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							- /**
 - * @file mingw.mutex.h
 - * @brief std::mutex et al implementation for MinGW
 - ** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
 - * @author Alexander Vassilev
 - *
 - * @copyright Simplified (2-clause) BSD License.
 - * You should have received a copy of the license along with this
 - * program.
 - *
 - * This code is distributed in the hope that it will be useful,
 - * but WITHOUT ANY WARRANTY; without even the implied warranty of
 - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 - * @note
 - * This file may become part of the mingw-w64 runtime package. If/when this happens,
 - * the appropriate license will be added, i.e. this code will become dual-licensed,
 - * and the current BSD 2-clause license will stay.
 - */
 - 
 - #ifndef WIN32STDMUTEX_H
 - #define WIN32STDMUTEX_H
 - 
 - #if !defined(__cplusplus) || (__cplusplus < 201103L)
 - #error A C++11 compiler is required!
 - #endif
 - // Recursion checks on non-recursive locks have some performance penalty, and
 - // the C++ standard does not mandate them. The user might want to explicitly
 - // enable or disable such checks. If the user has no preference, enable such
 - // checks in debug builds, but not in release builds.
 - #ifdef STDMUTEX_RECURSION_CHECKS
 - #elif defined(NDEBUG)
 - #define STDMUTEX_RECURSION_CHECKS 0
 - #else
 - #define STDMUTEX_RECURSION_CHECKS 1
 - #endif
 - 
 - #include <chrono>
 - #include <system_error>
 - #include <atomic>
 - #include <mutex> //need for call_once()
 - 
 - #if STDMUTEX_RECURSION_CHECKS || !defined(NDEBUG)
 - #include <cstdio>
 - #endif
 - 
 - 
 - #include <sdkddkver.h>  //  Detect Windows version.
 - #if STDMUTEX_RECURSION_CHECKS
 - #include <processthreadsapi.h>  //  For GetCurrentThreadId
 - #endif
 - #include <synchapi.h> //  For InitializeCriticalSection, etc.
 - #include <errhandlingapi.h> //  For GetLastError
 - #include <handleapi.h>
 - 
 - //  Need for the implementation of invoke
 - #include "mingw.invoke.h"
 - 
 - #if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
 - #error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
 - #endif
 - 
 - namespace mingw_stdthread
 - {
 - //    The _NonRecursive class has mechanisms that do not play nice with direct
 - //  manipulation of the native handle. This forward declaration is part of
 - //  a friend class declaration.
 - #if STDMUTEX_RECURSION_CHECKS
 - namespace vista
 - {
 - class condition_variable;
 - }
 - #endif
 - //    To make this namespace equivalent to the thread-related subset of std,
 - //  pull in the classes and class templates supplied by std but not by this
 - //  implementation.
 - using std::lock_guard;
 - using std::unique_lock;
 - using std::adopt_lock_t;
 - using std::defer_lock_t;
 - using std::try_to_lock_t;
 - using std::adopt_lock;
 - using std::defer_lock;
 - using std::try_to_lock;
 - 
 - class recursive_mutex
 - {
 -     CRITICAL_SECTION mHandle;
 - public:
 -     typedef LPCRITICAL_SECTION native_handle_type;
 -     native_handle_type native_handle() {return &mHandle;}
 -     recursive_mutex() noexcept : mHandle()
 -     {
 -         InitializeCriticalSection(&mHandle);
 -     }
 -     recursive_mutex (const recursive_mutex&) = delete;
 -     recursive_mutex& operator=(const recursive_mutex&) = delete;
 -     ~recursive_mutex() noexcept
 -     {
 -         DeleteCriticalSection(&mHandle);
 -     }
 -     void lock()
 -     {
 -         EnterCriticalSection(&mHandle);
 -     }
 -     void unlock()
 -     {
 -         LeaveCriticalSection(&mHandle);
 -     }
 -     bool try_lock()
 -     {
 -         return (TryEnterCriticalSection(&mHandle)!=0);
 -     }
 - };
 - 
 - #if STDMUTEX_RECURSION_CHECKS
 - struct _OwnerThread
 - {
 - //    If this is to be read before locking, then the owner-thread variable must
 - //  be atomic to prevent a torn read from spuriously causing errors.
