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- #pragma once
-
- #include "../plugin.h"
- #include "../string-sizes.h"
-
- /// @page Audio Ports
- ///
- /// This extension provides a way for the plugin to describe its current audio ports.
- ///
- /// If the plugin does not implement this extension, it won't have audio ports.
- ///
- /// 32 bits support is required for both host and plugins. 64 bits audio is optional.
- ///
- /// The plugin is only allowed to change its ports configuration while it is deactivated.
-
- static CLAP_CONSTEXPR const char CLAP_EXT_AUDIO_PORTS[] = "clap.audio-ports";
- static CLAP_CONSTEXPR const char CLAP_PORT_MONO[] = "mono";
- static CLAP_CONSTEXPR const char CLAP_PORT_STEREO[] = "stereo";
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- enum {
- // This port is the main audio input or output.
- // There can be only one main input and main output.
- // Main port must be at index 0.
- CLAP_AUDIO_PORT_IS_MAIN = 1 << 0,
-
- // This port can be used with 64 bits audio
- CLAP_AUDIO_PORT_SUPPORTS_64BITS = 1 << 1,
-
- // 64 bits audio is preferred with this port
- CLAP_AUDIO_PORT_PREFERS_64BITS = 1 << 2,
-
- // This port must be used with the same sample size as all the other ports which have this flag.
- // In other words if all ports have this flag then the plugin may either be used entirely with
- // 64 bits audio or 32 bits audio, but it can't be mixed.
- CLAP_AUDIO_PORT_REQUIRES_COMMON_SAMPLE_SIZE = 1 << 3,
- };
-
- typedef struct clap_audio_port_info {
- // id identifies a port and must be stable.
- // id may overlap between input and output ports.
- clap_id id;
- char name[CLAP_NAME_SIZE]; // displayable name
-
- uint32_t flags;
- uint32_t channel_count;
-
- // If null or empty then it is unspecified (arbitrary audio).
- // This filed can be compared against:
- // - CLAP_PORT_MONO
- // - CLAP_PORT_STEREO
- // - CLAP_PORT_SURROUND (defined in the surround extension)
- // - CLAP_PORT_AMBISONIC (defined in the ambisonic extension)
- // - CLAP_PORT_CV (defined in the cv extension)
- //
- // An extension can provide its own port type and way to inspect the channels.
- const char *port_type;
-
- // in-place processing: allow the host to use the same buffer for input and output
- // if supported set the pair port id.
- // if not supported set to CLAP_INVALID_ID
- clap_id in_place_pair;
- } clap_audio_port_info_t;
-
- // The audio ports scan has to be done while the plugin is deactivated.
- typedef struct clap_plugin_audio_ports {
- // number of ports, for either input or output
- // [main-thread]
- uint32_t (CLAP_ABI *count)(const clap_plugin_t *plugin, bool is_input);
-
- // get info about about an audio port.
- // [main-thread]
- bool (CLAP_ABI *get)(const clap_plugin_t *plugin,
- uint32_t index,
- bool is_input,
- clap_audio_port_info_t *info);
- } clap_plugin_audio_ports_t;
-
- enum {
- // The ports name did change, the host can scan them right away.
- CLAP_AUDIO_PORTS_RESCAN_NAMES = 1 << 0,
-
- // [!active] The flags did change
- CLAP_AUDIO_PORTS_RESCAN_FLAGS = 1 << 1,
-
- // [!active] The channel_count did change
- CLAP_AUDIO_PORTS_RESCAN_CHANNEL_COUNT = 1 << 2,
-
- // [!active] The port type did change
- CLAP_AUDIO_PORTS_RESCAN_PORT_TYPE = 1 << 3,
-
- // [!active] The in-place pair did change, this requires.
- CLAP_AUDIO_PORTS_RESCAN_IN_PLACE_PAIR = 1 << 4,
-
- // [!active] The list of ports have changed: entries have been removed/added.
- CLAP_AUDIO_PORTS_RESCAN_LIST = 1 << 5,
- };
-
- typedef struct clap_host_audio_ports {
- // Checks if the host allows a plugin to change a given aspect of the audio ports definition.
- // [main-thread]
- bool (CLAP_ABI *is_rescan_flag_supported)(const clap_host_t *host, uint32_t flag);
-
- // Rescan the full list of audio ports according to the flags.
- // It is illegal to ask the host to rescan with a flag that is not supported.
- // Certain flags require the plugin to be de-activated.
- // [main-thread]
- void (CLAP_ABI *rescan)(const clap_host_t *host, uint32_t flags);
- } clap_host_audio_ports_t;
-
- #ifdef __cplusplus
- }
- #endif
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