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							- /*
 -  * DISTRHO Plugin Framework (DPF)
 -  * Copyright (C) 2012-2016 Filipe Coelho <falktx@falktx.com>
 -  *
 -  * Permission to use, copy, modify, and/or distribute this software for any purpose with
 -  * or without fee is hereby granted, provided that the above copyright notice and this
 -  * permission notice appear in all copies.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
 -  * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
 -  * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 -  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
 -  * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 -  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 -  */
 - 
 - #ifndef DGL_IMAGE_HPP_INCLUDED
 - #define DGL_IMAGE_HPP_INCLUDED
 - 
 - #include "Geometry.hpp"
 - 
 - START_NAMESPACE_DGL
 - 
 - // -----------------------------------------------------------------------
 - 
 - /**
 -    Base DGL Image class.
 - 
 -    This is an Image class that handles raw image data in pixels.
 -    You can init the image data on the contructor or later on by calling loadFromMemory().
 - 
 -    To generate raw data useful for this class see the utils/png2rgba.py script.
 -    Be careful when using a PNG without alpha channel, for those the format is 'GL_BGR'
 -    instead of the default 'GL_BGRA'.
 - 
 -    Images are drawn on screen via 2D textures.
 -  */
 - class Image
 - {
 - public:
 -    /**
 -       Constructor for a null Image.
 -     */
 -     Image();
 - 
 -    /**
 -       Constructor using raw image data.
 -       @note @a rawData must remain valid for the lifetime of this Image.
 -     */
 -     Image(const char* const rawData, const uint width, const uint height, const GLenum format = GL_BGRA, const GLenum type = GL_UNSIGNED_BYTE);
 - 
 -    /**
 -       Constructor using raw image data.
 -       @note @a rawData must remain valid for the lifetime of this Image.
 -     */
 -     Image(const char* const rawData, const Size<uint>& size, const GLenum format = GL_BGRA, const GLenum type = GL_UNSIGNED_BYTE);
 - 
 -    /**
 -       Constructor using another image data.
 -     */
 -     Image(const Image& image);
 - 
 -    /**
 -       Destructor.
 -     */
 -     ~Image();
 - 
 -    /**
 -       Load image data from memory.
 -       @note @a rawData must remain valid for the lifetime of this Image.
 -     */
 -     void loadFromMemory(const char* const rawData, const uint width, const uint height, const GLenum format = GL_BGRA, const GLenum type = GL_UNSIGNED_BYTE) noexcept;
 - 
 -    /**
 -       Load image data from memory.
 -       @note @a rawData must remain valid for the lifetime of this Image.
 -     */
 -     void loadFromMemory(const char* const rawData, const Size<uint>& size, const GLenum format = GL_BGRA, const GLenum type = GL_UNSIGNED_BYTE) noexcept;
 - 
 -    /**
 -       Check if this image is valid.
 -     */
 -     bool isValid() const noexcept;
 - 
 -    /**
 -       Get width.
 -     */
 -     uint getWidth() const noexcept;
 - 
 -    /**
 -       Get height.
 -     */
 -     uint getHeight() const noexcept;
 - 
 -    /**
 -       Get size.
 -     */
 -     const Size<uint>& getSize() const noexcept;
 - 
 -    /**
 -       Get the raw image data.
 -     */
 -     const char* getRawData() const noexcept;
 - 
 -    /**
 -       Get the image format.
 -     */
 -     GLenum getFormat() const noexcept;
 - 
 -    /**
 -       Get the image type.
 -     */
 -     GLenum getType() const noexcept;
 - 
 -    /**
 -       Draw this image at (0, 0) point.
 -     */
 -     void draw();
 - 
 -    /**
 -       Draw this image at (x, y) point.
 -     */
 -     void drawAt(const int x, const int y);
 - 
 -    /**
 -       Draw this image at position @a pos.
 -     */
 -     void drawAt(const Point<int>& pos);
 - 
 -     Image& operator=(const Image& image) noexcept;
 -     bool operator==(const Image& image) const noexcept;
 -     bool operator!=(const Image& image) const noexcept;
 - 
 - private:
 -     const char* fRawData;
 -     Size<uint> fSize;
 -     GLenum fFormat;
 -     GLenum fType;
 -     GLuint fTextureId;
 -     bool fIsReady;
 - };
 - 
 - // -----------------------------------------------------------------------
 - 
 - END_NAMESPACE_DGL
 - 
 - #endif // DGL_IMAGE_HPP_INCLUDED
 
 
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