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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - BubbleComponent::BubbleComponent()
 -   : allowablePlacements (above | below | left | right)
 - {
 -     setInterceptsMouseClicks (false, false);
 - 
 -     shadow.setShadowProperties (DropShadow (Colours::black.withAlpha (0.35f), 5, Point<int>()));
 -     setComponentEffect (&shadow);
 - }
 - 
 - BubbleComponent::~BubbleComponent() {}
 - 
 - //==============================================================================
 - void BubbleComponent::paint (Graphics& g)
 - {
 -     getLookAndFeel().drawBubble (g, *this, arrowTip.toFloat(), content.toFloat());
 - 
 -     g.reduceClipRegion (content);
 -     g.setOrigin (content.getPosition());
 - 
 -     paintContent (g, content.getWidth(), content.getHeight());
 - }
 - 
 - void BubbleComponent::setAllowedPlacement (const int newPlacement)
 - {
 -     allowablePlacements = newPlacement;
 - }
 - 
 - //==============================================================================
 - void BubbleComponent::setPosition (Component* componentToPointTo, int distanceFromTarget, int arrowLength)
 - {
 -     jassert (componentToPointTo != nullptr);
 - 
 -     Rectangle<int> target;
 - 
 -     if (Component* p = getParentComponent())
 -         target = p->getLocalArea (componentToPointTo, componentToPointTo->getLocalBounds());
 -     else
 -         target = componentToPointTo->getScreenBounds();
 - 
 -     setPosition (target, distanceFromTarget, arrowLength);
 - }
 - 
 - void BubbleComponent::setPosition (Point<int> arrowTipPos, int arrowLength)
 - {
 -     setPosition (Rectangle<int> (arrowTipPos.x, arrowTipPos.y, 1, 1), arrowLength, arrowLength);
 - }
 - 
 - void BubbleComponent::setPosition (Rectangle<int> rectangleToPointTo,
 -                                    int distanceFromTarget, int arrowLength)
 - {
 -     {
 -         int contentW = 150, contentH = 30;
 -         getContentSize (contentW, contentH);
 -         content.setBounds (distanceFromTarget, distanceFromTarget, contentW, contentH);
 -     }
 - 
 -     const int totalW = content.getWidth()  + distanceFromTarget * 2;
 -     const int totalH = content.getHeight() + distanceFromTarget * 2;
 - 
 -     const Rectangle<int> availableSpace (getParentComponent() != nullptr ? getParentComponent()->getLocalBounds()
 -                                                                          : getParentMonitorArea());
 - 
 -     int spaceAbove = ((allowablePlacements & above) != 0) ? jmax (0, rectangleToPointTo.getY()  - availableSpace.getY()) : -1;
 -     int spaceBelow = ((allowablePlacements & below) != 0) ? jmax (0, availableSpace.getBottom() - rectangleToPointTo.getBottom()) : -1;
 -     int spaceLeft  = ((allowablePlacements & left)  != 0) ? jmax (0, rectangleToPointTo.getX()  - availableSpace.getX()) : -1;
 -     int spaceRight = ((allowablePlacements & right) != 0) ? jmax (0, availableSpace.getRight()  - rectangleToPointTo.getRight()) : -1;
 - 
 -     // look at whether the component is elongated, and if so, try to position next to its longer dimension.
 -     if (rectangleToPointTo.getWidth() > rectangleToPointTo.getHeight() * 2
 -          && (spaceAbove > totalH + 20 || spaceBelow > totalH + 20))
 -     {
 -         spaceLeft = spaceRight = 0;
 -     }
 -     else if (rectangleToPointTo.getWidth() < rectangleToPointTo.getHeight() / 2
 -               && (spaceLeft > totalW + 20 || spaceRight > totalW + 20))
 -     {
 -         spaceAbove = spaceBelow = 0;
 -     }
 - 
 -     int targetX, targetY;
 - 
 -     if (jmax (spaceAbove, spaceBelow) >= jmax (spaceLeft, spaceRight))
 -     {
 -         targetX = rectangleToPointTo.getCentre().x;
 -         arrowTip.x = totalW / 2;
 - 
 -         if (spaceAbove >= spaceBelow)
 -         {
 -             // above
 -             targetY = rectangleToPointTo.getY();
 -             arrowTip.y = content.getBottom() + arrowLength;
 -         }
 -         else
 -         {
 -             // below
 -             targetY = rectangleToPointTo.getBottom();
 -             arrowTip.y = content.getY() - arrowLength;
 -         }
 -     }
 -     else
 -     {
 -         targetY = rectangleToPointTo.getCentre().y;
 -         arrowTip.y = totalH / 2;
 - 
 -         if (spaceLeft > spaceRight)
 -         {
 -             // on the left
 -             targetX = rectangleToPointTo.getX();
 -             arrowTip.x = content.getRight() + arrowLength;
 -         }
 -         else
 -         {
 -             // on the right
 -             targetX = rectangleToPointTo.getRight();
 -             arrowTip.x = content.getX() - arrowLength;
 -         }
 -     }
 - 
 -     setBounds (targetX - arrowTip.x, targetY - arrowTip.y, totalW, totalH);
 - }
 
 
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