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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_DRAGANDDROPTARGET_H_INCLUDED
- #define JUCE_DRAGANDDROPTARGET_H_INCLUDED
-
-
- //==============================================================================
- /**
- Components derived from this class can have things dropped onto them by a DragAndDropContainer.
-
- To create a component that can receive things drag-and-dropped by a DragAndDropContainer,
- derive your component from this class, and make sure that it is somewhere inside a
- DragAndDropContainer component.
-
- Note: If all that you need to do is to respond to files being drag-and-dropped from
- the operating system onto your component, you don't need any of these classes: instead
- see the FileDragAndDropTarget class.
-
- @see DragAndDropContainer, FileDragAndDropTarget
- */
- class JUCE_API DragAndDropTarget
- {
- public:
- /** Destructor. */
- virtual ~DragAndDropTarget() {}
-
- //==============================================================================
- /** Contains details about the source of a drag-and-drop operation.
- The contents of this
- */
- class JUCE_API SourceDetails
- {
- public:
- /** Creates a SourceDetails object from its various settings. */
- SourceDetails (const var& description,
- Component* sourceComponent,
- Point<int> localPosition) noexcept;
-
- /** A descriptor for the drag - this is set DragAndDropContainer::startDragging(). */
- var description;
-
- /** The component from the drag operation was started. */
- WeakReference<Component> sourceComponent;
-
- /** The local position of the mouse, relative to the target component.
- Note that for calls such as isInterestedInDragSource(), this may be a null position.
- */
- Point<int> localPosition;
- };
-
- //==============================================================================
- /** Callback to check whether this target is interested in the type of object being
- dragged.
-
- @param dragSourceDetails contains information about the source of the drag operation.
- @returns true if this component wants to receive the other callbacks regarging this
- type of object; if it returns false, no other callbacks will be made.
- */
- virtual bool isInterestedInDragSource (const SourceDetails& dragSourceDetails) = 0;
-
- /** Callback to indicate that something is being dragged over this component.
-
- This gets called when the user moves the mouse into this component while dragging
- something.
-
- Use this callback as a trigger to make your component repaint itself to give the
- user feedback about whether the item can be dropped here or not.
-
- @param dragSourceDetails contains information about the source of the drag operation.
- @see itemDragExit
- */
- virtual void itemDragEnter (const SourceDetails& dragSourceDetails);
-
- /** Callback to indicate that the user is dragging something over this component.
-
- This gets called when the user moves the mouse over this component while dragging
- something. Normally overriding itemDragEnter() and itemDragExit() are enough, but
- this lets you know what happens in-between.
-
- @param dragSourceDetails contains information about the source of the drag operation.
- */
- virtual void itemDragMove (const SourceDetails& dragSourceDetails);
-
- /** Callback to indicate that something has been dragged off the edge of this component.
-
- This gets called when the user moves the mouse out of this component while dragging
- something.
-
- If you've used itemDragEnter() to repaint your component and give feedback, use this
- as a signal to repaint it in its normal state.
-
- @param dragSourceDetails contains information about the source of the drag operation.
- @see itemDragEnter
- */
- virtual void itemDragExit (const SourceDetails& dragSourceDetails);
-
- /** Callback to indicate that the user has dropped something onto this component.
-
- When the user drops an item this get called, and you can use the description to
- work out whether your object wants to deal with it or not.
-
- Note that after this is called, the itemDragExit method may not be called, so you should
- clean up in here if there's anything you need to do when the drag finishes.
-
- @param dragSourceDetails contains information about the source of the drag operation.
- */
- virtual void itemDropped (const SourceDetails& dragSourceDetails) = 0;
-
- /** Overriding this allows the target to tell the drag container whether to
- draw the drag image while the cursor is over it.
-
- By default it returns true, but if you return false, then the normal drag
- image will not be shown when the cursor is over this target.
- */
- virtual bool shouldDrawDragImageWhenOver();
-
-
- //==============================================================================
- private:
- #if JUCE_CATCH_DEPRECATED_CODE_MISUSE
- // The parameters for these methods have changed - please update your code!
- virtual void isInterestedInDragSource (const String&, Component*) {}
- virtual int itemDragEnter (const String&, Component*, int, int) { return 0; }
- virtual int itemDragMove (const String&, Component*, int, int) { return 0; }
- virtual int itemDragExit (const String&, Component*) { return 0; }
- virtual int itemDropped (const String&, Component*, int, int) { return 0; }
- #endif
- };
-
- #endif // JUCE_DRAGANDDROPTARGET_H_INCLUDED
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