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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2016 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license/
 - 
 -    Permission to use, copy, modify, and/or distribute this software for any
 -    purpose with or without fee is hereby granted, provided that the above
 -    copyright notice and this permission notice appear in all copies.
 - 
 -    THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
 -    TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 -    FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
 -    OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
 -    USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 -    TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 -    OF THIS SOFTWARE.
 - 
 -    -----------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses other parts of JUCE not
 -    licensed under the ISC terms, commercial licenses are available: visit
 -    www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_REVERBAUDIOSOURCE_H_INCLUDED
 - #define JUCE_REVERBAUDIOSOURCE_H_INCLUDED
 - 
 - 
 - //==============================================================================
 - /**
 -     An AudioSource that uses the Reverb class to apply a reverb to another AudioSource.
 - 
 -     @see Reverb
 - */
 - class JUCE_API  ReverbAudioSource   : public AudioSource
 - {
 - public:
 -     /** Creates a ReverbAudioSource to process a given input source.
 - 
 -         @param inputSource              the input source to read from - this must not be null
 -         @param deleteInputWhenDeleted   if true, the input source will be deleted when
 -                                         this object is deleted
 -     */
 -     ReverbAudioSource (AudioSource* inputSource,
 -                        bool deleteInputWhenDeleted);
 - 
 -     /** Destructor. */
 -     ~ReverbAudioSource();
 - 
 -     //==============================================================================
 -     /** Returns the parameters from the reverb. */
 -     const Reverb::Parameters& getParameters() const noexcept    { return reverb.getParameters(); }
 - 
 -     /** Changes the reverb's parameters. */
 -     void setParameters (const Reverb::Parameters& newParams);
 - 
 -     void setBypassed (bool isBypassed) noexcept;
 -     bool isBypassed() const noexcept                            { return bypass; }
 - 
 -     //==============================================================================
 -     void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
 -     void releaseResources() override;
 -     void getNextAudioBlock (const AudioSourceChannelInfo&) override;
 - 
 - private:
 -     //==============================================================================
 -     CriticalSection lock;
 -     OptionalScopedPointer<AudioSource> input;
 -     Reverb reverb;
 -     volatile bool bypass;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ReverbAudioSource)
 - };
 - 
 - 
 - #endif   // JUCE_REVERBAUDIOSOURCE_H_INCLUDED
 
 
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