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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2015 - ROLI Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. namespace FloatVectorHelpers
  18. {
  19. #define JUCE_INCREMENT_SRC_DEST dest += (16 / sizeof (*dest)); src += (16 / sizeof (*dest));
  20. #define JUCE_INCREMENT_SRC1_SRC2_DEST dest += (16 / sizeof (*dest)); src1 += (16 / sizeof (*dest)); src2 += (16 / sizeof (*dest));
  21. #define JUCE_INCREMENT_DEST dest += (16 / sizeof (*dest));
  22. #if JUCE_USE_SSE_INTRINSICS
  23. inline static bool isAligned (const void* p) noexcept
  24. {
  25. return (((pointer_sized_int) p) & 15) == 0;
  26. }
  27. struct BasicOps32
  28. {
  29. typedef float Type;
  30. typedef __m128 ParallelType;
  31. typedef __m128 IntegerType;
  32. enum { numParallel = 4 };
  33. // Integer and parallel types are the same for SSE. On neon they have different types
  34. static forcedinline IntegerType toint (ParallelType v) noexcept { return v; }
  35. static forcedinline ParallelType toflt (IntegerType v) noexcept { return v; }
  36. static forcedinline ParallelType load1 (Type v) noexcept { return _mm_load1_ps (&v); }
  37. static forcedinline ParallelType loadA (const Type* v) noexcept { return _mm_load_ps (v); }
  38. static forcedinline ParallelType loadU (const Type* v) noexcept { return _mm_loadu_ps (v); }
  39. static forcedinline void storeA (Type* dest, ParallelType a) noexcept { _mm_store_ps (dest, a); }
  40. static forcedinline void storeU (Type* dest, ParallelType a) noexcept { _mm_storeu_ps (dest, a); }
  41. static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return _mm_add_ps (a, b); }
  42. static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return _mm_sub_ps (a, b); }
  43. static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return _mm_mul_ps (a, b); }
  44. static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return _mm_max_ps (a, b); }
  45. static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return _mm_min_ps (a, b); }
  46. static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept { return _mm_and_ps (a, b); }
  47. static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept { return _mm_andnot_ps (a, b); }
  48. static forcedinline ParallelType bit_or (ParallelType a, ParallelType b) noexcept { return _mm_or_ps (a, b); }
  49. static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept { return _mm_xor_ps (a, b); }
  50. static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1], v[2], v[3]); }
  51. static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1], v[2], v[3]); }
  52. };
  53. struct BasicOps64
  54. {
  55. typedef double Type;
  56. typedef __m128d ParallelType;
  57. typedef __m128d IntegerType;
  58. enum { numParallel = 2 };
  59. // Integer and parallel types are the same for SSE. On neon they have different types
  60. static forcedinline IntegerType toint (ParallelType v) noexcept { return v; }
  61. static forcedinline ParallelType toflt (IntegerType v) noexcept { return v; }
  62. static forcedinline ParallelType load1 (Type v) noexcept { return _mm_load1_pd (&v); }
  63. static forcedinline ParallelType loadA (const Type* v) noexcept { return _mm_load_pd (v); }
  64. static forcedinline ParallelType loadU (const Type* v) noexcept { return _mm_loadu_pd (v); }
  65. static forcedinline void storeA (Type* dest, ParallelType a) noexcept { _mm_store_pd (dest, a); }
  66. static forcedinline void storeU (Type* dest, ParallelType a) noexcept { _mm_storeu_pd (dest, a); }
  67. static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return _mm_add_pd (a, b); }
  68. static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return _mm_sub_pd (a, b); }
  69. static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return _mm_mul_pd (a, b); }
  70. static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return _mm_max_pd (a, b); }
  71. static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return _mm_min_pd (a, b); }
  72. static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept { return _mm_and_pd (a, b); }
  73. static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept { return _mm_andnot_pd (a, b); }
  74. static forcedinline ParallelType bit_or (ParallelType a, ParallelType b) noexcept { return _mm_or_pd (a, b); }
  75. static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept { return _mm_xor_pd (a, b); }
  76. static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1]); }
  77. static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1]); }
  78. };
  79. #define JUCE_BEGIN_VEC_OP \
  80. typedef FloatVectorHelpers::ModeType<sizeof(*dest)>::Mode Mode; \
  81. { \
  82. const int numLongOps = num / Mode::numParallel;
  83. #define JUCE_FINISH_VEC_OP(normalOp) \
  84. num &= (Mode::numParallel - 1); \
  85. if (num == 0) return; \
  86. } \
  87. for (int i = 0; i < num; ++i) normalOp;
  88. #define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
  89. JUCE_BEGIN_VEC_OP \
  90. setupOp \
  91. if (FloatVectorHelpers::isAligned (dest)) JUCE_VEC_LOOP (vecOp, dummy, Mode::loadA, Mode::storeA, locals, JUCE_INCREMENT_DEST) \
  92. else JUCE_VEC_LOOP (vecOp, dummy, Mode::loadU, Mode::storeU, locals, JUCE_INCREMENT_DEST) \
  93. JUCE_FINISH_VEC_OP (normalOp)
  94. #define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
  95. JUCE_BEGIN_VEC_OP \
  96. setupOp \
  97. if (FloatVectorHelpers::isAligned (dest)) \
  98. { \
  99. if (FloatVectorHelpers::isAligned (src)) JUCE_VEC_LOOP (vecOp, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
  100. else JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
  101. }\
  102. else \
  103. { \
