|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2015 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_PIXELFORMATS_H_INCLUDED
- #define JUCE_PIXELFORMATS_H_INCLUDED
-
-
- //==============================================================================
- #if JUCE_MSVC
- #pragma pack (push, 1)
- #endif
-
- class PixelRGB;
- class PixelAlpha;
-
- inline uint32 maskPixelComponents (uint32 x) noexcept
- {
- return (x >> 8) & 0x00ff00ff;
- }
-
- inline uint32 clampPixelComponents (uint32 x) noexcept
- {
- return (x | (0x01000100 - maskPixelComponents (x))) & 0x00ff00ff;
- }
-
- //==============================================================================
- /**
- Represents a 32-bit INTERNAL pixel with premultiplied alpha, and can perform compositing
- operations with it.
-
- This is used internally by the imaging classes.
-
- @see PixelRGB
- */
- class JUCE_API PixelARGB
- {
- public:
- /** Creates a pixel without defining its colour. */
- PixelARGB() noexcept {}
- ~PixelARGB() noexcept {}
-
- PixelARGB (const uint8 a, const uint8 r, const uint8 g, const uint8 b) noexcept
- {
- components.b = b;
- components.g = g;
- components.r = r;
- components.a = a;
- }
-
- //==============================================================================
- /** Returns a uint32 which represents the pixel in a platform dependent format. */
- forcedinline uint32 getNativeARGB() const noexcept { return internal; }
-
- /** Returns a uint32 which will be in argb order as if constructed with the following mask operation
- ((alpha << 24) | (red << 16) | (green << 8) | blue). */
- forcedinline uint32 getInARGBMaskOrder() const noexcept
- {
- #if JUCE_ANDROID
- return (uint32) ((components.a << 24) | (components.r << 16) | (components.g << 8) | (components.b << 0));
- #else
- return getNativeARGB();
- #endif
- }
-
- /** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
- if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
- inline uint32 getInARGBMemoryOrder() const noexcept
- {
- #if JUCE_BIG_ENDIAN
- return getInARGBMaskOrder();
- #else
- return (uint32) ((components.b << 24) | (components.g << 16) | (components.r << 8) | components.a);
- #endif
- }
-
- /** Return channels with an even index and insert zero bytes between them. This is useful for blending
- operations. The exact channels which are returned is platform dependent. */
- forcedinline uint32 getEvenBytes() const noexcept { return 0x00ff00ff & internal; }
-
- /** Return channels with an odd index and insert zero bytes between them. This is useful for blending
- operations. The exact channels which are returned is platform dependent. */
- forcedinline uint32 getOddBytes() const noexcept { return 0x00ff00ff & (internal >> 8); }
-
- //==============================================================================
- forcedinline uint8 getAlpha() const noexcept { return components.a; }
- forcedinline uint8 getRed() const noexcept { return components.r; }
- forcedinline uint8 getGreen() const noexcept { return components.g; }
- forcedinline uint8 getBlue() const noexcept { return components.b; }
-
- #if JUCE_GCC && ! JUCE_CLANG
- // NB these are here as a workaround because GCC refuses to bind to packed values.
- forcedinline uint8& getAlpha() noexcept { return comps [indexA]; }
- forcedinline uint8& getRed() noexcept { return comps [indexR]; }
- forcedinline uint8& getGreen() noexcept { return comps [indexG]; }
- forcedinline uint8& getBlue() noexcept { return comps [indexB]; }
- #else
- forcedinline uint8& getAlpha() noexcept { return components.a; }
- forcedinline uint8& getRed() noexcept { return components.r; }
- forcedinline uint8& getGreen() noexcept { return components.g; }
- forcedinline uint8& getBlue() noexcept { return components.b; }
- #endif
-
- //==============================================================================
- /** Copies another pixel colour over this one.
-
- This doesn't blend it - this colour is simply replaced by the other one.
