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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 7 End-User License
- Agreement and JUCE Privacy Policy.
-
- End User License Agreement: www.juce.com/juce-7-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- #ifndef DOXYGEN
-
- class PointerState
- {
- auto tie() const noexcept
- {
- return std::tie (position, pressure, orientation, rotation, tiltX, tiltY);
- }
-
- public:
- PointerState() = default;
-
- bool operator== (const PointerState& other) const noexcept { return tie() == other.tie(); }
- bool operator!= (const PointerState& other) const noexcept { return tie() != other.tie(); }
-
- JUCE_NODISCARD PointerState withPositionOffset (Point<float> x) const noexcept { return with (&PointerState::position, position + x); }
- JUCE_NODISCARD PointerState withPosition (Point<float> x) const noexcept { return with (&PointerState::position, x); }
- JUCE_NODISCARD PointerState withPressure (float x) const noexcept { return with (&PointerState::pressure, x); }
- JUCE_NODISCARD PointerState withOrientation (float x) const noexcept { return with (&PointerState::orientation, x); }
- JUCE_NODISCARD PointerState withRotation (float x) const noexcept { return with (&PointerState::rotation, x); }
- JUCE_NODISCARD PointerState withTiltX (float x) const noexcept { return with (&PointerState::tiltX, x); }
- JUCE_NODISCARD PointerState withTiltY (float x) const noexcept { return with (&PointerState::tiltY, x); }
-
- Point<float> position;
- float pressure = MouseInputSource::defaultPressure;
- float orientation = MouseInputSource::defaultOrientation;
- float rotation = MouseInputSource::defaultRotation;
- float tiltX = MouseInputSource::defaultTiltX;
- float tiltY = MouseInputSource::defaultTiltY;
-
- bool isPressureValid() const noexcept { return 0.0f <= pressure && pressure <= 1.0f; }
- bool isOrientationValid() const noexcept { return 0.0f <= orientation && orientation <= MathConstants<float>::twoPi; }
- bool isRotationValid() const noexcept { return 0.0f <= rotation && rotation <= MathConstants<float>::twoPi; }
- bool isTiltValid (bool isX) const noexcept
- {
- return isX ? (-1.0f <= tiltX && tiltX <= 1.0f)
- : (-1.0f <= tiltY && tiltY <= 1.0f);
- }
-
- private:
- template <typename Value>
- PointerState with (Value PointerState::* member, Value item) const
- {
- auto copy = *this;
- copy.*member = std::move (item);
- return copy;
- }
- };
-
- inline auto makeMouseEvent (MouseInputSource source,
- const PointerState& ps,
- ModifierKeys modifiers,
- Component* eventComponent,
- Component* originator,
- Time eventTime,
- Point<float> mouseDownPos,
- Time mouseDownTime,
- int numberOfClicks,
- bool mouseWasDragged)
- {
- return MouseEvent (source,
- ps.position,
- modifiers,
- ps.pressure,
- ps.orientation,
- ps.rotation,
- ps.tiltX,
- ps.tiltY,
- eventComponent,
- originator,
- eventTime,
- mouseDownPos,
- mouseDownTime,
- numberOfClicks,
- mouseWasDragged);
- }
-
-
- #endif
-
- } // namespace juce
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