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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- #ifdef JUCE_AUDIO_BASICS_H_INCLUDED
- /* When you add this cpp file to your project, you mustn't include it in a file where you've
- already included any other headers - just put it inside a file on its own, possibly with your config
- flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
- header files that the compiler may be using.
- */
- #error "Incorrect use of JUCE cpp file"
- #endif
-
- #include "AppConfig.h"
-
- #include "juce_audio_basics.h"
-
- #if JUCE_MINGW
- #define JUCE_USE_SSE_INTRINSICS 0
- #endif
-
- #if JUCE_MINGW && ! defined (alloca)
- #define alloca __builtin_alloca
- #endif
-
- #ifndef JUCE_USE_SSE_INTRINSICS
- #define JUCE_USE_SSE_INTRINSICS 1
- #endif
-
- #if ! JUCE_INTEL
- #undef JUCE_USE_SSE_INTRINSICS
- #endif
-
- #if JUCE_USE_SSE_INTRINSICS
- #include <emmintrin.h>
- #endif
-
- #ifndef JUCE_USE_VDSP_FRAMEWORK
- #define JUCE_USE_VDSP_FRAMEWORK 1
- #endif
-
- #if (JUCE_MAC || JUCE_IOS) && JUCE_USE_VDSP_FRAMEWORK
- #include <Accelerate/Accelerate.h>
- #else
- #undef JUCE_USE_VDSP_FRAMEWORK
- #endif
-
- #if __ARM_NEON__ && ! (JUCE_USE_VDSP_FRAMEWORK || defined (JUCE_USE_ARM_NEON))
- #define JUCE_USE_ARM_NEON 1
- #endif
-
- #if TARGET_IPHONE_SIMULATOR
- #ifdef JUCE_USE_ARM_NEON
- #undef JUCE_USE_ARM_NEON
- #endif
- #define JUCE_USE_ARM_NEON 0
- #endif
-
- #if JUCE_USE_ARM_NEON
- #include <arm_neon.h>
- #endif
-
- #include "buffers/juce_AudioDataConverters.cpp"
- #include "buffers/juce_FloatVectorOperations.cpp"
- #include "buffers/juce_AudioChannelSet.cpp"
- #include "effects/juce_IIRFilter.cpp"
- #include "effects/juce_IIRFilterOld.cpp"
- #include "effects/juce_LagrangeInterpolator.cpp"
- #include "effects/juce_CatmullRomInterpolator.cpp"
- #include "midi/juce_MidiBuffer.cpp"
- #include "midi/juce_MidiFile.cpp"
- #include "midi/juce_MidiKeyboardState.cpp"
- #include "midi/juce_MidiMessage.cpp"
- #include "midi/juce_MidiMessageSequence.cpp"
- #include "midi/juce_MidiRPN.cpp"
- #include "mpe/juce_MPEValue.cpp"
- #include "mpe/juce_MPENote.cpp"
- #include "mpe/juce_MPEZone.cpp"
- #include "mpe/juce_MPEZoneLayout.cpp"
- #include "mpe/juce_MPEInstrument.cpp"
- #include "mpe/juce_MPEMessages.cpp"
- #include "mpe/juce_MPESynthesiserBase.cpp"
- #include "mpe/juce_MPESynthesiserVoice.cpp"
- #include "mpe/juce_MPESynthesiser.cpp"
- #include "sources/juce_BufferingAudioSource.cpp"
- #include "sources/juce_ChannelRemappingAudioSource.cpp"
- #include "sources/juce_IIRFilterAudioSource.cpp"
- #include "sources/juce_MemoryAudioSource.cpp"
- #include "sources/juce_MixerAudioSource.cpp"
- #include "sources/juce_ResamplingAudioSource.cpp"
- #include "sources/juce_ReverbAudioSource.cpp"
- #include "sources/juce_ToneGeneratorAudioSource.cpp"
- #include "synthesisers/juce_Synthesiser.cpp"
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