& ids) = 0;
 - 
 -     /** Must create an instance of one of the items that the factory lists in its
 -         getAllToolbarItemIds() method.
 - 
 -         The itemId parameter can be any of the values listed by your getAllToolbarItemIds()
 -         method, except for the built-in item types from the SpecialItemIds enum, which
 -         are created internally by the toolbar code.
 - 
 -         Try not to keep a pointer to the object that is returned, as it will be deleted
 -         automatically by the toolbar, and remember that multiple instances of the same
 -         item type are likely to exist at the same time.
 -     */
 -     virtual ToolbarItemComponent* createItem (int itemId) = 0;
 - };
 - 
 - 
 - #endif   // JUCE_TOOLBARITEMFACTORY_H_INCLUDED
 
 
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