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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. //==============================================================================
  22. /**
  23. A drawable object which renders a filled or outlined shape.
  24. For details on how to change the fill and stroke, see the DrawableShape class.
  25. @see Drawable, DrawableShape
  26. */
  27. class JUCE_API DrawablePath : public DrawableShape
  28. {
  29. public:
  30. //==============================================================================
  31. /** Creates a DrawablePath. */
  32. DrawablePath();
  33. DrawablePath (const DrawablePath&);
  34. /** Destructor. */
  35. ~DrawablePath();
  36. //==============================================================================
  37. /** Changes the path that will be drawn.
  38. @see setFillColour, setStrokeType
  39. */
  40. void setPath (const Path& newPath);
  41. /** Sets the path using a RelativePointPath.
  42. Calling this will set up a Component::Positioner to automatically update the path
  43. if any of the points in the source path are dynamic.
  44. */
  45. void setPath (const RelativePointPath& newPath);
  46. /** Returns the current path. */
  47. const Path& getPath() const;
  48. /** Returns the current path for the outline. */
  49. const Path& getStrokePath() const;
  50. //==============================================================================
  51. /** @internal */
  52. Drawable* createCopy() const;
  53. /** @internal */
  54. void refreshFromValueTree (const ValueTree& tree, ComponentBuilder& builder);
  55. /** @internal */
  56. ValueTree createValueTree (ComponentBuilder::ImageProvider* imageProvider) const;
  57. /** @internal */
  58. static const Identifier valueTreeType;
  59. //==============================================================================
  60. /** Internally-used class for wrapping a DrawablePath's state into a ValueTree. */
  61. class ValueTreeWrapper : public DrawableShape::FillAndStrokeState
  62. {
  63. public:
  64. ValueTreeWrapper (const ValueTree& state);
  65. bool usesNonZeroWinding() const;
  66. void setUsesNonZeroWinding (bool b, UndoManager* undoManager);
  67. class Element
  68. {
  69. public:
  70. explicit Element (const ValueTree& state);
  71. ~Element();
  72. const Identifier getType() const noexcept { return state.getType(); }
  73. int getNumControlPoints() const noexcept;
  74. RelativePoint getControlPoint (int index) const;
  75. Value getControlPointValue (int index, UndoManager*);
  76. RelativePoint getStartPoint() const;
  77. RelativePoint getEndPoint() const;
  78. void setControlPoint (int index, const RelativePoint& point, UndoManager*);
  79. float getLength (Expression::Scope*) const;
  80. ValueTreeWrapper getParent() const;
  81. Element getPreviousElement() const;
  82. String getModeOfEndPoint() const;
  83. void setModeOfEndPoint (const String& newMode, UndoManager*);
  84. void convertToLine (UndoManager*);
  85. void convertToCubic (Expression::Scope*, UndoManager*);
  86. void convertToPathBreak (UndoManager* undoManager);
  87. ValueTree insertPoint (Point<float> targetPoint, Expression::Scope*, UndoManager*);
  88. void removePoint (UndoManager* undoManager);
  89. float findProportionAlongLine (Point<float> targetPoint, Expression::Scope*) const;
  90. static const Identifier mode, startSubPathElement, closeSubPathElement,
  91. lineToElement, quadraticToElement, cubicToElement;
  92. static const char* cornerMode;
  93. static const char* roundedMode;
  94. static const char* symmetricMode;
  95. ValueTree state;
  96. };
  97. ValueTree getPathState();
  98. void readFrom (const RelativePointPath& relativePath, UndoManager* undoManager);
  99. void writeTo (RelativePointPath& relativePath) const;
  100. static const Identifier nonZeroWinding, point1, point2, point3;
  101. };
  102. private:
  103. //==============================================================================
  104. ScopedPointer<RelativePointPath> relativePath;
  105. class RelativePositioner;
  106. friend class RelativePositioner;
  107. void applyRelativePath (const RelativePointPath&, Expression::Scope*);
  108. DrawablePath& operator= (const DrawablePath&);
  109. JUCE_LEAK_DETECTOR (DrawablePath)
  110. };
  111. } // namespace juce