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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #if defined (JUCE_EVENTS_H_INCLUDED) && ! JUCE_AMALGAMATED_INCLUDE
 -  /* When you add this cpp file to your project, you mustn't include it in a file where you've
 -     already included any other headers - just put it inside a file on its own, possibly with your config
 -     flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
 -     header files that the compiler may be using.
 -  */
 -  #error "Incorrect use of JUCE cpp file"
 - #endif
 - 
 - // Your project must contain an AppConfig.h file with your project-specific settings in it,
 - // and your header search path must make it accessible to the module's files.
 - #include "AppConfig.h"
 - 
 - #include "../juce_core/native/juce_BasicNativeHeaders.h"
 - #include "juce_events.h"
 - 
 - #if JUCE_CATCH_UNHANDLED_EXCEPTIONS && JUCE_MODULE_AVAILABLE_juce_gui_basics
 -  #include "../juce_gui_basics/juce_gui_basics.h"
 - #endif
 - 
 - //==============================================================================
 - #if JUCE_MAC
 -  #import <IOKit/IOKitLib.h>
 -  #import <IOKit/IOCFPlugIn.h>
 -  #import <IOKit/hid/IOHIDLib.h>
 -  #import <IOKit/hid/IOHIDKeys.h>
 -  #import <IOKit/pwr_mgt/IOPMLib.h>
 - 
 - #elif JUCE_LINUX
 -  #include <X11/Xlib.h>
 -  #include <X11/Xresource.h>
 -  #include <X11/Xutil.h>
 -  #undef KeyPress
 -  #include <unistd.h>
 - #endif
 - 
 - //==============================================================================
 - namespace juce
 - {
 - 
 - #include "messages/juce_ApplicationBase.cpp"
 - #include "messages/juce_DeletedAtShutdown.cpp"
 - #include "messages/juce_MessageListener.cpp"
 - #include "messages/juce_MessageManager.cpp"
 - #include "broadcasters/juce_ActionBroadcaster.cpp"
 - #include "broadcasters/juce_AsyncUpdater.cpp"
 - #include "broadcasters/juce_ChangeBroadcaster.cpp"
 - #include "timers/juce_MultiTimer.cpp"
 - #include "timers/juce_Timer.cpp"
 - #include "interprocess/juce_InterprocessConnection.cpp"
 - #include "interprocess/juce_InterprocessConnectionServer.cpp"
 - #include "interprocess/juce_ConnectedChildProcess.cpp"
 - 
 - //==============================================================================
 - #if JUCE_MAC
 -  #include "../juce_core/native/juce_osx_ObjCHelpers.h"
 -  #include "native/juce_osx_MessageQueue.h"
 -  #include "native/juce_mac_MessageManager.mm"
 - 
 - #elif JUCE_IOS
 -  #include "../juce_core/native/juce_osx_ObjCHelpers.h"
 -  #include "native/juce_osx_MessageQueue.h"
 -  #include "native/juce_ios_MessageManager.mm"
 - 
 - #elif JUCE_WINDOWS
 -  #include "native/juce_win32_HiddenMessageWindow.h"
 -  #include "native/juce_win32_Messaging.cpp"
 - 
 - #elif JUCE_LINUX
 -  #include "native/juce_ScopedXLock.h"
 -  #include "native/juce_linux_Messaging.cpp"
 - 
 - #elif JUCE_ANDROID
 -  #include "../juce_core/native/juce_android_JNIHelpers.h"
 -  #include "native/juce_android_Messaging.cpp"
 - 
 - #endif
 - 
 - }
 
 
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