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- #!/usr/bin/make -f
- # Makefile for eel2 #
- # ----------------- #
- # Created by falkTX
- #
-
- CWD=../..
- MODULENAME=ysfx
- include ../Makefile.mk
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- YSFX_FLAGS += -fsigned-char
- YSFX_FLAGS += -Iinclude -Isources
- YSFX_FLAGS += -Ithirdparty/WDL/source -Ithirdparty/dr_libs -Ithirdparty/stb
- YSFX_FLAGS += -DEELSCRIPT_NO_NET
- YSFX_FLAGS += -DEELSCRIPT_NO_LICE
- YSFX_FLAGS += -DNSEEL_ATOF=ysfx_wdl_atof
- YSFX_FLAGS += -DWDL_FFT_REALSIZE=8
- YSFX_FLAGS += -DWDL_LINEPARSE_ATOF=ysfx_wdl_atof
- YSFX_FLAGS += -DYSFX_API=
- YSFX_FLAGS += -DYSFX_NO_STANDARD_MUTEX
-
- # FIXME so many warnings..
- # YSFX_FLAGS += -Wno-missing-field-initializers
- YSFX_FLAGS += -Wno-sign-compare
- YSFX_FLAGS += -Wno-unused-function
- YSFX_FLAGS += -Wno-unused-parameter
-
- ifeq ($(CPU_I386_OR_X86_64),true)
- ifneq ($(WASM),true)
- YSFX_NATIVELY_OPTIMIZED = true
- endif
- else ifeq ($(CPU_ARM64),true)
- YSFX_NATIVELY_OPTIMIZED = true
- endif
-
- ifeq ($(YSFX_FTS_LACKS_LFS_SUPPORT),true)
- YSFX_FLAGS += -DYSFX_FTS_LACKS_LFS_SUPPORT
- endif
-
- ifneq ($(YSFX_NATIVELY_OPTIMIZED),true)
- # missing optimized assembly code or not running properly yet, use portable slower approach
- YSFX_FLAGS += -DEEL_TARGET_PORTABLE
- endif
-
- ifeq ($(WINDOWS),true)
- YSFX_FLAGS += -DNOMINMAX
- else
- # Not compatible with MingGW
- YSFX_FLAGS += -D_FILE_OFFSET_BITS=64
- endif
-
- ifeq ($(HAVE_YSFXGUI),true)
- ifneq ($(MACOS_OR_WINDOWS),true)
- YSFX_FLAGS += -DSWELL_LICE_GDI -DSWELL_FONTCONFIG -DSWELL_FREETYPE
- endif
- else
- YSFX_FLAGS += -DYSFX_NO_GFX
- endif
-
- ifneq ($(HAIKU),true)
- ifneq ($(WASM),true)
- YSFX_FLAGS += -pthread
- endif
- endif
-
- BUILD_C_FLAGS += $(YSFX_FLAGS)
- BUILD_CXX_FLAGS += $(YSFX_FLAGS)
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- OBJS = $(OBJDIR)/sources/ysfx.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_api_eel.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_api_file.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_api_gfx.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_api_reaper.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_audio_flac.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_audio_wav.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_config.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_eel_utils.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_midi.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_parse.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_reader.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_utils.cpp.o
- OBJS += $(OBJDIR)/sources/ysfx_utils_fts.cpp.o
- OBJS += $(OBJDIR)/sources/eel2-gas/sources/asm-nseel-x64-sse.S.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-caltab.c.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-cfunc.c.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-compiler.c.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-eval.c.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-lextab.c.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-ram.c.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-yylex.c.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/fft.c.o
- ifeq ($(WINDOWS),true)
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/win32_utf8.c.o
- endif
-
- ifeq ($(HAVE_YSFXGUI),true)
- OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_loaders.cpp.o
- OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_bmp.cpp.o
- OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_gif.cpp.o
- OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_jpg.cpp.o
- OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_png.cpp.o
- OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_write.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_arc.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_colorspace.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_image.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_line.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_palette.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_texgen.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_text.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_textnew.cpp.o
- ifneq ($(WINDOWS),true)
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-ini.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell.cpp.o
- ifeq ($(MACOS),true)
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-appstub.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-dlg.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-gdi.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-kb.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-menu.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-misc.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-miscdlg.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-modstub.mm.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-wnd.mm.o
- else # MACOS
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-appstub-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-dlg-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-gdi-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-gdi-lice.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-generic-gdk.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-generic-headless.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-kb-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-menu-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-misc-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-miscdlg-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-modstub-generic.cpp.o
- OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-wnd-generic.cpp.o
- endif # !WINDOWS
- endif
- endif # HAVE_YSFXGUI
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- all: $(MODULEDIR)/$(MODULENAME).a
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- clean:
- rm -f $(OBJS) $(MODULEDIR)/$(MODULENAME)*.a
-
- debug:
- $(MAKE) DEBUG=true
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- $(MODULEDIR)/$(MODULENAME).a: $(OBJS)
- -@mkdir -p $(MODULEDIR)
- @echo "Creating $(MODULENAME).a"
- @rm -f $@
- @$(AR) crs $@ $^
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- $(OBJDIR)/%.c.o: %.c
- -@mkdir -p $(dir $@)
- @echo "Compiling $<"
- @$(CC) $< $(BUILD_C_FLAGS) -c -o $@
-
- $(OBJDIR)/%.cpp.o: %.cpp
- -@mkdir -p $(dir $@)
- @echo "Compiling $<"
- @$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
-
- $(OBJDIR)/%.mm.o: %.mm
- -@mkdir -p $(dir $@)
- @echo "Compiling $<"
- @$(CXX) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
-
- $(OBJDIR)/%.S.o: %.S
- -@mkdir -p $(dir $@)
- @echo "Compiling $<"
- @$(CC) $< $(BUILD_C_FLAGS) -c -o $@
-
- -include $(OBJS:%.o=%.d)
-
- # ---------------------------------------------------------------------------------------------------------------------
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