  104. if (FloatVectorHelpers::isAligned (src)) JUCE_VEC_LOOP (vecOp, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
  105. else JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
  106. } \
  107. JUCE_FINISH_VEC_OP (normalOp)
  108. #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
  109. JUCE_BEGIN_VEC_OP \
  110. setupOp \
  111. if (FloatVectorHelpers::isAligned (dest)) \
  112. { \
  113. if (FloatVectorHelpers::isAligned (src1)) \
  114. { \
  115. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
  116. else JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadU, Mode::storeA, locals, increment) \
  117. } \
  118. else \
  119. { \
  120. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
  121. else JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadU, Mode::storeA, locals, increment) \
  122. } \
  123. } \
  124. else \
  125. { \
  126. if (FloatVectorHelpers::isAligned (src1)) \
  127. { \
  128. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadA, Mode::storeU, locals, increment) \
  129. else JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
  130. } \
  131. else \
  132. { \
  133. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadA, Mode::storeU, locals, increment) \
  134. else JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
  135. } \
  136. } \
  137. JUCE_FINISH_VEC_OP (normalOp)
  138. #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST(normalOp, vecOp, locals, increment, setupOp) \
  139. JUCE_BEGIN_VEC_OP \
  140. setupOp \
  141. if (FloatVectorHelpers::isAligned (dest)) \
  142. { \
  143. if (FloatVectorHelpers::isAligned (src1)) \
  144. { \
  145. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
  146. else JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
  147. } \
  148. else \
  149. { \
  150. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
  151. else JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
  152. } \
  153. } \
  154. else \
  155. { \
  156. if (FloatVectorHelpers::isAligned (src1)) \
  157. { \
  158. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
  159. else JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
  160. } \
  161. else \
  162. { \
  163. if (FloatVectorHelpers::isAligned (src2)) JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
  164. else JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
  165. } \
  166. } \
  167. JUCE_FINISH_VEC_OP (normalOp)
  168. //==============================================================================
  169. #elif JUCE_USE_ARM_NEON
  170. struct BasicOps32
  171. {
  172. typedef float Type;
  173. typedef float32x4_t ParallelType;
  174. typedef uint32x4_t IntegerType;
  175. enum { numParallel = 4 };
  176. static forcedinline IntegerType toint (ParallelType v) noexcept { union { ParallelType f; IntegerType i; } u; u.f = v; return u.i; }
  177. static forcedinline ParallelType toflt (IntegerType v) noexcept { union { ParallelType f; IntegerType i; } u; u.i = v; return u.f; }
  178. static forcedinline ParallelType load1 (Type v) noexcept { return vld1q_dup_f32 (&v); }
  179. static forcedinline ParallelType loadA (const Type* v) noexcept { return vld1q_f32 (v); }
  180. static forcedinline ParallelType loadU (const Type* v) noexcept { return vld1q_f32 (v); }
  181. static forcedinline void storeA (Type* dest, ParallelType a) noexcept { vst1q_f32 (dest, a); }
  182. static forcedinline void storeU (Type* dest, ParallelType a) noexcept { vst1q_f32 (dest, a); }
  183. static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return vaddq_f32 (a, b); }
  184. static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return vsubq_f32 (a, b); }
  185. static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return vmulq_f32 (a, b); }
  186. static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return vmaxq_f32 (a, b); }
  187. static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return vminq_f32 (a, b); }
  188. static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept { return toflt (vandq_u32 (toint (a), toint (b))); }
  189. static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept { return toflt (vbicq_u32 (toint (a), toint (b))); }
  190. static forcedinline ParallelType bit_or (ParallelType a, ParallelType b) noexcept { return toflt (vorrq_u32 (toint (a), toint (b))); }
  191. static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept { return toflt (veorq_u32 (toint (a), toint (b))); }
  192. static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1], v[2], v[3]); }
  193. static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1], v[2], v[3]); }
  194. };
  195. struct BasicOps64
  196. {
  197. typedef double Type;
  198. typedef double ParallelType;
  199. typedef uint64 IntegerType;
  200. enum { numParallel = 1 };
  201. static forcedinline IntegerType toint (ParallelType v) noexcept { union { ParallelType f; IntegerType i; } u; u.f = v; return u.i; }
  202. static forcedinline ParallelType toflt (IntegerType v) noexcept { union { ParallelType f; IntegerType i; } u; u.i = v; return u.f; }
  203. static forcedinline ParallelType load1 (Type v) noexcept { return v; }
  204. static forcedinline ParallelType loadA (const Type* v) noexcept { return *v; }
  205. static forcedinline ParallelType loadU (const Type* v) noexcept { return *v; }
  206. static forcedinline void storeA (Type* dest, ParallelType a) noexcept { *dest = a; }
  207. static forcedinline void storeU (Type* dest, ParallelType a) noexcept { *dest = a; }
  208. static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return a + b; }
  209. static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return a - b; }
  210. static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return a * b; }