- */
- template <class Pixel>
- forcedinline void set (const Pixel& src) noexcept
- {
- internal = src.getNativeARGB();
- }
-
- //==============================================================================
- /** Sets the pixel's colour from individual components. */
- void setARGB (const uint8 a, const uint8 r, const uint8 g, const uint8 b) noexcept
- {
- components.b = b;
- components.g = g;
- components.r = r;
- components.a = a;
- }
-
- //==============================================================================
- /** Blends another pixel onto this one.
-
- This takes into account the opacity of the pixel being overlaid, and blends
- it accordingly.
- */
- template <class Pixel>
- forcedinline void blend (const Pixel& src) noexcept
- {
- uint32 rb = src.getEvenBytes();
- uint32 ag = src.getOddBytes();
-
- const uint32 alpha = 0x100 - (ag >> 16);
-
- rb += maskPixelComponents (getEvenBytes() * alpha);
- ag += maskPixelComponents (getOddBytes() * alpha);
-
- internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
- }
-
- /** Blends another pixel onto this one.
-
- This takes into account the opacity of the pixel being overlaid, and blends
- it accordingly.
- */
- forcedinline void blend (const PixelRGB src) noexcept;
-
-
- /** Blends another pixel onto this one, applying an extra multiplier to its opacity.
-
- The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
- being used, so this can blend semi-transparently from a PixelRGB argument.
- */
- template <class Pixel>
- forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
- {
- uint32 rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
- uint32 ag = maskPixelComponents (extraAlpha * src.getOddBytes());
-
- const uint32 alpha = 0x100 - (ag >> 16);
-
- rb += maskPixelComponents (getEvenBytes() * alpha);
- ag += maskPixelComponents (getOddBytes() * alpha);
-
- internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
- }
-
- /** Blends another pixel with this one, creating a colour that is somewhere
- between the two, as specified by the amount.
- */
- template <class Pixel>
- forcedinline void tween (const Pixel& src, const uint32 amount) noexcept
- {
- uint32 dEvenBytes = getEvenBytes();
- dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
- dEvenBytes &= 0x00ff00ff;
-
- uint32 dOddBytes = getOddBytes();
- dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
- dOddBytes &= 0x00ff00ff;
- dOddBytes <<= 8;
-
- dOddBytes |= dEvenBytes;
- internal = dOddBytes;
- }
-
- //==============================================================================
- /** Replaces the colour's alpha value with another one. */
- forcedinline void setAlpha (const uint8 newAlpha) noexcept
- {
- components.a = newAlpha;
- }
-
- /** Multiplies the colour's alpha value with another one. */
- forcedinline void multiplyAlpha (int multiplier) noexcept
- {
- // increment alpha by 1, so that if multiplier == 255 (full alpha),
- // this function will not change the values.
- ++multiplier;
-
- internal = ((((uint32) multiplier) * getOddBytes()) & 0xff00ff00)
- | (((((uint32) multiplier) * getEvenBytes()) >> 8) & 0x00ff00ff);
- }
-
- forcedinline void multiplyAlpha (const float multiplier) noexcept
- {
- multiplyAlpha ((int) (multiplier * 255.0f));
- }
-
-
- inline PixelARGB getUnpremultiplied() const noexcept { PixelARGB p (internal); p.unpremultiply(); return p; }
-
- /** Premultiplies the pixel's RGB values by its alpha. */
- forcedinline void premultiply() noexcept
- {
- const uint32 alpha = components.a;
-
- if (alpha < 0xff)
- {
- if (alpha == 0)
- {
- components.b = 0;
- components.g = 0;
- components.r = 0;
- }
- else
- {
- components.b = (uint8) ((components.b * alpha + 0x7f) >> 8);
- components.g = (uint8) ((components.g * alpha + 0x7f) >> 8);
- components.r = (uint8) ((components.r * alpha + 0x7f) >> 8);
- }
- }
- }
-
- /** Unpremultiplies the pixel's RGB values. */
- forcedinline void unpremultiply() noexcept
- {
