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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- #pragma once
-
-
- //==============================================================================
- /**
- A PropertyComponent that contains an on/off toggle button.
-
- This type of property component can be used if you have a boolean value to
- toggle on/off.
-
- @see PropertyComponent
- */
- class JUCE_API BooleanPropertyComponent : public PropertyComponent,
- private Button::Listener
- {
- protected:
- //==============================================================================
- /** Creates a button component.
-
- If you use this constructor, you must override the getState() and setState()
- methods.
-
- @param propertyName the property name to be passed to the PropertyComponent
- @param buttonTextWhenTrue the text shown in the button when the value is true
- @param buttonTextWhenFalse the text shown in the button when the value is false
- */
- BooleanPropertyComponent (const String& propertyName,
- const String& buttonTextWhenTrue,
- const String& buttonTextWhenFalse);
-
- public:
- /** Creates a button component.
-
- Note that if you call this constructor then you must use the Value to interact with the
- button state, and you can't override the class with your own setState or getState methods.
- If you want to use getState and setState, call the other constructor instead.
-
- @param valueToControl a Value object that this property should refer to.
- @param propertyName the property name to be passed to the PropertyComponent
- @param buttonText the text shown in the ToggleButton component
- */
- BooleanPropertyComponent (const Value& valueToControl,
- const String& propertyName,
- const String& buttonText);
-
- /** Destructor. */
- ~BooleanPropertyComponent();
-
- //==============================================================================
- /** Called to change the state of the boolean value. */
- virtual void setState (bool newState);
-
- /** Must return the current value of the property. */
- virtual bool getState() const;
-
- //==============================================================================
- /** A set of colour IDs to use to change the colour of various aspects of the component.
-
- These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
- methods.
-
- @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
- */
- enum ColourIds
- {
- backgroundColourId = 0x100e801, /**< The colour to fill the background of the button area. */
- outlineColourId = 0x100e803, /**< The colour to use to draw an outline around the text area. */
- };
-
- //==============================================================================
- /** @internal */
- void paint (Graphics&) override;
- /** @internal */
- void refresh() override;
- /** @internal */
- void buttonClicked (Button*) override;
-
- private:
- ToggleButton button;
- String onText, offText;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BooleanPropertyComponent)
- };
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