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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the Water library.
 -    Copyright (c) 2016 ROLI Ltd.
 -    Copyright (C) 2017-2018 Filipe Coelho <falktx@falktx.com>
 - 
 -    Permission is granted to use this software under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license/
 - 
 -    Permission to use, copy, modify, and/or distribute this software for any
 -    purpose with or without fee is hereby granted, provided that the above
 -    copyright notice and this permission notice appear in all copies.
 - 
 -    THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
 -    TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 -    FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
 -    OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
 -    USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 -    TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 -    OF THIS SOFTWARE.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef WATER_MEMORY_H_INCLUDED
 - #define WATER_MEMORY_H_INCLUDED
 - 
 - #include "../water.h"
 - 
 - #include <cstring>
 - 
 - namespace water {
 - 
 - //==============================================================================
 - /** Fills a block of memory with zeros. */
 - inline void zeromem (void* memory, size_t numBytes) noexcept        { std::memset (memory, 0, numBytes); }
 - 
 - /** Overwrites a structure or object with zeros. */
 - template <typename Type>
 - inline void zerostruct (Type& structure) noexcept                   { std::memset (&structure, 0, sizeof (structure)); }
 - 
 - /** Delete an object pointer, and sets the pointer to null.
 - 
 -     Remember that it's not good c++ practice to use delete directly - always try to use a ScopedPointer
 -     or other automatic lifetime-management system rather than resorting to deleting raw pointers!
 - */
 - template <typename Type>
 - inline void deleteAndZero (Type& pointer)                           { delete pointer; pointer = nullptr; }
 - 
 - /** A handy function which adds a number of bytes to any type of pointer and returns the result.
 -     This can be useful to avoid casting pointers to a char* and back when you want to move them by
 -     a specific number of bytes,
 - */
 - template <typename Type, typename IntegerType>
 - inline Type* addBytesToPointer (Type* basePointer, IntegerType bytes) noexcept  { return (Type*) (((char*) basePointer) + bytes); }
 - 
 - /** A handy function which returns the difference between any two pointers, in bytes.
 -     The address of the second pointer is subtracted from the first, and the difference in bytes is returned.
 - */
 - template <typename Type1, typename Type2>
 - inline int getAddressDifference (Type1* pointer1, Type2* pointer2) noexcept  { return (int) (((const char*) pointer1) - (const char*) pointer2); }
 - 
 - /** If a pointer is non-null, this returns a new copy of the object that it points to, or safely returns
 -     nullptr if the pointer is null.
 - */
 - template <class Type>
 - inline Type* createCopyIfNotNull (const Type* objectToCopy) { return objectToCopy != nullptr ? new Type (*objectToCopy) : nullptr; }
 - 
 - //==============================================================================
 - /** A handy function to read un-aligned memory without a performance penalty or bus-error. */
 - template <typename Type>
 - inline Type readUnaligned (const void* srcPtr) noexcept
 - {
 -     Type value;
 -     std::memcpy (&value, srcPtr, sizeof (Type));
 - 
 -     return value;
 - }
 - 
 - /** A handy function to write un-aligned memory without a performance penalty or bus-error. */
 - template <typename Type>
 - inline void writeUnaligned (void* dstPtr, Type value) noexcept
 - {
 -     std::memcpy (dstPtr, &value, sizeof(Type));
 - }
 - 
 - }
 - 
 - #endif // WATER_MEMORY_H_INCLUDED
 
 
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