 -     std::atomic<DWORD> mOwnerThread;
 -     constexpr _OwnerThread () noexcept : mOwnerThread(0) {}
 -     static void on_deadlock (void)
 -     {
 -         using namespace std;
 -         fprintf(stderr, "FATAL: Recursive locking of non-recursive mutex\
 -  detected. Throwing system exception\n");
 -         fflush(stderr);
 -         throw system_error(make_error_code(errc::resource_deadlock_would_occur));
 -     }
 -     DWORD checkOwnerBeforeLock() const
 -     {
 -         DWORD self = GetCurrentThreadId();
 -         if (mOwnerThread.load(std::memory_order_relaxed) == self)
 -             on_deadlock();
 -         return self;
 -     }
 -     void setOwnerAfterLock(DWORD id)
 -     {
 -         mOwnerThread.store(id, std::memory_order_relaxed);
 -     }
 -     void checkSetOwnerBeforeUnlock()
 -     {
 -         DWORD self = GetCurrentThreadId();
 -         if (mOwnerThread.load(std::memory_order_relaxed) != self)
 -             on_deadlock();
 -         mOwnerThread.store(0, std::memory_order_relaxed);
 -     }
 - };
 - #endif
 - 
 - //    Though the Slim Reader-Writer (SRW) locks used here are not complete until
 - //  Windows 7, implementing partial functionality in Vista will simplify the
 - //  interaction with condition variables.
 - #if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
 - namespace windows7
 - {
 - class mutex
 - {
 -     SRWLOCK mHandle;
 - //  Track locking thread for error checking.
 - #if STDMUTEX_RECURSION_CHECKS
 -     friend class vista::condition_variable;
 -     _OwnerThread mOwnerThread {};
 - #endif
 - public:
 -     typedef PSRWLOCK native_handle_type;
 - #pragma GCC diagnostic push
 - #pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
 -     constexpr mutex () noexcept : mHandle(SRWLOCK_INIT) { }
 - #pragma GCC diagnostic pop
 -     mutex (const mutex&) = delete;
 -     mutex & operator= (const mutex&) = delete;
 -     void lock (void)
 -     {
 - //  Note: Undefined behavior if called recursively.
 - #if STDMUTEX_RECURSION_CHECKS
 -         DWORD self = mOwnerThread.checkOwnerBeforeLock();
 - #endif
 -         AcquireSRWLockExclusive(&mHandle);
 - #if STDMUTEX_RECURSION_CHECKS
 -         mOwnerThread.setOwnerAfterLock(self);
 - #endif
 -     }
 -     void unlock (void)
 -     {
 - #if STDMUTEX_RECURSION_CHECKS
 -         mOwnerThread.checkSetOwnerBeforeUnlock();
 - #endif
 -         ReleaseSRWLockExclusive(&mHandle);
 -     }
 - //  TryAcquireSRW functions are a Windows 7 feature.
 - #if (WINVER >= _WIN32_WINNT_WIN7)
 -     bool try_lock (void)
 -     {
 - #if STDMUTEX_RECURSION_CHECKS
 -         DWORD self = mOwnerThread.checkOwnerBeforeLock();
 - #endif
 -         BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
 - #if STDMUTEX_RECURSION_CHECKS
 -         if (ret)
 -             mOwnerThread.setOwnerAfterLock(self);
 - #endif
 -         return ret;
 -     }
 - #endif
 -     native_handle_type native_handle (void)
 -     {
 -         return &mHandle;
 -     }
 - };
 - } //  Namespace windows7
 - #endif  //  Compiling for Vista
 - namespace xp
 - {
 - class mutex
 - {
 -     CRITICAL_SECTION mHandle;
 -     std::atomic_uchar mState;
 - //  Track locking thread for error checking.
 - #if STDMUTEX_RECURSION_CHECKS
 -     friend class vista::condition_variable;
 -     _OwnerThread mOwnerThread {};
 - #endif
 - public:
 -     typedef PCRITICAL_SECTION native_handle_type;
 -     constexpr mutex () noexcept : mHandle(), mState(2) { }
 -     mutex (const mutex&) = delete;
 -     mutex & operator= (const mutex&) = delete;
 -     ~mutex() noexcept
 -     {
 - //    Undefined behavior if the mutex is held (locked) by any thread.
 - //    Undefined behavior if a thread terminates while holding ownership of the
 - //  mutex.
