|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- ToneGeneratorAudioSource::ToneGeneratorAudioSource()
- : frequency (1000.0),
- sampleRate (44100.0),
- currentPhase (0.0),
- phasePerSample (0.0),
- amplitude (0.5f)
- {
- }
-
- ToneGeneratorAudioSource::~ToneGeneratorAudioSource()
- {
- }
-
- //==============================================================================
- void ToneGeneratorAudioSource::setAmplitude (const float newAmplitude)
- {
- amplitude = newAmplitude;
- }
-
- void ToneGeneratorAudioSource::setFrequency (const double newFrequencyHz)
- {
- frequency = newFrequencyHz;
- phasePerSample = 0.0;
- }
-
- //==============================================================================
- void ToneGeneratorAudioSource::prepareToPlay (int /*samplesPerBlockExpected*/, double rate)
- {
- currentPhase = 0.0;
- phasePerSample = 0.0;
- sampleRate = rate;
- }
-
- void ToneGeneratorAudioSource::releaseResources()
- {
- }
-
- void ToneGeneratorAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& info)
- {
- if (phasePerSample == 0.0)
- phasePerSample = double_Pi * 2.0 / (sampleRate / frequency);
-
- for (int i = 0; i < info.numSamples; ++i)
- {
- const float sample = amplitude * (float) std::sin (currentPhase);
- currentPhase += phasePerSample;
-
- for (int j = info.buffer->getNumChannels(); --j >= 0;)
- info.buffer->setSample (j, info.startSample + i, sample);
- }
- }
-
- } // namespace juce
|