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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE 6 technical preview.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    You may use this code under the terms of the GPL v3
 -    (see www.gnu.org/licenses).
 - 
 -    For this technical preview, this file is not subject to commercial licensing.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     A menu bar component.
 - 
 -     @see MenuBarModel
 - 
 -     @tags{GUI}
 - */
 - class JUCE_API  MenuBarComponent  : public Component,
 -                                     private MenuBarModel::Listener,
 -                                     private Timer
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a menu bar.
 - 
 -         @param model    the model object to use to control this bar. You can
 -                         pass omit the parameter or pass nullptr into this if you like,
 -                         and set the model later using the setModel() method.
 -     */
 -     MenuBarComponent (MenuBarModel* model = nullptr);
 - 
 -     /** Destructor. */
 -     ~MenuBarComponent() override;
 - 
 -     //==============================================================================
 -     /** Changes the model object to use to control the bar.
 - 
 -         This can be a null pointer, in which case the bar will be empty. Don't delete the object
 -         that is passed-in while it's still being used by this MenuBar.
 -     */
 -     void setModel (MenuBarModel* newModel);
 - 
 -     /** Returns the current menu bar model being used. */
 -     MenuBarModel* getModel() const noexcept;
 - 
 -     //==============================================================================
 -     /** Pops up one of the menu items.
 - 
 -         This lets you manually open one of the menus - it could be triggered by a
 -         key shortcut, for example.
 -     */
 -     void showMenu (int menuIndex);
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void paint (Graphics&) override;
 -     /** @internal */
 -     void resized() override;
 -     /** @internal */
 -     void mouseEnter (const MouseEvent&) override;
 -     /** @internal */
 -     void mouseExit (const MouseEvent&) override;
 -     /** @internal */
 -     void mouseDown (const MouseEvent&) override;
 -     /** @internal */
 -     void mouseDrag (const MouseEvent&) override;
 -     /** @internal */
 -     void mouseUp (const MouseEvent&) override;
 -     /** @internal */
 -     void mouseMove (const MouseEvent&) override;
 -     /** @internal */
 -     void handleCommandMessage (int commandId) override;
 -     /** @internal */
 -     bool keyPressed (const KeyPress&) override;
 -     /** @internal */
 -     void menuBarItemsChanged (MenuBarModel*) override;
 -     /** @internal */
 -     void menuCommandInvoked (MenuBarModel*, const ApplicationCommandTarget::InvocationInfo&) override;
 - 
 - private:
 -     //==============================================================================
 -     MenuBarModel* model;
 - 
 -     StringArray menuNames;
 -     Array<int> xPositions;
 -     Point<int> lastMousePos;
 -     int itemUnderMouse, currentPopupIndex, topLevelIndexClicked;
 - 
 -     int getItemAt (Point<int>);
 -     void setItemUnderMouse (int index);
 -     void setOpenItem (int index);
 -     void updateItemUnderMouse (Point<int>);
 -     void timerCallback() override;
 -     void repaintMenuItem (int index);
 -     void menuDismissed (int topLevelIndex, int itemId);
 -     static void menuBarMenuDismissedCallback (int, MenuBarComponent*, int);
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MenuBarComponent)
 - };
 - 
 - } // namespace juce
 
 
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