  211. static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return jmax (a, b); }
  212. static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return jmin (a, b); }
  213. static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept { return toflt (toint (a) & toint (b)); }
  214. static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept { return toflt ((~toint (a)) & toint (b)); }
  215. static forcedinline ParallelType bit_or (ParallelType a, ParallelType b) noexcept { return toflt (toint (a) | toint (b)); }
  216. static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept { return toflt (toint (a) ^ toint (b)); }
  217. static forcedinline Type max (ParallelType a) noexcept { return a; }
  218. static forcedinline Type min (ParallelType a) noexcept { return a; }
  219. };
  220. #define JUCE_BEGIN_VEC_OP \
  221. typedef FloatVectorHelpers::ModeType<sizeof(*dest)>::Mode Mode; \
  222. if (Mode::numParallel > 1) \
  223. { \
  224. const int numLongOps = num / Mode::numParallel;
  225. #define JUCE_FINISH_VEC_OP(normalOp) \
  226. num &= (Mode::numParallel - 1); \
  227. if (num == 0) return; \
  228. } \
  229. for (int i = 0; i < num; ++i) normalOp;
  230. #define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
  231. JUCE_BEGIN_VEC_OP \
  232. setupOp \
  233. JUCE_VEC_LOOP (vecOp, dummy, Mode::loadU, Mode::storeU, locals, JUCE_INCREMENT_DEST) \
  234. JUCE_FINISH_VEC_OP (normalOp)
  235. #define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
  236. JUCE_BEGIN_VEC_OP \
  237. setupOp \
  238. JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
  239. JUCE_FINISH_VEC_OP (normalOp)
  240. #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
  241. JUCE_BEGIN_VEC_OP \
  242. setupOp \
  243. JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
  244. JUCE_FINISH_VEC_OP (normalOp)
  245. #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST(normalOp, vecOp, locals, increment, setupOp) \
  246. JUCE_BEGIN_VEC_OP \
  247. setupOp \
  248. JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
  249. JUCE_FINISH_VEC_OP (normalOp)
  250. //==============================================================================
  251. #else
  252. #define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
  253. for (int i = 0; i < num; ++i) normalOp;
  254. #define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
  255. for (int i = 0; i < num; ++i) normalOp;
  256. #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
  257. for (int i = 0; i < num; ++i) normalOp;
  258. #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST(normalOp, vecOp, locals, increment, setupOp) \
  259. for (int i = 0; i < num; ++i) normalOp;
  260. #endif
  261. //==============================================================================
  262. #define JUCE_VEC_LOOP(vecOp, srcLoad, dstLoad, dstStore, locals, increment) \
  263. for (int i = 0; i < numLongOps; ++i) \
  264. { \
  265. locals (srcLoad, dstLoad); \
  266. dstStore (dest, vecOp); \
  267. increment; \
  268. }
  269. #define JUCE_VEC_LOOP_TWO_SOURCES(vecOp, src1Load, src2Load, dstStore, locals, increment) \
  270. for (int i = 0; i < numLongOps; ++i) \
  271. { \
  272. locals (src1Load, src2Load); \
  273. dstStore (dest, vecOp); \
  274. increment; \
  275. }
  276. #define JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD(vecOp, src1Load, src2Load, dstLoad, dstStore, locals, increment) \
  277. for (int i = 0; i < numLongOps; ++i) \
  278. { \
  279. locals (src1Load, src2Load, dstLoad); \
  280. dstStore (dest, vecOp); \
  281. increment; \
  282. }
  283. #define JUCE_LOAD_NONE(srcLoad, dstLoad)
  284. #define JUCE_LOAD_DEST(srcLoad, dstLoad) const Mode::ParallelType d = dstLoad (dest);
  285. #define JUCE_LOAD_SRC(srcLoad, dstLoad) const Mode::ParallelType s = srcLoad (src);
  286. #define JUCE_LOAD_SRC1_SRC2(src1Load, src2Load) const Mode::ParallelType s1 = src1Load (src1), s2 = src2Load (src2);
  287. #define JUCE_LOAD_SRC1_SRC2_DEST(src1Load, src2Load, dstLoad) const Mode::ParallelType d = dstLoad (dest), s1 = src1Load (src1), s2 = src2Load (src2);
  288. #define JUCE_LOAD_SRC_DEST(srcLoad, dstLoad) const Mode::ParallelType d = dstLoad (dest), s = srcLoad (src);
  289. #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
  290. template<int typeSize> struct ModeType { typedef BasicOps32 Mode; };
  291. template<> struct ModeType<8> { typedef BasicOps64 Mode; };
  292. template <typename Mode>
  293. struct MinMax
  294. {
  295. typedef typename Mode::Type Type;
  296. typedef typename Mode::ParallelType ParallelType;
  297. static Type findMinOrMax (const Type* src, int num, const bool isMinimum) noexcept
  298. {
  299. int numLongOps = num / Mode::numParallel;
  300. if (numLongOps > 1)
  301. {
  302. ParallelType val;
  303. #if ! JUCE_USE_ARM_NEON
  304. if (isAligned (src))
  305. {
  306. val = Mode::loadA (src);
  307. if (isMinimum)
  308. {
  309. while (--numLongOps > 0)
  310. {
  311. src += Mode::numParallel;
  312. val = Mode::min (val, Mode::loadA (src));
  313. }
  314. }
  315. else
  316. {
  317. while (--numLongOps > 0)
  318. {
  319. src += Mode::numParallel;
  320. val = Mode::max (val, Mode::loadA (src));
  321. }
  322. }
  323. }
  324. else
  325. #endif
  326. {
  327. val = Mode::loadU (src);
  328. if (isMinimum)
  329. {
  330. while (--numLongOps > 0)
  331. {
  332. src += Mode::numParallel;
  333. val = Mode::min (val, Mode::loadU (src));
  334. }
  335. }
  336. else
  337. {
  338. while (--numLongOps > 0)
  339. {
  340. src += Mode::numParallel;
  341. val = Mode::max (val, Mode::loadU (src));
  342. }
  343. }
  344. }
  345. Type result = isMinimum ? Mode::min (val)
  346. : Mode::max (val);
  347. num &= (Mode::numParallel - 1);