- const uint32 alpha = components.a;
-
- if (alpha < 0xff)
- {
- if (alpha == 0)
- {
- components.b = 0;
- components.g = 0;
- components.r = 0;
- }
- else
- {
- components.b = (uint8) jmin ((uint32) 0xffu, (components.b * 0xffu) / alpha);
- components.g = (uint8) jmin ((uint32) 0xffu, (components.g * 0xffu) / alpha);
- components.r = (uint8) jmin ((uint32) 0xffu, (components.r * 0xffu) / alpha);
- }
- }
- }
-
- forcedinline void desaturate() noexcept
- {
- if (components.a < 0xff && components.a > 0)
- {
- const int newUnpremultipliedLevel = (0xff * ((int) components.r + (int) components.g + (int) components.b) / (3 * components.a));
-
- components.r = components.g = components.b
- = (uint8) ((newUnpremultipliedLevel * components.a + 0x7f) >> 8);
- }
- else
- {
- components.r = components.g = components.b
- = (uint8) (((int) components.r + (int) components.g + (int) components.b) / 3);
- }
- }
-
- //==============================================================================
- /** The indexes of the different components in the byte layout of this type of colour. */
- #if JUCE_ANDROID
- #if JUCE_BIG_ENDIAN
- enum { indexA = 0, indexR = 3, indexG = 2, indexB = 1 };
- #else
- enum { indexA = 3, indexR = 0, indexG = 1, indexB = 2 };
- #endif
- #else
- #if JUCE_BIG_ENDIAN
- enum { indexA = 0, indexR = 1, indexG = 2, indexB = 3 };
- #else
- enum { indexA = 3, indexR = 2, indexG = 1, indexB = 0 };
- #endif
- #endif
-
- private:
- //==============================================================================
- PixelARGB (const uint32 internalValue) noexcept
- : internal (internalValue)
- {
- }
-
- //==============================================================================
- struct Components
- {
- #if JUCE_ANDROID
- #if JUCE_BIG_ENDIAN
- uint8 a, b, g, r;
- #else
- uint8 r, g, b, a;
- #endif
- #else
- #if JUCE_BIG_ENDIAN
- uint8 a, r, g, b;
- #else
- uint8 b, g, r, a;
- #endif
- #endif
- } JUCE_PACKED;
-
- union
- {
- uint32 internal;
- Components components;
- #if JUCE_GCC
- uint8 comps[4]; // helper struct needed because gcc does not allow references to packed union members
- #endif
- };
- }
- #ifndef DOXYGEN
- JUCE_PACKED
- #endif
- ;
-
-
- //==============================================================================
- /**
- Represents a 24-bit RGB pixel, and can perform compositing operations on it.
-
- This is used internally by the imaging classes.
-
- @see PixelARGB
- */
- class JUCE_API PixelRGB
- {
- public:
- /** Creates a pixel without defining its colour. */
- PixelRGB() noexcept {}
- ~PixelRGB() noexcept {}
-
- //==============================================================================
- /** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
- with the native format of a PixelARGB.
-
- @see PixelARGB::getNativeARGB */
- forcedinline uint32 getNativeARGB() const noexcept
- {
- #if JUCE_ANDROID
- return (uint32) ((0xff << 24) | r | (g << 8) | (b << 16));
- #else
- return (uint32) ((0xff << 24) | b | (g << 8) | (r << 16));
- #endif
- }
-
- /** Returns a uint32 which will be in argb order as if constructed with the following mask operation
- ((alpha << 24) | (red << 16) | (green << 8) | blue). */
- forcedinline uint32 getInARGBMaskOrder() const noexcept
- {
- #if JUCE_ANDROID
- return (uint32) ((0xff << 24) | (r << 16) | (g << 8) | (b << 0));
- #else
- return getNativeARGB();
- #endif
- }
-
- /** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
- if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
- inline uint32 getInARGBMemoryOrder() const noexcept
- {
- #if JUCE_BIG_ENDIAN
- return getInARGBMaskOrder();
- #else
- return (uint32) ((b << 24) | (g << 16) | (r << 8) | 0xff);
- #endif
- }
-
- /** Return channels with an even index and insert zero bytes between them. This is useful for blending
- operations. The exact channels which are returned is platform dependent but compatible with the
- return value of getEvenBytes of the PixelARGB class.
