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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A factory object which can create ToolbarItemComponent objects.
-
- A subclass of ToolbarItemFactory publishes a set of types of toolbar item
- that it can create.
-
- Each type of item is identified by a unique ID, and multiple instances of an
- item type can exist at once (even on the same toolbar, e.g. spacers or separator
- bars).
-
- @see Toolbar, ToolbarItemComponent, ToolbarButton
- */
- class JUCE_API ToolbarItemFactory
- {
- public:
- //==============================================================================
- ToolbarItemFactory();
-
- /** Destructor. */
- virtual ~ToolbarItemFactory();
-
- //==============================================================================
- /** A set of reserved item ID values, used for the built-in item types.
- */
- enum SpecialItemIds
- {
- separatorBarId = -1, /**< The item ID for a vertical (or horizontal) separator bar that
- can be placed between sets of items to break them into groups. */
- spacerId = -2, /**< The item ID for a fixed-width space that can be placed between
- items.*/
- flexibleSpacerId = -3 /**< The item ID for a gap that pushes outwards against the things on
- either side of it, filling any available space. */
- };
-
- //==============================================================================
- /** Must return a list of the IDs for all the item types that this factory can create.
-
- The ids should be added to the array that is passed-in.
-
- An item ID can be any integer you choose, except for 0, which is considered a null ID,
- and the predefined IDs in the SpecialItemIds enum.
-
- You should also add the built-in types (separatorBarId, spacerId and flexibleSpacerId)
- to this list if you want your toolbar to be able to contain those items.
-
- The list returned here is used by the ToolbarItemPalette class to obtain its list
- of available items, and their order on the palette will reflect the order in which
- they appear on this list.
-
- @see ToolbarItemPalette
- */
- virtual void getAllToolbarItemIds (Array <int>& ids) = 0;
-
- /** Must return the set of items that should be added to a toolbar as its default set.
-
- This method is used by Toolbar::addDefaultItems() to determine which items to
- create.
-
- The items that your method adds to the array that is passed-in will be added to the
- toolbar in the same order. Items can appear in the list more than once.
- */
- virtual void getDefaultItemSet (Array <int>& ids) = 0;
-
- /** Must create an instance of one of the items that the factory lists in its
- getAllToolbarItemIds() method.
-
- The itemId parameter can be any of the values listed by your getAllToolbarItemIds()
- method, except for the built-in item types from the SpecialItemIds enum, which
- are created internally by the toolbar code.
-
- Try not to keep a pointer to the object that is returned, as it will be deleted
- automatically by the toolbar, and remember that multiple instances of the same
- item type are likely to exist at the same time.
- */
- virtual ToolbarItemComponent* createItem (int itemId) = 0;
- };
-
- } // namespace juce
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