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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 7 End-User License
- Agreement and JUCE Privacy Policy.
-
- End User License Agreement: www.juce.com/juce-7-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A button that can be toggled on/off.
-
- All buttons can be toggle buttons, but this lets you create one of the
- standard ones which has a tick-box and a text label next to it.
-
- @see Button, DrawableButton, TextButton
-
- @tags{GUI}
- */
- class JUCE_API ToggleButton : public Button
- {
- public:
- //==============================================================================
- /** Creates a ToggleButton. */
- ToggleButton();
-
- /** Creates a ToggleButton.
-
- @param buttonText the text to put in the button (the component's name is also
- initially set to this string, but these can be changed later
- using the setName() and setButtonText() methods)
- */
- explicit ToggleButton (const String& buttonText);
-
- /** Destructor. */
- ~ToggleButton() override;
-
- //==============================================================================
- /** Resizes the button to fit neatly around its current text.
- The button's height won't be affected, only its width.
- */
- void changeWidthToFitText();
-
- //==============================================================================
- /** A set of colour IDs to use to change the colour of various aspects of the button.
-
- These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
- methods.
-
- @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
- */
- enum ColourIds
- {
- textColourId = 0x1006501, /**< The colour to use for the button's text. */
- tickColourId = 0x1006502, /**< The colour to use for the tick mark. */
- tickDisabledColourId = 0x1006503 /**< The colour to use for the disabled tick mark and/or outline. */
- };
-
- protected:
- //==============================================================================
- /** @internal */
- void paintButton (Graphics&, bool, bool) override;
- /** @internal */
- void colourChanged() override;
-
- private:
- std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToggleButton)
- };
-
- } // namespace juce
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