  348. src += Mode::numParallel;
  349. for (int i = 0; i < num; ++i)
  350. result = isMinimum ? jmin (result, src[i])
  351. : jmax (result, src[i]);
  352. return result;
  353. }
  354. return isMinimum ? juce::findMinimum (src, num)
  355. : juce::findMaximum (src, num);
  356. }
  357. static Range<Type> findMinAndMax (const Type* src, int num) noexcept
  358. {
  359. int numLongOps = num / Mode::numParallel;
  360. if (numLongOps > 1)
  361. {
  362. ParallelType mn, mx;
  363. #if ! JUCE_USE_ARM_NEON
  364. if (isAligned (src))
  365. {
  366. mn = Mode::loadA (src);
  367. mx = mn;
  368. while (--numLongOps > 0)
  369. {
  370. src += Mode::numParallel;
  371. const ParallelType v = Mode::loadA (src);
  372. mn = Mode::min (mn, v);
  373. mx = Mode::max (mx, v);
  374. }
  375. }
  376. else
  377. #endif
  378. {
  379. mn = Mode::loadU (src);
  380. mx = mn;
  381. while (--numLongOps > 0)
  382. {
  383. src += Mode::numParallel;
  384. const ParallelType v = Mode::loadU (src);
  385. mn = Mode::min (mn, v);
  386. mx = Mode::max (mx, v);
  387. }
  388. }
  389. Range<Type> result (Mode::min (mn),
  390. Mode::max (mx));
  391. num &= (Mode::numParallel - 1);
  392. src += Mode::numParallel;
  393. for (int i = 0; i < num; ++i)
  394. result = result.getUnionWith (src[i]);
  395. return result;
  396. }
  397. return Range<Type>::findMinAndMax (src, num);
  398. }
  399. };
  400. #endif
  401. }
  402. //==============================================================================
  403. void JUCE_CALLTYPE FloatVectorOperations::clear (float* dest, int num) noexcept
  404. {
  405. #if JUCE_USE_VDSP_FRAMEWORK
  406. vDSP_vclr (dest, 1, (size_t) num);
  407. #else
  408. zeromem (dest, (size_t) num * sizeof (float));
  409. #endif
  410. }
  411. void JUCE_CALLTYPE FloatVectorOperations::clear (double* dest, int num) noexcept
  412. {
  413. #if JUCE_USE_VDSP_FRAMEWORK
  414. vDSP_vclrD (dest, 1, (size_t) num);
  415. #else
  416. zeromem (dest, (size_t) num * sizeof (double));
  417. #endif
  418. }
  419. void JUCE_CALLTYPE FloatVectorOperations::fill (float* dest, float valueToFill, int num) noexcept
  420. {
  421. #if JUCE_USE_VDSP_FRAMEWORK
  422. vDSP_vfill (&valueToFill, dest, 1, (size_t) num);
  423. #else
  424. JUCE_PERFORM_VEC_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE,
  425. const Mode::ParallelType val = Mode::load1 (valueToFill);)
  426. #endif
  427. }
  428. void JUCE_CALLTYPE FloatVectorOperations::fill (double* dest, double valueToFill, int num) noexcept
  429. {
  430. #if JUCE_USE_VDSP_FRAMEWORK
  431. vDSP_vfillD (&valueToFill, dest, 1, (size_t) num);
  432. #else
  433. JUCE_PERFORM_VEC_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE,
  434. const Mode::ParallelType val = Mode::load1 (valueToFill);)
  435. #endif
  436. }
  437. void JUCE_CALLTYPE FloatVectorOperations::copy (float* dest, const float* src, int num) noexcept
  438. {
  439. memcpy (dest, src, (size_t) num * sizeof (float));
  440. }
  441. void JUCE_CALLTYPE FloatVectorOperations::copy (double* dest, const double* src, int num) noexcept
  442. {
  443. memcpy (dest, src, (size_t) num * sizeof (double));
  444. }
  445. void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
  446. {
  447. #if JUCE_USE_VDSP_FRAMEWORK
  448. vDSP_vsmul (src, 1, &multiplier, dest, 1, (vDSP_Length) num);
  449. #else
  450. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
  451. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  452. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  453. #endif
  454. }
  455. void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (double* dest, const double* src, double multiplier, int num) noexcept
  456. {
  457. #if JUCE_USE_VDSP_FRAMEWORK
  458. vDSP_vsmulD (src, 1, &multiplier, dest, 1, (vDSP_Length) num);
  459. #else
  460. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
  461. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  462. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  463. #endif
  464. }
  465. void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, float amount, int num) noexcept
  466. {
  467. #if JUCE_USE_VDSP_FRAMEWORK
  468. vDSP_vsadd (dest, 1, &amount, dest, 1, (vDSP_Length) num);
  469. #else
  470. JUCE_PERFORM_VEC_OP_DEST (dest[i] += amount, Mode::add (d, amountToAdd), JUCE_LOAD_DEST,
  471. const Mode::ParallelType amountToAdd = Mode::load1 (amount);)
  472. #endif
  473. }
  474. void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, double amount, int num) noexcept
  475. {
  476. JUCE_PERFORM_VEC_OP_DEST (dest[i] += amount, Mode::add (d, amountToAdd), JUCE_LOAD_DEST,
  477. const Mode::ParallelType amountToAdd = Mode::load1 (amount);)
  478. }
  479. void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, float* src, float amount, int num) noexcept
  480. {
  481. #if JUCE_USE_VDSP_FRAMEWORK
  482. vDSP_vsadd (src, 1, &amount, dest, 1, (vDSP_Length) num);
  483. #else
  484. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] + amount, Mode::add (am, s),
  485. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  486. const Mode::ParallelType am = Mode::load1 (amount);)
  487. #endif
  488. }
  489. void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, double* src, double amount, int num) noexcept
  490. {
  491. #if JUCE_USE_VDSP_FRAMEWORK
  492. vDSP_vsaddD (src, 1, &amount, dest, 1, (vDSP_Length) num);
  493. #else
  494. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] + amount, Mode::add (am, s),
  495. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  496. const Mode::ParallelType am = Mode::load1 (amount);)
  497. #endif
  498. }
  499. void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src, int num) noexcept
  500. {