-
- @see PixelARGB::getEvenBytes */
- forcedinline uint32 getEvenBytes() const noexcept
- {
- #if JUCE_ANDROID
- return (uint32) (r | (b << 16));
- #else
- return (uint32) (b | (r << 16));
- #endif
- }
-
- /** Return channels with an odd index and insert zero bytes between them. This is useful for blending
- operations. The exact channels which are returned is platform dependent but compatible with the
- return value of getOddBytes of the PixelARGB class.
-
- @see PixelARGB::getOddBytes */
- forcedinline uint32 getOddBytes() const noexcept { return (uint32)0xff0000 | g; }
-
- //==============================================================================
- forcedinline uint8 getAlpha() const noexcept { return 0xff; }
- forcedinline uint8 getRed() const noexcept { return r; }
- forcedinline uint8 getGreen() const noexcept { return g; }
- forcedinline uint8 getBlue() const noexcept { return b; }
-
- forcedinline uint8& getRed() noexcept { return r; }
- forcedinline uint8& getGreen() noexcept { return g; }
- forcedinline uint8& getBlue() noexcept { return b; }
-
- //==============================================================================
- /** Copies another pixel colour over this one.
-
- This doesn't blend it - this colour is simply replaced by the other one.
- Because PixelRGB has no alpha channel, any alpha value in the source pixel
- is thrown away.
- */
- template <class Pixel>
- forcedinline void set (const Pixel& src) noexcept
- {
- b = src.getBlue();
- g = src.getGreen();
- r = src.getRed();
- }
-
- /** Sets the pixel's colour from individual components. */
- void setARGB (const uint8, const uint8 red, const uint8 green, const uint8 blue) noexcept
- {
- r = red;
- g = green;
- b = blue;
- }
-
- //==============================================================================
- /** Blends another pixel onto this one.
-
- This takes into account the opacity of the pixel being overlaid, and blends
- it accordingly.
- */
- template <class Pixel>
- forcedinline void blend (const Pixel& src) noexcept
- {
- const uint32 alpha = (uint32) (0x100 - src.getAlpha());
-
- // getEvenBytes returns 0x00rr00bb on non-android
- uint32 rb = clampPixelComponents (src.getEvenBytes() + maskPixelComponents (getEvenBytes() * alpha));
- // getOddBytes returns 0x00aa00gg on non-android
- uint32 ag = clampPixelComponents (src.getOddBytes() + ((g * alpha) >> 8));
-
- g = (uint8) (ag & 0xff);
-
- #if JUCE_ANDROID
- b = (uint8) (rb >> 16);
- r = (uint8) (rb & 0xff);
- #else
- r = (uint8) (rb >> 16);
- b = (uint8) (rb & 0xff);
- #endif
- }
-
- forcedinline void blend (const PixelRGB src) noexcept
- {
- set (src);
- }
-
- /** Blends another pixel onto this one, applying an extra multiplier to its opacity.
-
- The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
- being used, so this can blend semi-transparently from a PixelRGB argument.
- */
- template <class Pixel>
- forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
- {
- uint32 ag = maskPixelComponents (extraAlpha * src.getOddBytes());
- uint32 rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
-
- const uint32 alpha = 0x100 - (ag >> 16);
-
- ag = clampPixelComponents (ag + (g * alpha >> 8));
- rb = clampPixelComponents (rb + maskPixelComponents (getEvenBytes() * alpha));
-
- g = (uint8) (ag & 0xff);
-
- #if JUCE_ANDROID
- b = (uint8) (rb >> 16);
- r = (uint8) (rb & 0xff);
- #else
- r = (uint8) (rb >> 16);
- b = (uint8) (rb & 0xff);
- #endif
- }
-
- /** Blends another pixel with this one, creating a colour that is somewhere
- between the two, as specified by the amount.
