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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 7 End-User License
 -    Agreement and JUCE Privacy Policy.
 - 
 -    End User License Agreement: www.juce.com/juce-7-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - namespace dsp
 - {
 - 
 - /**
 -     A simple chorus DSP widget that modulates the delay of a delay line in order to
 -     create sweeping notches in the magnitude frequency response.
 - 
 -     This audio effect can be controlled via the speed and depth of the LFO controlling
 -     the frequency response, a mix control, a feedback control, and the centre delay
 -     of the modulation.
 - 
 -     Note: To get classic chorus sounds try to use a centre delay time around 7-8 ms
 -     with a low feedback volume and a low depth. This effect can also be used as a
 -     flanger with a lower centre delay time and a lot of feedback, and as a vibrato
 -     effect if the mix value is 1.
 - 
 -     @tags{DSP}
 - */
 - template <typename SampleType>
 - class Chorus
 - {
 - public:
 -     //==============================================================================
 -     /** Constructor. */
 -     Chorus();
 - 
 -     //==============================================================================
 -     /** Sets the rate (in Hz) of the LFO modulating the chorus delay line. This rate
 -         must be lower than 100 Hz.
 -     */
 -     void setRate (SampleType newRateHz);
 - 
 -     /** Sets the volume of the LFO modulating the chorus delay line (between 0 and 1).
 -     */
 -     void setDepth (SampleType newDepth);
 - 
 -     /** Sets the centre delay in milliseconds of the chorus delay line modulation.
 -         This delay must be between 1 and 100 ms.
 -     */
 -     void setCentreDelay (SampleType newDelayMs);
 - 
 -     /** Sets the feedback volume (between -1 and 1) of the chorus delay line.
 -         Negative values can be used to get specific chorus sounds.
 -     */
 -     void setFeedback (SampleType newFeedback);
 - 
 -     /** Sets the amount of dry and wet signal in the output of the chorus (between 0
 -         for full dry and 1 for full wet).
 -     */
 -     void setMix (SampleType newMix);
 - 
 -     //==============================================================================
 -     /** Initialises the processor. */
 -     void prepare (const ProcessSpec& spec);
 - 
 -     /** Resets the internal state variables of the processor. */
 -     void reset();
 - 
 -     //==============================================================================
 -     /** Processes the input and output samples supplied in the processing context. */
 -     template <typename ProcessContext>
 -     void process (const ProcessContext& context) noexcept
 -     {
 -         const auto& inputBlock = context.getInputBlock();
 -         auto& outputBlock      = context.getOutputBlock();
 -         const auto numChannels = outputBlock.getNumChannels();
 -         const auto numSamples  = outputBlock.getNumSamples();
 - 
 -         jassert (inputBlock.getNumChannels() == numChannels);
 -         jassert (inputBlock.getNumChannels() == lastOutput.size());
 -         jassert (inputBlock.getNumSamples()  == numSamples);
 - 
 -         if (context.isBypassed)
 -         {
 -             outputBlock.copyFrom (inputBlock);
 -             return;
 -         }
 - 
 -         auto delayValuesBlock = AudioBlock<SampleType>(bufferDelayTimes).getSubBlock (0, numSamples);
 -         auto contextDelay = ProcessContextReplacing<SampleType> (delayValuesBlock);
 -         delayValuesBlock.clear();
 - 
 -         osc.process (contextDelay);
 -         delayValuesBlock.multiplyBy (oscVolume);
 - 
 -         auto* delaySamples = bufferDelayTimes.getWritePointer (0);
 - 
 -         for (size_t i = 0; i < numSamples; ++i)
 -         {
 -             auto lfo = jmax (static_cast<SampleType> (1.0), maximumDelayModulation * delaySamples[i] + centreDelay);
 -             delaySamples[i] = static_cast<SampleType> (lfo * sampleRate / 1000.0);
 -         }
 - 
 -         dryWet.pushDrySamples (inputBlock);
 - 
 -         for (size_t channel = 0; channel < numChannels; ++channel)
 -         {
 -             auto* inputSamples  = inputBlock .getChannelPointer (channel);
 -             auto* outputSamples = outputBlock.getChannelPointer (channel);
 - 
 -             for (size_t i = 0; i < numSamples; ++i)
 -             {
 -                 auto input = inputSamples[i];
 -                 auto output = input - lastOutput[channel];
 - 
 -                 delay.pushSample ((int) channel, output);
 -                 delay.setDelay (delaySamples[i]);
 -                 output = delay.popSample ((int) channel);
 - 
 -                 outputSamples[i] = output;
 -                 lastOutput[channel] = output * feedbackVolume[channel].getNextValue();
 -             }
 -         }
 - 
 -         dryWet.mixWetSamples (outputBlock);
 -     }
 - 
 - private:
 -     //==============================================================================
 -     void update();
 - 
 -     //==============================================================================
 -     Oscillator<SampleType> osc;
 -     DelayLine<SampleType, DelayLineInterpolationTypes::Linear> delay;
 -     SmoothedValue<SampleType, ValueSmoothingTypes::Linear> oscVolume;
 -     std::vector<SmoothedValue<SampleType, ValueSmoothingTypes::Linear>> feedbackVolume { 2 };
 -     DryWetMixer<SampleType> dryWet;
 -     std::vector<SampleType> lastOutput { 2 };
 -     AudioBuffer<SampleType> bufferDelayTimes;
 - 
 -     double sampleRate = 44100.0;
 -     SampleType rate = 1.0, depth = 0.25, feedback = 0.0, mix = 0.5,
 -                centreDelay = 7.0;
 - 
 -     static constexpr SampleType maxDepth               = 1.0,
 -                                 maxCentreDelayMs       = 100.0,
 -                                 oscVolumeMultiplier    = 0.5,
 -                                 maximumDelayModulation = 20.0;
 - };
 - 
 - } // namespace dsp
 - } // namespace juce
 
 
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