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- /*
- ZynAddSubFX - a software synthesizer
-
- WavEngine - an Output To File Engine
- Copyright (C) 2006 Nasca Octavian Paul
- Author: Nasca Octavian Paul
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- */
-
- #include "WavEngine.h"
- #include <cstdio>
- #include <iostream>
- #include <cstdlib>
- #include "../Misc/WavFile.h"
- #include "../Misc/Util.h"
- using namespace std;
-
- namespace zyncarla {
-
- WavEngine::WavEngine(const SYNTH_T &synth_)
- :AudioOut(synth_), file(NULL), buffer(synth.samplerate * 4), pThread(NULL)
- {
- work.init(PTHREAD_PROCESS_PRIVATE, 0);
- }
-
- WavEngine::~WavEngine()
- {
- Stop();
- destroyFile();
- }
-
- bool WavEngine::openAudio()
- {
- return file && file->good();
- }
-
- bool WavEngine::Start()
- {
- if(pThread)
- return true;
- pThread = new pthread_t;
-
- pthread_attr_t attr;
- pthread_attr_init(&attr);
- pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
- pthread_create(pThread, &attr, _AudioThread, this);
-
- return true;
- }
-
- void WavEngine::Stop()
- {
- if(!pThread)
- return;
-
- pthread_t *tmp = pThread;
- pThread = NULL;
-
- work.post();
- pthread_join(*tmp, NULL);
- delete pThread;
- }
-
- void WavEngine::push(Stereo<float *> smps, size_t len)
- {
- if(!pThread)
- return;
-
-
- //copy the input [overflow when needed]
- for(size_t i = 0; i < len; ++i) {
- buffer.push(*smps.l++);
- buffer.push(*smps.r++);
- }
- work.post();
- }
-
- void WavEngine::newFile(WavFile *_file)
- {
- //ensure system is clean
- destroyFile();
- file = _file;
-
- //check state
- if(!file->good())
- cerr
- << "ERROR: WavEngine handed bad file output WavEngine::newFile()"
- << endl;
- }
-
- void WavEngine::destroyFile()
- {
- if(file)
- delete file;
- file = NULL;
- }
-
- void *WavEngine::_AudioThread(void *arg)
- {
- return (static_cast<WavEngine *>(arg))->AudioThread();
- }
-
- void *WavEngine::AudioThread()
- {
- short *recordbuf_16bit = new short[2 * synth.buffersize];
-
- while(!work.wait() && pThread) {
- for(int i = 0; i < synth.buffersize; ++i) {
- float left = 0.0f, right = 0.0f;
- buffer.pop(left);
- buffer.pop(right);
- recordbuf_16bit[2 * i] = limit((int)(left * 32767.0f),
- -32768,
- 32767);
- recordbuf_16bit[2 * i + 1] = limit((int)(right * 32767.0f),
- -32768,
- 32767);
- }
- if(file)
- file->writeStereoSamples(synth.buffersize, recordbuf_16bit);
- }
-
- delete[] recordbuf_16bit;
-
- return NULL;
- }
-
- }
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