  501. #if JUCE_USE_VDSP_FRAMEWORK
  502. vDSP_vadd (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
  503. #else
  504. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i], Mode::add (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
  505. #endif
  506. }
  507. void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, const double* src, int num) noexcept
  508. {
  509. #if JUCE_USE_VDSP_FRAMEWORK
  510. vDSP_vaddD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
  511. #else
  512. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i], Mode::add (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
  513. #endif
  514. }
  515. void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src1, const float* src2, int num) noexcept
  516. {
  517. #if JUCE_USE_VDSP_FRAMEWORK
  518. vDSP_vadd (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
  519. #else
  520. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] + src2[i], Mode::add (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  521. #endif
  522. }
  523. void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, const double* src1, const double* src2, int num) noexcept
  524. {
  525. #if JUCE_USE_VDSP_FRAMEWORK
  526. vDSP_vaddD (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
  527. #else
  528. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] + src2[i], Mode::add (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  529. #endif
  530. }
  531. void JUCE_CALLTYPE FloatVectorOperations::subtract (float* dest, const float* src, int num) noexcept
  532. {
  533. #if JUCE_USE_VDSP_FRAMEWORK
  534. vDSP_vsub (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
  535. #else
  536. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] -= src[i], Mode::sub (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
  537. #endif
  538. }
  539. void JUCE_CALLTYPE FloatVectorOperations::subtract (double* dest, const double* src, int num) noexcept
  540. {
  541. #if JUCE_USE_VDSP_FRAMEWORK
  542. vDSP_vsubD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
  543. #else
  544. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] -= src[i], Mode::sub (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
  545. #endif
  546. }
  547. void JUCE_CALLTYPE FloatVectorOperations::subtract (float* dest, const float* src1, const float* src2, int num) noexcept
  548. {
  549. #if JUCE_USE_VDSP_FRAMEWORK
  550. vDSP_vsub (src2, 1, src1, 1, dest, 1, (vDSP_Length) num);
  551. #else
  552. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] - src2[i], Mode::sub (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  553. #endif
  554. }
  555. void JUCE_CALLTYPE FloatVectorOperations::subtract (double* dest, const double* src1, const double* src2, int num) noexcept
  556. {
  557. #if JUCE_USE_VDSP_FRAMEWORK
  558. vDSP_vsubD (src2, 1, src1, 1, dest, 1, (vDSP_Length) num);
  559. #else
  560. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] - src2[i], Mode::sub (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  561. #endif
  562. }
  563. void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
  564. {
  565. #if JUCE_USE_VDSP_FRAMEWORK
  566. vDSP_vsma (src, 1, &multiplier, dest, 1, dest, 1, (vDSP_Length) num);
  567. #else
  568. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i] * multiplier, Mode::add (d, Mode::mul (mult, s)),
  569. JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST,
  570. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  571. #endif
  572. }
  573. void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (double* dest, const double* src, double multiplier, int num) noexcept
  574. {
  575. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i] * multiplier, Mode::add (d, Mode::mul (mult, s)),
  576. JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST,
  577. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  578. }
  579. void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (float* dest, const float* src1, const float* src2, int num) noexcept
  580. {
  581. #if JUCE_USE_VDSP_FRAMEWORK
  582. vDSP_vma ((float*) src1, 1, (float*) src2, 1, dest, 1, dest, 1, (vDSP_Length) num);
  583. #else
  584. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST (dest[i] += src1[i] * src2[i], Mode::add (d, Mode::mul (s1, s2)),
  585. JUCE_LOAD_SRC1_SRC2_DEST,
  586. JUCE_INCREMENT_SRC1_SRC2_DEST, )
  587. #endif
  588. }
  589. void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (double* dest, const double* src1, const double* src2, int num) noexcept
  590. {
  591. #if JUCE_USE_VDSP_FRAMEWORK
  592. vDSP_vmaD ((double*) src1, 1, (double*) src2, 1, dest, 1, dest, 1, (vDSP_Length) num);
  593. #else
  594. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST (dest[i] += src1[i] * src2[i], Mode::add (d, Mode::mul (s1, s2)),
  595. JUCE_LOAD_SRC1_SRC2_DEST,
  596. JUCE_INCREMENT_SRC1_SRC2_DEST, )
  597. #endif
  598. }
  599. void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, int num) noexcept
  600. {
  601. #if JUCE_USE_VDSP_FRAMEWORK
  602. vDSP_vmul (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
  603. #else
  604. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] *= src[i], Mode::mul (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
  605. #endif
  606. }
  607. void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src, int num) noexcept
  608. {
  609. #if JUCE_USE_VDSP_FRAMEWORK
  610. vDSP_vmulD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
  611. #else
  612. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] *= src[i], Mode::mul (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
  613. #endif
  614. }
  615. void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src1, const float* src2, int num) noexcept