- */
- template <class Pixel>
- forcedinline void tween (const Pixel& src, const uint32 amount) noexcept
- {
- uint32 dEvenBytes = getEvenBytes();
- dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
-
- uint32 dOddBytes = getOddBytes();
- dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
-
- g = (uint8) (dOddBytes & 0xff); // dOddBytes = 0x00aa00gg
-
- #if JUCE_ANDROID
- r = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00bb00rr
- b = (uint8) (dEvenBytes >> 16);
- #else
- b = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00rr00bb
- r = (uint8) (dEvenBytes >> 16);
- #endif
- }
-
- //==============================================================================
- /** This method is included for compatibility with the PixelARGB class. */
- forcedinline void setAlpha (const uint8) noexcept {}
-
- /** Multiplies the colour's alpha value with another one. */
- forcedinline void multiplyAlpha (int) noexcept {}
-
- /** Multiplies the colour's alpha value with another one. */
- forcedinline void multiplyAlpha (float) noexcept {}
-
- /** Premultiplies the pixel's RGB values by its alpha. */
- forcedinline void premultiply() noexcept {}
-
- /** Unpremultiplies the pixel's RGB values. */
- forcedinline void unpremultiply() noexcept {}
-
- forcedinline void desaturate() noexcept
- {
- r = g = b = (uint8) (((int) r + (int) g + (int) b) / 3);
- }
-
- //==============================================================================
- /** The indexes of the different components in the byte layout of this type of colour. */
- #if JUCE_MAC
- enum { indexR = 0, indexG = 1, indexB = 2 };
- #else
- enum { indexR = 2, indexG = 1, indexB = 0 };
- #endif
-
- private:
- //==============================================================================
- PixelRGB (const uint32 internal) noexcept
- {
- #if JUCE_ANDROID
- b = (uint8) (internal >> 16);
- g = (uint8) (internal >> 8);
- r = (uint8) (internal);
- #else
- r = (uint8) (internal >> 16);
- g = (uint8) (internal >> 8);
- b = (uint8) (internal);
- #endif
- }
-
- //==============================================================================
- #if JUCE_MAC
- uint8 r, g, b;
- #else
- uint8 b, g, r;
- #endif
-
- }
- #ifndef DOXYGEN
- JUCE_PACKED
- #endif
- ;
-
- forcedinline void PixelARGB::blend (const PixelRGB src) noexcept
- {
- set (src);
- }
-
- //==============================================================================
- /**
- Represents an 8-bit single-channel pixel, and can perform compositing operations on it.
-
- This is used internally by the imaging classes.
-
- @see PixelARGB, PixelRGB
- */
- class JUCE_API PixelAlpha
- {
- public:
- /** Creates a pixel without defining its colour. */
- PixelAlpha() noexcept {}
- ~PixelAlpha() noexcept {}
-
- //==============================================================================
- /** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
- with the native format of a PixelARGB.
-
- @see PixelARGB::getNativeARGB */
- forcedinline uint32 getNativeARGB() const noexcept { return (uint32) ((a << 24) | (a << 16) | (a << 8) | a); }
-
- /** Returns a uint32 which will be in argb order as if constructed with the following mask operation
- ((alpha << 24) | (red << 16) | (green << 8) | blue). */
- forcedinline uint32 getInARGBMaskOrder() const noexcept { return getNativeARGB(); }
-
- /** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
- if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
- inline uint32 getInARGBMemoryOrder() const noexcept { return getNativeARGB(); }
-
- /** Return channels with an even index and insert zero bytes between them. This is useful for blending
- operations. The exact channels which are returned is platform dependent but compatible with the
- return value of getEvenBytes of the PixelARGB class.