 -         DeleteCriticalSection(&mHandle);
 -     }
 -     void lock (void)
 -     {
 -         unsigned char state = mState.load(std::memory_order_acquire);
 -         while (state) {
 -             if ((state == 2) && mState.compare_exchange_weak(state, 1, std::memory_order_acquire))
 -             {
 -                 InitializeCriticalSection(&mHandle);
 -                 mState.store(0, std::memory_order_release);
 -                 break;
 -             }
 -             if (state == 1)
 -             {
 -                 Sleep(0);
 -                 state = mState.load(std::memory_order_acquire);
 -             }
 -         }
 - #if STDMUTEX_RECURSION_CHECKS
 -         DWORD self = mOwnerThread.checkOwnerBeforeLock();
 - #endif
 -         EnterCriticalSection(&mHandle);
 - #if STDMUTEX_RECURSION_CHECKS
 -         mOwnerThread.setOwnerAfterLock(self);
 - #endif
 -     }
 -     void unlock (void)
 -     {
 - #if STDMUTEX_RECURSION_CHECKS
 -         mOwnerThread.checkSetOwnerBeforeUnlock();
 - #endif
 -         LeaveCriticalSection(&mHandle);
 -     }
 -     bool try_lock (void)
 -     {
 -         unsigned char state = mState.load(std::memory_order_acquire);
 -         if ((state == 2) && mState.compare_exchange_strong(state, 1, std::memory_order_acquire))
 -         {
 -             InitializeCriticalSection(&mHandle);
 -             mState.store(0, std::memory_order_release);
 -         }
 -         if (state == 1)
 -             return false;
 - #if STDMUTEX_RECURSION_CHECKS
 -         DWORD self = mOwnerThread.checkOwnerBeforeLock();
 - #endif
 -         BOOL ret = TryEnterCriticalSection(&mHandle);
 - #if STDMUTEX_RECURSION_CHECKS
 -         if (ret)
 -             mOwnerThread.setOwnerAfterLock(self);
 - #endif
 -         return ret;
 -     }
 -     native_handle_type native_handle (void)
 -     {
 -         return &mHandle;
 -     }
 - };
 - } //  Namespace "xp"
 - #if (WINVER >= _WIN32_WINNT_WIN7)
 - using windows7::mutex;
 - #else
 - using xp::mutex;
 - #endif
 - 
 - class recursive_timed_mutex
 - {
 -     static constexpr DWORD kWaitAbandoned = 0x00000080l;
 -     static constexpr DWORD kWaitObject0 = 0x00000000l;
 -     static constexpr DWORD kInfinite = 0xffffffffl;
 -     inline bool try_lock_internal (DWORD ms) noexcept
 -     {
 -         DWORD ret = WaitForSingleObject(mHandle, ms);
 - #ifndef NDEBUG
 -         if (ret == kWaitAbandoned)
 -         {
 -             using namespace std;
 -             fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
 -             terminate();
 -         }
 - #endif
 -         return (ret == kWaitObject0) || (ret == kWaitAbandoned);
 -     }
 - protected:
 -     HANDLE mHandle;
 - //    Track locking thread for error checking of non-recursive timed_mutex. For
 - //  standard compliance, this must be defined in same class and at the same
 - //  access-control level as every other variable in the timed_mutex.
 - #if STDMUTEX_RECURSION_CHECKS
 -     friend class vista::condition_variable;
 -     _OwnerThread mOwnerThread {};
 - #endif
 - public:
 -     typedef HANDLE native_handle_type;
 -     native_handle_type native_handle() const {return mHandle;}
 -     recursive_timed_mutex(const recursive_timed_mutex&) = delete;
 -     recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;
 -     recursive_timed_mutex(): mHandle(CreateMutex(NULL, FALSE, NULL)) {}
 -     ~recursive_timed_mutex()
 -     {
 -         CloseHandle(mHandle);
 -     }
 -     void lock()
 -     {
 -         DWORD ret = WaitForSingleObject(mHandle, kInfinite);
 - //    If (ret == WAIT_ABANDONED), then the thread that held ownership was
 - //  terminated. Behavior is undefined, but Windows will pass ownership to this
 - //  thread.
 - #ifndef NDEBUG
 -         if (ret == kWaitAbandoned)
 -         {
 -             using namespace std;
 -             fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
 -             terminate();
 -         }
 - #endif
 -         if ((ret != kWaitObject0) && (ret != kWaitAbandoned))
 -         {
 -             throw std::system_error(GetLastError(), std::system_category());
 -         }
 -     }
 -     void unlock()
 -     {
 -         if (!ReleaseMutex(mHandle))
 -             throw std::system_error(GetLastError(), std::system_category());
 -     }
 -     bool try_lock()
 -     {
 -         return try_lock_internal(0);
 -     }
 -     template <class Rep, class Period>
 -     bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
 -     {
 -         using namespace std::chrono;
 -         auto timeout = duration_cast<milliseconds>(dur).count();
 -         while (timeout > 0)
 -         {
 -           constexpr auto kMaxStep = static_cast<decltype(timeout)>(kInfinite-1);
 -           auto step = (timeout < kMaxStep) ? timeout : kMaxStep;
 -           if (try_lock_internal(static_cast<DWORD>(step)))
 -             return true;
 -           timeout -= step;
 -         }
 -         return false;
 -     }
 -     template <class Clock, class Duration>
 -     bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
 -     {
 -         return try_lock_for(timeout_time - Clock::now());
 -     }
 - };
 - 
 - //  Override if, and only if, it is necessary for error-checking.