  616. {
  617. #if JUCE_USE_VDSP_FRAMEWORK
  618. vDSP_vmul (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
  619. #else
  620. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] * src2[i], Mode::mul (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  621. #endif
  622. }
  623. void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src1, const double* src2, int num) noexcept
  624. {
  625. #if JUCE_USE_VDSP_FRAMEWORK
  626. vDSP_vmulD (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
  627. #else
  628. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] * src2[i], Mode::mul (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  629. #endif
  630. }
  631. void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, float multiplier, int num) noexcept
  632. {
  633. #if JUCE_USE_VDSP_FRAMEWORK
  634. vDSP_vsmul (dest, 1, &multiplier, dest, 1, (vDSP_Length) num);
  635. #else
  636. JUCE_PERFORM_VEC_OP_DEST (dest[i] *= multiplier, Mode::mul (d, mult), JUCE_LOAD_DEST,
  637. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  638. #endif
  639. }
  640. void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, double multiplier, int num) noexcept
  641. {
  642. #if JUCE_USE_VDSP_FRAMEWORK
  643. vDSP_vsmulD (dest, 1, &multiplier, dest, 1, (vDSP_Length) num);
  644. #else
  645. JUCE_PERFORM_VEC_OP_DEST (dest[i] *= multiplier, Mode::mul (d, mult), JUCE_LOAD_DEST,
  646. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  647. #endif
  648. }
  649. void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, float multiplier, int num) noexcept
  650. {
  651. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
  652. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  653. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  654. }
  655. void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src, double multiplier, int num) noexcept
  656. {
  657. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
  658. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  659. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  660. }
  661. void FloatVectorOperations::negate (float* dest, const float* src, int num) noexcept
  662. {
  663. #if JUCE_USE_VDSP_FRAMEWORK
  664. vDSP_vneg ((float*) src, 1, dest, 1, (vDSP_Length) num);
  665. #else
  666. copyWithMultiply (dest, src, -1.0f, num);
  667. #endif
  668. }
  669. void FloatVectorOperations::negate (double* dest, const double* src, int num) noexcept
  670. {
  671. #if JUCE_USE_VDSP_FRAMEWORK
  672. vDSP_vnegD ((double*) src, 1, dest, 1, (vDSP_Length) num);
  673. #else
  674. copyWithMultiply (dest, src, -1.0f, num);
  675. #endif
  676. }
  677. void FloatVectorOperations::abs (float* dest, const float* src, int num) noexcept
  678. {
  679. #if JUCE_USE_VDSP_FRAMEWORK
  680. vDSP_vabs ((float*) src, 1, dest, 1, (vDSP_Length) num);
  681. #else
  682. union { float f; uint32 i; } signMask;
  683. signMask.i = 0x7fffffffUL;
  684. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = fabsf (src[i]), Mode::bit_and (s, mask),
  685. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  686. const Mode::ParallelType mask = Mode::load1 (signMask.f);)
  687. ignoreUnused (signMask);
  688. #endif
  689. }
  690. void FloatVectorOperations::abs (double* dest, const double* src, int num) noexcept
  691. {
  692. #if JUCE_USE_VDSP_FRAMEWORK
  693. vDSP_vabsD ((double*) src, 1, dest, 1, (vDSP_Length) num);
  694. #else
  695. union {double d; uint64 i;} signMask;
  696. signMask.i = 0x7fffffffffffffffULL;
  697. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = fabs (src[i]), Mode::bit_and (s, mask),
  698. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  699. const Mode::ParallelType mask = Mode::load1 (signMask.d);)
  700. ignoreUnused (signMask);
  701. #endif
  702. }
  703. void JUCE_CALLTYPE FloatVectorOperations::convertFixedToFloat (float* dest, const int* src, float multiplier, int num) noexcept
  704. {
  705. #if JUCE_USE_ARM_NEON
  706. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier,
  707. vmulq_n_f32 (vcvtq_f32_s32 (vld1q_s32 (src)), multiplier),
  708. JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST, )
  709. #else
  710. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier,
  711. Mode::mul (mult, _mm_cvtepi32_ps (_mm_loadu_si128 ((const __m128i*) src))),
  712. JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST,
  713. const Mode::ParallelType mult = Mode::load1 (multiplier);)
  714. #endif
  715. }
  716. void JUCE_CALLTYPE FloatVectorOperations::min (float* dest, const float* src, float comp, int num) noexcept
  717. {
  718. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmin (src[i], comp), Mode::min (s, cmp),
  719. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  720. const Mode::ParallelType cmp = Mode::load1 (comp);)
  721. }
  722. void JUCE_CALLTYPE FloatVectorOperations::min (double* dest, const double* src, double comp, int num) noexcept
  723. {
  724. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmin (src[i], comp), Mode::min (s, cmp),
  725. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  726. const Mode::ParallelType cmp = Mode::load1 (comp);)
  727. }
  728. void JUCE_CALLTYPE FloatVectorOperations::min (float* dest, const float* src1, const float* src2, int num) noexcept
  729. {
  730. #if JUCE_USE_VDSP_FRAMEWORK
  731. vDSP_vmin ((float*) src1, 1, (float*) src2, 1, dest, 1, (vDSP_Length) num);
  732. #else
  733. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmin (src1[i], src2[i]), Mode::min (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  734. #endif
  735. }
  736. void JUCE_CALLTYPE FloatVectorOperations::min (double* dest, const double* src1, const double* src2, int num) noexcept
