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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. PropertyComponent::PropertyComponent (const String& name, const int preferredHeight_)
  20. : Component (name), preferredHeight (preferredHeight_)
  21. {
  22. jassert (name.isNotEmpty());
  23. }
  24. PropertyComponent::~PropertyComponent() {}
  25. void PropertyComponent::paint (Graphics& g)
  26. {
  27. LookAndFeel& lf = getLookAndFeel();
  28. lf.drawPropertyComponentBackground (g, getWidth(), getHeight(), *this);
  29. lf.drawPropertyComponentLabel (g, getWidth(), getHeight(), *this);
  30. }
  31. void PropertyComponent::resized()
  32. {
  33. if (Component* const c = getChildComponent(0))
  34. c->setBounds (getLookAndFeel().getPropertyComponentContentPosition (*this));
  35. }
  36. void PropertyComponent::enablementChanged()
  37. {
  38. repaint();
  39. }