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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     A factory object which can create ToolbarItemComponent objects.
 - 
 -     A subclass of ToolbarItemFactory publishes a set of types of toolbar item
 -     that it can create.
 - 
 -     Each type of item is identified by a unique ID, and multiple instances of an
 -     item type can exist at once (even on the same toolbar, e.g. spacers or separator
 -     bars).
 - 
 -     @see Toolbar, ToolbarItemComponent, ToolbarButton
 - */
 - class JUCE_API  ToolbarItemFactory
 - {
 - public:
 -     //==============================================================================
 -     ToolbarItemFactory();
 - 
 -     /** Destructor. */
 -     virtual ~ToolbarItemFactory();
 - 
 -     //==============================================================================
 -     /** A set of reserved item ID values, used for the built-in item types.
 -     */
 -     enum SpecialItemIds
 -     {
 -         separatorBarId      = -1,   /**< The item ID for a vertical (or horizontal) separator bar that
 -                                          can be placed between sets of items to break them into groups. */
 -         spacerId            = -2,   /**< The item ID for a fixed-width space that can be placed between
 -                                          items.*/
 -         flexibleSpacerId    = -3    /**< The item ID for a gap that pushes outwards against the things on
 -                                          either side of it, filling any available space. */
 -     };
 - 
 -     //==============================================================================
 -     /** Must return a list of the IDs for all the item types that this factory can create.
 - 
 -         The ids should be added to the array that is passed-in.
 - 
 -         An item ID can be any integer you choose, except for 0, which is considered a null ID,
 -         and the predefined IDs in the SpecialItemIds enum.
 - 
 -         You should also add the built-in types (separatorBarId, spacerId and flexibleSpacerId)
 -         to this list if you want your toolbar to be able to contain those items.
 - 
 -         The list returned here is used by the ToolbarItemPalette class to obtain its list
 -         of available items, and their order on the palette will reflect the order in which
 -         they appear on this list.
 - 
 -         @see ToolbarItemPalette
 -     */
 -     virtual void getAllToolbarItemIds (Array <int>& ids) = 0;
 - 
 -     /** Must return the set of items that should be added to a toolbar as its default set.
 - 
 -         This method is used by Toolbar::addDefaultItems() to determine which items to
 -         create.
 - 
 -         The items that your method adds to the array that is passed-in will be added to the
 -         toolbar in the same order. Items can appear in the list more than once.
 -     */
 -     virtual void getDefaultItemSet (Array <int>& ids) = 0;
 - 
 -     /** Must create an instance of one of the items that the factory lists in its
 -         getAllToolbarItemIds() method.
 - 
 -         The itemId parameter can be any of the values listed by your getAllToolbarItemIds()
 -         method, except for the built-in item types from the SpecialItemIds enum, which
 -         are created internally by the toolbar code.
 - 
 -         Try not to keep a pointer to the object that is returned, as it will be deleted
 -         automatically by the toolbar, and remember that multiple instances of the same
 -         item type are likely to exist at the same time.
 -     */
 -     virtual ToolbarItemComponent* createItem (int itemId) = 0;
 - };
 - 
 - } // namespace juce
 
 
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