  737. {
  738. #if JUCE_USE_VDSP_FRAMEWORK
  739. vDSP_vminD ((double*) src1, 1, (double*) src2, 1, dest, 1, (vDSP_Length) num);
  740. #else
  741. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmin (src1[i], src2[i]), Mode::min (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  742. #endif
  743. }
  744. void JUCE_CALLTYPE FloatVectorOperations::max (float* dest, const float* src, float comp, int num) noexcept
  745. {
  746. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (src[i], comp), Mode::max (s, cmp),
  747. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  748. const Mode::ParallelType cmp = Mode::load1 (comp);)
  749. }
  750. void JUCE_CALLTYPE FloatVectorOperations::max (double* dest, const double* src, double comp, int num) noexcept
  751. {
  752. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (src[i], comp), Mode::max (s, cmp),
  753. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  754. const Mode::ParallelType cmp = Mode::load1 (comp);)
  755. }
  756. void JUCE_CALLTYPE FloatVectorOperations::max (float* dest, const float* src1, const float* src2, int num) noexcept
  757. {
  758. #if JUCE_USE_VDSP_FRAMEWORK
  759. vDSP_vmax ((float*) src1, 1, (float*) src2, 1, dest, 1, (vDSP_Length) num);
  760. #else
  761. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmax (src1[i], src2[i]), Mode::max (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  762. #endif
  763. }
  764. void JUCE_CALLTYPE FloatVectorOperations::max (double* dest, const double* src1, const double* src2, int num) noexcept
  765. {
  766. #if JUCE_USE_VDSP_FRAMEWORK
  767. vDSP_vmaxD ((double*) src1, 1, (double*) src2, 1, dest, 1, (vDSP_Length) num);
  768. #else
  769. JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmax (src1[i], src2[i]), Mode::max (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
  770. #endif
  771. }
  772. void JUCE_CALLTYPE FloatVectorOperations::clip (float* dest, const float* src, float low, float high, int num) noexcept
  773. {
  774. jassert(high >= low);
  775. #if JUCE_USE_VDSP_FRAMEWORK
  776. vDSP_vclip ((float*) src, 1, &low, &high, dest, 1, (vDSP_Length) num);
  777. #else
  778. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (jmin (src[i], high), low), Mode::max (Mode::min (s, hi), lo),
  779. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  780. const Mode::ParallelType lo = Mode::load1 (low); const Mode::ParallelType hi = Mode::load1 (high);)
  781. #endif
  782. }
  783. void JUCE_CALLTYPE FloatVectorOperations::clip (double* dest, const double* src, double low, double high, int num) noexcept
  784. {
  785. jassert(high >= low);
  786. #if JUCE_USE_VDSP_FRAMEWORK
  787. vDSP_vclipD ((double*) src, 1, &low, &high, dest, 1, (vDSP_Length) num);
  788. #else
  789. JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (jmin (src[i], high), low), Mode::max (Mode::min (s, hi), lo),
  790. JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
  791. const Mode::ParallelType lo = Mode::load1 (low); const Mode::ParallelType hi = Mode::load1 (high);)
  792. #endif
  793. }
  794. Range<float> JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const float* src, int num) noexcept
  795. {
  796. #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
  797. return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinAndMax (src, num);
  798. #else
  799. return Range<float>::findMinAndMax (src, num);
  800. #endif
  801. }
  802. Range<double> JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const double* src, int num) noexcept
  803. {
  804. #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
  805. return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinAndMax (src, num);
  806. #else
  807. return Range<double>::findMinAndMax (src, num);
  808. #endif
  809. }
  810. float JUCE_CALLTYPE FloatVectorOperations::findMinimum (const float* src, int num) noexcept
  811. {
  812. #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
  813. return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinOrMax (src, num, true);
  814. #else
  815. return juce::findMinimum (src, num);
  816. #endif
  817. }
  818. double JUCE_CALLTYPE FloatVectorOperations::findMinimum (const double* src, int num) noexcept
  819. {
  820. #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
  821. return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinOrMax (src, num, true);
  822. #else
  823. return juce::findMinimum (src, num);
  824. #endif
  825. }
  826. float JUCE_CALLTYPE FloatVectorOperations::findMaximum (const float* src, int num) noexcept
  827. {
  828. #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
  829. return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinOrMax (src, num, false);
  830. #else
  831. return juce::findMaximum (src, num);
  832. #endif
  833. }
  834. double JUCE_CALLTYPE FloatVectorOperations::findMaximum (const double* src, int num) noexcept
  835. {
  836. #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
  837. return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinOrMax (src, num, false);
  838. #else
  839. return juce::findMaximum (src, num);
  840. #endif
  841. }
  842. #if ! JUCE_MINGW
  843. void JUCE_CALLTYPE FloatVectorOperations::enableFlushToZeroMode (bool shouldEnable) noexcept
  844. {
  845. #if JUCE_USE_SSE_INTRINSICS
  846. _MM_SET_FLUSH_ZERO_MODE (shouldEnable ? _MM_FLUSH_ZERO_ON : _MM_FLUSH_ZERO_OFF);
  847. #endif
  848. ignoreUnused (shouldEnable);
  849. }
  850. void JUCE_CALLTYPE FloatVectorOperations::disableDenormalisedNumberSupport() noexcept
  851. {
  852. #if JUCE_USE_SSE_INTRINSICS
  853. const int mxcsr = _mm_getcsr();
  854. _mm_setcsr (mxcsr | 0x8040); // add the DAZ and FZ bits
