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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2015 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- ReverbAudioSource::ReverbAudioSource (AudioSource* const inputSource, const bool deleteInputWhenDeleted)
- : input (inputSource, deleteInputWhenDeleted),
- bypass (false)
- {
- jassert (inputSource != nullptr);
- }
-
- ReverbAudioSource::~ReverbAudioSource() {}
-
- void ReverbAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
- {
- const ScopedLock sl (lock);
- input->prepareToPlay (samplesPerBlockExpected, sampleRate);
- reverb.setSampleRate (sampleRate);
- }
-
- void ReverbAudioSource::releaseResources() {}
-
- void ReverbAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
- {
- const ScopedLock sl (lock);
-
- input->getNextAudioBlock (bufferToFill);
-
- if (! bypass)
- {
- float* const firstChannel = bufferToFill.buffer->getWritePointer (0, bufferToFill.startSample);
-
- if (bufferToFill.buffer->getNumChannels() > 1)
- {
- reverb.processStereo (firstChannel,
- bufferToFill.buffer->getWritePointer (1, bufferToFill.startSample),
- bufferToFill.numSamples);
- }
- else
- {
- reverb.processMono (firstChannel, bufferToFill.numSamples);
- }
- }
- }
-
- void ReverbAudioSource::setParameters (const Reverb::Parameters& newParams)
- {
- const ScopedLock sl (lock);
- reverb.setParameters (newParams);
- }
-
- void ReverbAudioSource::setBypassed (bool b) noexcept
- {
- if (bypass != b)
- {
- const ScopedLock sl (lock);
- bypass = b;
- reverb.reset();
- }
- }
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