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  1. //
  2. // detail/executor_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_EXECUTOR_OP_HPP
  11. #define ASIO_DETAIL_EXECUTOR_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include "asio/detail/fenced_block.hpp"
  17. #include "asio/detail/handler_alloc_helpers.hpp"
  18. #include "asio/detail/handler_invoke_helpers.hpp"
  19. #include "asio/detail/scheduler_operation.hpp"
  20. #include "asio/detail/push_options.hpp"
  21. namespace asio {
  22. namespace detail {
  23. template <typename Handler, typename Alloc,
  24. typename Operation = scheduler_operation>
  25. class executor_op : public Operation
  26. {
  27. public:
  28. ASIO_DEFINE_HANDLER_ALLOCATOR_PTR(executor_op);
  29. template <typename H>
  30. executor_op(ASIO_MOVE_ARG(H) h, const Alloc& allocator)
  31. : Operation(&executor_op::do_complete),
  32. handler_(ASIO_MOVE_CAST(H)(h)),
  33. allocator_(allocator)
  34. {
  35. }
  36. static void do_complete(void* owner, Operation* base,
  37. const asio::error_code& /*ec*/,
  38. std::size_t /*bytes_transferred*/)
  39. {
  40. // Take ownership of the handler object.
  41. executor_op* o(static_cast<executor_op*>(base));
  42. Alloc allocator(o->allocator_);
  43. ptr p = { detail::addressof(allocator), o, o };
  44. ASIO_HANDLER_COMPLETION((*o));
  45. // Make a copy of the handler so that the memory can be deallocated before
  46. // the upcall is made. Even if we're not about to make an upcall, a
  47. // sub-object of the handler may be the true owner of the memory associated
  48. // with the handler. Consequently, a local copy of the handler is required
  49. // to ensure that any owning sub-object remains valid until after we have
  50. // deallocated the memory here.
  51. Handler handler(ASIO_MOVE_CAST(Handler)(o->handler_));
  52. p.reset();
  53. // Make the upcall if required.
  54. if (owner)
  55. {
  56. fenced_block b(fenced_block::half);
  57. ASIO_HANDLER_INVOCATION_BEGIN(());
  58. asio_handler_invoke_helpers::invoke(handler, handler);
  59. ASIO_HANDLER_INVOCATION_END;
  60. }
  61. }
  62. private:
  63. Handler handler_;
  64. Alloc allocator_;
  65. };
  66. } // namespace detail
  67. } // namespace asio
  68. #include "asio/detail/pop_options.hpp"
  69. #endif // ASIO_DETAIL_EXECUTOR_OP_HPP