  855. #endif
  856. }
  857. #endif
  858. //==============================================================================
  859. //==============================================================================
  860. #if JUCE_UNIT_TESTS
  861. class FloatVectorOperationsTests : public UnitTest
  862. {
  863. public:
  864. FloatVectorOperationsTests() : UnitTest ("FloatVectorOperations") {}
  865. template <typename ValueType>
  866. struct TestRunner
  867. {
  868. static void runTest (UnitTest& u, Random random)
  869. {
  870. const int range = random.nextBool() ? 500 : 10;
  871. const int num = random.nextInt (range) + 1;
  872. HeapBlock<ValueType> buffer1 ((size_t) num + 16), buffer2 ((size_t) num + 16);
  873. HeapBlock<int> buffer3 ((size_t) num + 16);
  874. #if JUCE_ARM
  875. ValueType* const data1 = buffer1;
  876. ValueType* const data2 = buffer2;
  877. int* const int1 = buffer3;
  878. #else
  879. ValueType* const data1 = addBytesToPointer (buffer1.getData(), random.nextInt (16));
  880. ValueType* const data2 = addBytesToPointer (buffer2.getData(), random.nextInt (16));
  881. int* const int1 = addBytesToPointer (buffer3.getData(), random.nextInt (16));
  882. #endif
  883. fillRandomly (random, data1, num);
  884. fillRandomly (random, data2, num);
  885. Range<ValueType> minMax1 (FloatVectorOperations::findMinAndMax (data1, num));
  886. Range<ValueType> minMax2 (Range<ValueType>::findMinAndMax (data1, num));
  887. u.expect (minMax1 == minMax2);
  888. u.expect (valuesMatch (FloatVectorOperations::findMinimum (data1, num), juce::findMinimum (data1, num)));
  889. u.expect (valuesMatch (FloatVectorOperations::findMaximum (data1, num), juce::findMaximum (data1, num)));
  890. u.expect (valuesMatch (FloatVectorOperations::findMinimum (data2, num), juce::findMinimum (data2, num)));
  891. u.expect (valuesMatch (FloatVectorOperations::findMaximum (data2, num), juce::findMaximum (data2, num)));
  892. FloatVectorOperations::clear (data1, num);
  893. u.expect (areAllValuesEqual (data1, num, 0));
  894. FloatVectorOperations::fill (data1, (ValueType) 2, num);
  895. u.expect (areAllValuesEqual (data1, num, (ValueType) 2));
  896. FloatVectorOperations::add (data1, (ValueType) 2, num);
  897. u.expect (areAllValuesEqual (data1, num, (ValueType) 4));
  898. FloatVectorOperations::copy (data2, data1, num);
  899. u.expect (areAllValuesEqual (data2, num, (ValueType) 4));
  900. FloatVectorOperations::add (data2, data1, num);
  901. u.expect (areAllValuesEqual (data2, num, (ValueType) 8));
  902. FloatVectorOperations::copyWithMultiply (data2, data1, (ValueType) 4, num);
  903. u.expect (areAllValuesEqual (data2, num, (ValueType) 16));
  904. FloatVectorOperations::addWithMultiply (data2, data1, (ValueType) 4, num);
  905. u.expect (areAllValuesEqual (data2, num, (ValueType) 32));
  906. FloatVectorOperations::multiply (data1, (ValueType) 2, num);
  907. u.expect (areAllValuesEqual (data1, num, (ValueType) 8));
  908. FloatVectorOperations::multiply (data1, data2, num);
  909. u.expect (areAllValuesEqual (data1, num, (ValueType) 256));
  910. FloatVectorOperations::negate (data2, data1, num);
  911. u.expect (areAllValuesEqual (data2, num, (ValueType) -256));
  912. FloatVectorOperations::subtract (data1, data2, num);
  913. u.expect (areAllValuesEqual (data1, num, (ValueType) 512));
  914. FloatVectorOperations::abs (data1, data2, num);
  915. u.expect (areAllValuesEqual (data1, num, (ValueType) 256));
  916. FloatVectorOperations::abs (data2, data1, num);
  917. u.expect (areAllValuesEqual (data2, num, (ValueType) 256));
  918. fillRandomly (random, int1, num);
  919. doConversionTest (u, data1, data2, int1, num);
  920. FloatVectorOperations::fill (data1, (ValueType) 2, num);
  921. FloatVectorOperations::fill (data2, (ValueType) 3, num);
  922. FloatVectorOperations::addWithMultiply (data1, data1, data2, num);
  923. u.expect (areAllValuesEqual (data1, num, (ValueType) 8));
  924. }
  925. static void doConversionTest (UnitTest& u, float* data1, float* data2, int* const int1, int num)
  926. {
  927. FloatVectorOperations::convertFixedToFloat (data1, int1, 2.0f, num);
  928. convertFixed (data2, int1, 2.0f, num);
  929. u.expect (buffersMatch (data1, data2, num));
  930. }
  931. static void doConversionTest (UnitTest&, double*, double*, int*, int) {}
  932. static void fillRandomly (Random& random, ValueType* d, int num)
  933. {
  934. while (--num >= 0)
  935. *d++ = (ValueType) (random.nextDouble() * 1000.0);
  936. }
  937. static void fillRandomly (Random& random, int* d, int num)
  938. {
  939. while (--num >= 0)
  940. *d++ = random.nextInt();
  941. }
  942. static void convertFixed (float* d, const int* s, ValueType multiplier, int num)
  943. {
  944. while (--num >= 0)
  945. *d++ = *s++ * multiplier;
  946. }
  947. static bool areAllValuesEqual (const ValueType* d, int num, ValueType target)
  948. {
  949. while (--num >= 0)
  950. if (*d++ != target)
  951. return false;
  952. return true;
  953. }
  954. static bool buffersMatch (const ValueType* d1, const ValueType* d2, int num)
  955. {
  956. while (--num >= 0)
  957. if (! valuesMatch (*d1++, *d2++))
  958. return false;
  959. return true;
  960. }
  961. static bool valuesMatch (ValueType v1, ValueType v2)
  962. {
  963. return std::abs (v1 - v2) < std::numeric_limits<ValueType>::epsilon();
  964. }
  965. };
  966. void runTest() override
  967. {
  968. beginTest ("FloatVectorOperations");
  969. for (int i = 1000; --i >= 0;)
  970. {
  971. TestRunner<float>::runTest (*this, getRandom());
  972. TestRunner<double>::runTest (*this, getRandom());
  973. }
  974. }
  975. };
  976. static FloatVectorOperationsTests vectorOpTests;
  977. #endif