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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_GRAPHICS_H_INCLUDED // %%
- #define JUCE_GRAPHICS_H_INCLUDED
-
- #include "../juce_core/juce_core.h"
- #include "../juce_events/juce_events.h"
-
- //=============================================================================
- /** Config: JUCE_USE_COREIMAGE_LOADER
-
- On OSX, enabling this flag means that the CoreImage codecs will be used to load
- PNG/JPEG/GIF files. It is enabled by default, but you may want to disable it if
- you'd rather use libpng, libjpeg, etc.
- */
- #ifndef JUCE_USE_COREIMAGE_LOADER
- #define JUCE_USE_COREIMAGE_LOADER 1
- #endif
-
- /** Config: JUCE_USE_DIRECTWRITE
-
- Enabling this flag means that DirectWrite will be used when available for font
- management and layout.
- */
- #ifndef JUCE_USE_DIRECTWRITE
- #define JUCE_USE_DIRECTWRITE 1
- #endif
-
- #ifndef JUCE_INCLUDE_PNGLIB_CODE
- #define JUCE_INCLUDE_PNGLIB_CODE 1
- #endif
-
- #ifndef JUCE_INCLUDE_JPEGLIB_CODE
- #define JUCE_INCLUDE_JPEGLIB_CODE 1
- #endif
-
- #ifndef USE_COREGRAPHICS_RENDERING
- #define USE_COREGRAPHICS_RENDERING 1
- #endif
-
- //=============================================================================
- namespace juce
- {
-
- class Image;
- class AffineTransform;
- class Path;
- class Font;
- class Graphics;
- class FillType;
- class LowLevelGraphicsContext;
-
- #include "geometry/juce_AffineTransform.h"
- #include "geometry/juce_Point.h"
- #include "geometry/juce_Line.h"
- #include "geometry/juce_Rectangle.h"
- #include "placement/juce_Justification.h"
- #include "geometry/juce_Path.h"
- #include "geometry/juce_RectangleList.h"
- #include "colour/juce_PixelFormats.h"
- #include "colour/juce_Colour.h"
- #include "colour/juce_ColourGradient.h"
- #include "colour/juce_Colours.h"
- #include "geometry/juce_BorderSize.h"
- #include "geometry/juce_EdgeTable.h"
- #include "geometry/juce_PathIterator.h"
- #include "geometry/juce_PathStrokeType.h"
- #include "placement/juce_RectanglePlacement.h"
- #include "images/juce_ImageCache.h"
- #include "images/juce_ImageConvolutionKernel.h"
- #include "images/juce_ImageFileFormat.h"
- #include "fonts/juce_AttributedString.h"
- #include "fonts/juce_Typeface.h"
- #include "fonts/juce_Font.h"
- #include "fonts/juce_GlyphArrangement.h"
- #include "fonts/juce_TextLayout.h"
- #include "fonts/juce_CustomTypeface.h"
- #include "contexts/juce_GraphicsContext.h"
- #include "contexts/juce_LowLevelGraphicsContext.h"
- #include "images/juce_Image.h"
- #include "colour/juce_FillType.h"
- #include "native/juce_RenderingHelpers.h"
- #include "contexts/juce_LowLevelGraphicsSoftwareRenderer.h"
- #include "contexts/juce_LowLevelGraphicsPostScriptRenderer.h"
- #include "effects/juce_ImageEffectFilter.h"
- #include "effects/juce_DropShadowEffect.h"
- #include "effects/juce_GlowEffect.h"
-
- }
-
- #endif // JUCE_GRAPHICS_H_INCLUDED
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