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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the Water library.
 -    Copyright (c) 2016 ROLI Ltd.
 -    Copyright (C) 2017 Filipe Coelho <falktx@falktx.com>
 - 
 -    Permission is granted to use this software under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license/
 - 
 -    Permission to use, copy, modify, and/or distribute this software for any
 -    purpose with or without fee is hereby granted, provided that the above
 -    copyright notice and this permission notice appear in all copies.
 - 
 -    THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
 -    TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 -    FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
 -    OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
 -    USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 -    TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 -    OF THIS SOFTWARE.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef WATER_STRINGREF_H_INCLUDED
 - #define WATER_STRINGREF_H_INCLUDED
 - 
 - #include "String.h"
 - 
 - namespace water {
 - 
 - //==============================================================================
 - /**
 -     A simple class for holding temporary references to a string literal or String.
 - 
 -     Unlike a real String object, the StringRef does not allocate any memory or
 -     take ownership of the strings you give to it - it simply holds a reference to
 -     a string that has been allocated elsewhere.
 -     The main purpose of the class is to be used instead of a const String& as the type
 -     of function arguments where the caller may pass either a string literal or a String
 -     object. This means that when the called uses a string literal, there's no need
 -     for an temporary String object to be allocated, and this cuts down overheads
 -     substantially.
 - 
 -     Because the class is simply a wrapper around a pointer, you should always pass
 -     it by value, not by reference.
 - 
 -     @code
 -     void myStringFunction1 (const String&);
 -     void myStringFunction2 (StringRef);
 - 
 -     myStringFunction1 ("abc"); // Implicitly allocates a temporary String object.
 -     myStringFunction2 ("abc"); // Much faster, as no local allocations are needed.
 -     @endcode
 - 
 -     For examples of it in use, see the XmlElement or StringArray classes.
 - 
 -     Bear in mind that there are still many cases where it's better to use an argument
 -     which is a const String&. For example if the function stores the string or needs
 -     to internally create a String from the argument, then it's better for the original
 -     argument to already be a String.
 - 
 -     @see String
 - */
 - class StringRef
 - {
 - public:
 -     /** Creates a StringRef from a raw string literal.
 -         The StringRef object does NOT take ownership or copy this data, so you must
 -         ensure that the data does not change during the lifetime of the StringRef.
 -         Note that this pointer not be null!
 -     */
 -     StringRef (const char* stringLiteral) noexcept;
 - 
 -     /** Creates a StringRef from a raw char pointer.
 -         The StringRef object does NOT take ownership or copy this data, so you must
 -         ensure that the data does not change during the lifetime of the StringRef.
 -     */
 -     StringRef (String::CharPointerType stringLiteral) noexcept;
 - 
 -     /** Creates a StringRef from a String.
 -         The StringRef object does NOT take ownership or copy the data from the String,
 -         so you must ensure that the String is not modified or deleted during the lifetime
 -         of the StringRef.
 -     */
 -     StringRef (const String& string) noexcept;
 - 
 -     /** Creates a StringRef pointer to an empty string. */
 -     StringRef() noexcept;
 - 
 -     //==============================================================================
 -     /** Returns a raw pointer to the underlying string data. */
 -     operator const String::CharPointerType::CharType*() const noexcept  { return text.getAddress(); }
 -     /** Returns a pointer to the underlying string data as a char pointer object. */
 -     operator String::CharPointerType() const noexcept                   { return text; }
 - 
 -     /** Returns true if the string is empty. */
 -     bool isEmpty() const noexcept                                       { return text.isEmpty(); }
 -     /** Returns true if the string is not empty. */
 -     bool isNotEmpty() const noexcept                                    { return ! text.isEmpty(); }
 -     /** Returns the number of characters in the string. */
 -     int length() const noexcept                                         { return (int) text.length(); }
 - 
 -     /** Retrieves a character by index. */
 -     water_uchar operator[] (int index) const noexcept                    { return text[index]; }
 - 
 -     /** Compares this StringRef with a String. */
 -     bool operator== (const String& s) const noexcept                    { return text.compare (s.getCharPointer()) == 0; }
 -     /** Compares this StringRef with a String. */
 -     bool operator!= (const String& s) const noexcept                    { return text.compare (s.getCharPointer()) != 0; }
 - 
 -     /** Case-sensitive comparison of two StringRefs. */
 -     bool operator== (StringRef s) const noexcept                        { return text.compare (s.text) == 0; }
 -     /** Case-sensitive comparison of two StringRefs. */
 -     bool operator!= (StringRef s) const noexcept                        { return text.compare (s.text) != 0; }
 - 
 -     //==============================================================================
 -     /** The text that is referenced. */
 -     String::CharPointerType text;
 - };
 - 
 - //==============================================================================
 - /** Case-sensitive comparison of two strings. */
 - bool operator== (const String& string1, StringRef string2) noexcept;
 - /** Case-sensitive comparison of two strings. */
 - bool operator!= (const String& string1, StringRef string2) noexcept;
 - 
 - inline String operator+ (String s1, StringRef s2)           { return s1 += String (s2.text); }
 - inline String operator+ (StringRef s1, const String& s2)    { return String (s1.text) + s2; }
 - inline String operator+ (const char* s1, StringRef s2)      { return String (s1) + String (s2.text); }
 - inline String operator+ (StringRef s1, const char* s2)      { return String (s1.text) + String (s2); }
 - 
 - }
 - 
 - #endif // WATER_STRINGREF_H_INCLUDED
 
 
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