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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - InterprocessConnectionServer::InterprocessConnectionServer()
 -     : Thread ("Juce IPC server")
 - {
 - }
 - 
 - InterprocessConnectionServer::~InterprocessConnectionServer()
 - {
 -     stop();
 - }
 - 
 - //==============================================================================
 - bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber)
 - {
 -     stop();
 - 
 -     socket = new StreamingSocket();
 - 
 -     if (socket->createListener (portNumber))
 -     {
 -         startThread();
 -         return true;
 -     }
 - 
 -     socket = nullptr;
 -     return false;
 - }
 - 
 - void InterprocessConnectionServer::stop()
 - {
 -     signalThreadShouldExit();
 - 
 -     if (socket != nullptr)
 -         socket->close();
 - 
 -     stopThread (4000);
 -     socket = nullptr;
 - }
 - 
 - void InterprocessConnectionServer::run()
 - {
 -     while ((! threadShouldExit()) && socket != nullptr)
 -     {
 -         ScopedPointer<StreamingSocket> clientSocket (socket->waitForNextConnection());
 - 
 -         if (clientSocket != nullptr)
 -             if (InterprocessConnection* newConnection = createConnectionObject())
 -                 newConnection->initialiseWithSocket (clientSocket.release());
 -     }
 - }
 
 
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