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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #if defined (JUCE_EVENTS_H_INCLUDED) && ! JUCE_AMALGAMATED_INCLUDE
- /* When you add this cpp file to your project, you mustn't include it in a file where you've
- already included any other headers - just put it inside a file on its own, possibly with your config
- flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
- header files that the compiler may be using.
- */
- #error "Incorrect use of JUCE cpp file"
- #endif
-
- // Your project must contain an AppConfig.h file with your project-specific settings in it,
- // and your header search path must make it accessible to the module's files.
- #include "AppConfig.h"
-
- #include "../juce_core/native/juce_BasicNativeHeaders.h"
- #include "juce_events.h"
-
- #if JUCE_CATCH_UNHANDLED_EXCEPTIONS && JUCE_MODULE_AVAILABLE_juce_gui_basics
- #include "../juce_gui_basics/juce_gui_basics.h"
- #endif
-
- //==============================================================================
- #if JUCE_MAC
- #import <IOKit/IOKitLib.h>
- #import <IOKit/IOCFPlugIn.h>
- #import <IOKit/hid/IOHIDLib.h>
- #import <IOKit/hid/IOHIDKeys.h>
- #import <IOKit/pwr_mgt/IOPMLib.h>
-
- #elif JUCE_LINUX
- #include <X11/Xlib.h>
- #include <X11/Xresource.h>
- #include <X11/Xutil.h>
- #undef KeyPress
- #include <unistd.h>
- #endif
-
- //==============================================================================
- namespace juce
- {
-
- #include "messages/juce_ApplicationBase.cpp"
- #include "messages/juce_DeletedAtShutdown.cpp"
- #include "messages/juce_MessageListener.cpp"
- #include "messages/juce_MessageManager.cpp"
- #include "broadcasters/juce_ActionBroadcaster.cpp"
- #include "broadcasters/juce_AsyncUpdater.cpp"
- #include "broadcasters/juce_ChangeBroadcaster.cpp"
- #include "timers/juce_MultiTimer.cpp"
- #include "timers/juce_Timer.cpp"
- #include "interprocess/juce_InterprocessConnection.cpp"
- #include "interprocess/juce_InterprocessConnectionServer.cpp"
- #include "interprocess/juce_ConnectedChildProcess.cpp"
-
- //==============================================================================
- #if JUCE_MAC
- #include "../juce_core/native/juce_osx_ObjCHelpers.h"
- #include "native/juce_osx_MessageQueue.h"
- #include "native/juce_mac_MessageManager.mm"
-
- #elif JUCE_IOS
- #include "../juce_core/native/juce_osx_ObjCHelpers.h"
- #include "native/juce_osx_MessageQueue.h"
- #include "native/juce_ios_MessageManager.mm"
-
- #elif JUCE_WINDOWS
- #include "native/juce_win32_HiddenMessageWindow.h"
- #include "native/juce_win32_Messaging.cpp"
-
- #elif JUCE_LINUX
- #include "native/juce_ScopedXLock.h"
- #include "native/juce_linux_Messaging.cpp"
-
- #elif JUCE_ANDROID
- #include "../juce_core/native/juce_android_JNIHelpers.h"
- #include "native/juce_android_Messaging.cpp"
-
- #endif
-
- }
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