 - #if STDMUTEX_RECURSION_CHECKS
 - class timed_mutex: recursive_timed_mutex
 - {
 - public:
 -     timed_mutex(const timed_mutex&) = delete;
 -     timed_mutex& operator=(const timed_mutex&) = delete;
 -     void lock()
 -     {
 -         DWORD self = mOwnerThread.checkOwnerBeforeLock();
 -         recursive_timed_mutex::lock();
 -         mOwnerThread.setOwnerAfterLock(self);
 -     }
 -     void unlock()
 -     {
 -         mOwnerThread.checkSetOwnerBeforeUnlock();
 -         recursive_timed_mutex::unlock();
 -     }
 -     template <class Rep, class Period>
 -     bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
 -     {
 -         DWORD self = mOwnerThread.checkOwnerBeforeLock();
 -         bool ret = recursive_timed_mutex::try_lock_for(dur);
 -         if (ret)
 -             mOwnerThread.setOwnerAfterLock(self);
 -         return ret;
 -     }
 -     template <class Clock, class Duration>
 -     bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
 -     {
 -         return try_lock_for(timeout_time - Clock::now());
 -     }
 -     bool try_lock ()
 -     {
 -         return try_lock_for(std::chrono::milliseconds(0));
 -     }
 - };
 - #else
 - typedef recursive_timed_mutex timed_mutex;
 - #endif
 - 
 - class once_flag
 - {
 - //    When available, the SRW-based mutexes should be faster than the
 - //  CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
 - //  and try_lock is not used by once_flag.
 - #if (_WIN32_WINNT == _WIN32_WINNT_VISTA)
 -     windows7::mutex mMutex;
 - #else
 -     mutex mMutex;
 - #endif
 -     std::atomic_bool mHasRun;
 -     once_flag(const once_flag&) = delete;
 -     once_flag& operator=(const once_flag&) = delete;
 -     template<class Callable, class... Args>
 -     friend void call_once(once_flag& once, Callable&& f, Args&&... args);
 - public:
 -     constexpr once_flag() noexcept: mMutex(), mHasRun(false) {}
 - };
 - 
 - template<class Callable, class... Args>
 - void call_once(once_flag& flag, Callable&& func, Args&&... args)
 - {
 -     if (flag.mHasRun.load(std::memory_order_acquire))
 -         return;
 -     lock_guard<decltype(flag.mMutex)> lock(flag.mMutex);
 -     if (flag.mHasRun.load(std::memory_order_acquire))
 -         return;
 -     detail::invoke(std::forward<Callable>(func),std::forward<Args>(args)...);
 -     flag.mHasRun.store(true, std::memory_order_release);
 - }
 - } //  Namespace mingw_stdthread
 - 
 - //  Push objects into std, but only if they are not already there.
 - namespace std
 - {
 - //    Because of quirks of the compiler, the common "using namespace std;"
 - //  directive would flatten the namespaces and introduce ambiguity where there
 - //  was none. Direct specification (std::), however, would be unaffected.
 - //    Take the safe option, and include only in the presence of MinGW's win32
 - //  implementation.
 - #if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
 - using mingw_stdthread::recursive_mutex;
 - using mingw_stdthread::mutex;
 - using mingw_stdthread::recursive_timed_mutex;
 - using mingw_stdthread::timed_mutex;
 - using mingw_stdthread::once_flag;
 - using mingw_stdthread::call_once;
 - #elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING)  //  Skip repetition
 - #define MINGW_STDTHREAD_REDUNDANCY_WARNING
 - #pragma message "This version of MinGW seems to include a win32 port of\
 -  pthreads, and probably already has C++11 std threading classes implemented,\
 -  based on pthreads. These classes, found in namespace std, are not overridden\
 -  by the mingw-std-thread library. If you would still like to use this\
 -  implementation (as it is more lightweight), use the classes provided in\
 -  namespace mingw_stdthread."
 - #endif
 - }
 - #endif // WIN32STDMUTEX_H
 
 
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