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- /*
- ==============================================================================
-
- This file is part of the JUCE 6 technical preview.
- Copyright (c) 2020 - Raw Material Software Limited
-
- You may use this code under the terms of the GPL v3
- (see www.gnu.org/licenses).
-
- For this technical preview, this file is not subject to commercial licensing.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A thread that automatically pops up a modal dialog box with a progress bar
- and cancel button while it's busy running.
-
- These are handy for performing some sort of task while giving the user feedback
- about how long there is to go, etc.
-
- E.g. @code
- class MyTask : public ThreadWithProgressWindow
- {
- public:
- MyTask() : ThreadWithProgressWindow ("busy...", true, true)
- {
- }
-
- void run()
- {
- for (int i = 0; i < thingsToDo; ++i)
- {
- // must check this as often as possible, because this is
- // how we know if the user's pressed 'cancel'
- if (threadShouldExit())
- break;
-
- // this will update the progress bar on the dialog box
- setProgress (i / (double) thingsToDo);
-
-
- // ... do the business here...
- }
- }
- };
-
- void doTheTask()
- {
- MyTask m;
-
- if (m.runThread())
- {
- // thread finished normally..
- }
- else
- {
- // user pressed the cancel button..
- }
- }
-
- @endcode
-
- @see Thread, AlertWindow
-
- @tags{GUI}
- */
- class JUCE_API ThreadWithProgressWindow : public Thread,
- private Timer
- {
- public:
- //==============================================================================
- /** Creates the thread.
-
- Initially, the dialog box won't be visible, it'll only appear when the
- runThread() method is called.
-
- @param windowTitle the title to go at the top of the dialog box
- @param hasProgressBar whether the dialog box should have a progress bar (see
- setProgress() )
- @param hasCancelButton whether the dialog box should have a cancel button
- @param timeOutMsWhenCancelling when 'cancel' is pressed, this is how long to wait for
- the thread to stop before killing it forcibly (see
- Thread::stopThread() )
- @param cancelButtonText the text that should be shown in the cancel button
- (if it has one). Leave this empty for the default "Cancel"
- @param componentToCentreAround if this is non-null, the window will be positioned
- so that it's centred around this component.
- */
- ThreadWithProgressWindow (const String& windowTitle,
- bool hasProgressBar,
- bool hasCancelButton,
- int timeOutMsWhenCancelling = 10000,
- const String& cancelButtonText = String(),
- Component* componentToCentreAround = nullptr);
-
- /** Destructor. */
- ~ThreadWithProgressWindow() override;
-
- //==============================================================================
- #if JUCE_MODAL_LOOPS_PERMITTED
- /** Starts the thread and waits for it to finish.
-
- This will start the thread, make the dialog box appear, and wait until either
- the thread finishes normally, or until the cancel button is pressed.
-
- Before returning, the dialog box will be hidden.
-
- @param priority the priority to use when starting the thread - see
- Thread::startThread() for values
- @returns true if the thread finished normally; false if the user pressed cancel
- */
- bool runThread (int priority = 5);
- #endif
-
- /** Starts the thread and returns.
-
- This will start the thread and make the dialog box appear in a modal state. When
- the thread finishes normally, or the cancel button is pressed, the window will be
- hidden and the threadComplete() method will be called.
-
- @param priority the priority to use when starting the thread - see
- Thread::startThread() for values
- */
- void launchThread (int priority = 5);
-
- /** The thread should call this periodically to update the position of the progress bar.
-
- @param newProgress the progress, from 0.0 to 1.0
- @see setStatusMessage
- */
- void setProgress (double newProgress);
-
- /** The thread can call this to change the message that's displayed in the dialog box. */
- void setStatusMessage (const String& newStatusMessage);
-
- /** Returns the AlertWindow that is being used. */
- AlertWindow* getAlertWindow() const noexcept { return alertWindow.get(); }
-
- //==============================================================================
- /** This method is called (on the message thread) when the operation has finished.
- You may choose to use this callback to delete the ThreadWithProgressWindow object.
- */
- virtual void threadComplete (bool userPressedCancel);
-
- private:
- //==============================================================================
- void timerCallback() override;
-
- double progress;
- std::unique_ptr<AlertWindow> alertWindow;
- String message;
- CriticalSection messageLock;
- const int timeOutMsWhenCancelling;
- bool wasCancelledByUser;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ThreadWithProgressWindow)
- };
-
- } // namespace juce
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