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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_BUTTONPROPERTYCOMPONENT_H_INCLUDED
- #define JUCE_BUTTONPROPERTYCOMPONENT_H_INCLUDED
-
-
- //==============================================================================
- /**
- A PropertyComponent that contains a button.
-
- This type of property component can be used if you need a button to trigger some
- kind of action.
-
- @see PropertyComponent
- */
- class JUCE_API ButtonPropertyComponent : public PropertyComponent,
- private ButtonListener // (can't use Button::Listener due to idiotic VC2005 bug)
- {
- public:
- //==============================================================================
- /** Creates a button component.
-
- @param propertyName the property name to be passed to the PropertyComponent
- @param triggerOnMouseDown this is passed to the Button::setTriggeredOnMouseDown() method
- */
- ButtonPropertyComponent (const String& propertyName,
- bool triggerOnMouseDown);
-
- /** Destructor. */
- ~ButtonPropertyComponent();
-
- //==============================================================================
- /** Called when the user clicks the button.
- */
- virtual void buttonClicked() = 0;
-
- /** Returns the string that should be displayed in the button.
-
- If you need to change this string, call refresh() to update the component.
- */
- virtual String getButtonText() const = 0;
-
- //==============================================================================
- /** @internal */
- void refresh();
- /** @internal */
- void buttonClicked (Button*);
-
- private:
- TextButton button;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ButtonPropertyComponent)
- };
-
-
- #endif // JUCE_BUTTONPROPERTYCOMPONENT_H_INCLUDED
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