-
- @see PixelARGB::getEvenBytes */
- forcedinline uint32 getEvenBytes() const noexcept { return (uint32) ((a << 16) | a); }
-
- /** Return channels with an odd index and insert zero bytes between them. This is useful for blending
- operations. The exact channels which are returned is platform dependent but compatible with the
- return value of getOddBytes of the PixelARGB class.
-
- @see PixelARGB::getOddBytes */
- forcedinline uint32 getOddBytes() const noexcept { return (uint32) ((a << 16) | a); }
-
- //==============================================================================
- forcedinline uint8 getAlpha() const noexcept { return a; }
- forcedinline uint8& getAlpha() noexcept { return a; }
-
- forcedinline uint8 getRed() const noexcept { return 0; }
- forcedinline uint8 getGreen() const noexcept { return 0; }
- forcedinline uint8 getBlue() const noexcept { return 0; }
-
- //==============================================================================
- /** Copies another pixel colour over this one.
-
- This doesn't blend it - this colour is simply replaced by the other one.
- */
- template <class Pixel>
- forcedinline void set (const Pixel& src) noexcept
- {
- a = src.getAlpha();
- }
-
- /** Sets the pixel's colour from individual components. */
- forcedinline void setARGB (const uint8 a_, const uint8 /*r*/, const uint8 /*g*/, const uint8 /*b*/) noexcept
- {
- a = a_;
- }
-
- //==============================================================================
- /** Blends another pixel onto this one.
-
- This takes into account the opacity of the pixel being overlaid, and blends
- it accordingly.
- */
- template <class Pixel>
- forcedinline void blend (const Pixel& src) noexcept
- {
- const int srcA = src.getAlpha();
- a = (uint8) ((a * (0x100 - srcA) >> 8) + srcA);
- }
-
- /** Blends another pixel onto this one, applying an extra multiplier to its opacity.
-
- The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
- being used, so this can blend semi-transparently from a PixelRGB argument.
- */
- template <class Pixel>
- forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
- {
- ++extraAlpha;
- const int srcAlpha = (int) ((extraAlpha * src.getAlpha()) >> 8);
- a = (uint8) ((a * (0x100 - srcAlpha) >> 8) + srcAlpha);
- }
-
- /** Blends another pixel with this one, creating a colour that is somewhere
- between the two, as specified by the amount.
- */
- template <class Pixel>
- forcedinline void tween (const Pixel& src, const uint32 amount) noexcept
- {
- a += ((src.getAlpha() - a) * amount) >> 8;
- }
-
- //==============================================================================
- /** Replaces the colour's alpha value with another one. */
- forcedinline void setAlpha (const uint8 newAlpha) noexcept
- {
- a = newAlpha;
- }
-
- /** Multiplies the colour's alpha value with another one. */
- forcedinline void multiplyAlpha (int multiplier) noexcept
- {
- ++multiplier;
- a = (uint8) ((a * multiplier) >> 8);
- }
-
- forcedinline void multiplyAlpha (const float multiplier) noexcept
- {
- a = (uint8) (a * multiplier);
- }
-
- /** Premultiplies the pixel's RGB values by its alpha. */
- forcedinline void premultiply() noexcept {}
-
- /** Unpremultiplies the pixel's RGB values. */
- forcedinline void unpremultiply() noexcept {}
-
- forcedinline void desaturate() noexcept {}
-
- //==============================================================================
- /** The indexes of the different components in the byte layout of this type of colour. */
- enum { indexA = 0 };
-
- private:
- //==============================================================================
- PixelAlpha (const uint32 internal) noexcept
- {
- a = (uint8) (internal >> 24);
- }
-
- //==============================================================================
- uint8 a;
- }
- #ifndef DOXYGEN
- JUCE_PACKED
- #endif
- ;
-
- #if JUCE_MSVC
- #pragma pack (pop)
- #endif
-
- #endif // JUCE_PIXELFORMATS_H_INCLUDED
|