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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE 7 technical preview.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    You may use this code under the terms of the GPL v3
 -    (see www.gnu.org/licenses).
 - 
 -    For the technical preview this file cannot be licensed commercially.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - ToggleButton::ToggleButton()
 -     : Button (String())
 - {
 -     setClickingTogglesState (true);
 - }
 - 
 - ToggleButton::ToggleButton (const String& buttonText)
 -     : Button (buttonText)
 - {
 -     setClickingTogglesState (true);
 - }
 - 
 - ToggleButton::~ToggleButton()
 - {
 - }
 - 
 - void ToggleButton::paintButton (Graphics& g, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown)
 - {
 -     getLookAndFeel().drawToggleButton (g, *this, shouldDrawButtonAsHighlighted, shouldDrawButtonAsDown);
 - }
 - 
 - void ToggleButton::changeWidthToFitText()
 - {
 -     getLookAndFeel().changeToggleButtonWidthToFitText (*this);
 - }
 - 
 - void ToggleButton::colourChanged()
 - {
 -     repaint();
 - }
 - 
 - std::unique_ptr<AccessibilityHandler> ToggleButton::createAccessibilityHandler()
 - {
 -     return std::make_unique<ButtonAccessibilityHandler> (*this, AccessibilityRole::toggleButton);
 - }
 - 
 - } // namespace juce
 
 
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