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- //
- // thread_pool.hpp
- // ~~~~~~~~~~~~~~~
- //
- // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
- //
- // Distributed under the Boost Software License, Version 1.0. (See accompanying
- // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- //
-
- #ifndef ASIO_THREAD_POOL_HPP
- #define ASIO_THREAD_POOL_HPP
-
- #if defined(_MSC_VER) && (_MSC_VER >= 1200)
- # pragma once
- #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
-
- #include "asio/detail/config.hpp"
- #include "asio/detail/noncopyable.hpp"
- #include "asio/detail/scheduler.hpp"
- #include "asio/detail/thread_group.hpp"
- #include "asio/execution_context.hpp"
-
- #include "asio/detail/push_options.hpp"
-
- namespace asio {
-
- /// A simple fixed-size thread pool.
- /**
- * The thread pool class is an execution context where functions are permitted
- * to run on one of a fixed number of threads.
- *
- * @par Submitting tasks to the pool
- *
- * To submit functions to the thread_pool, use the @ref asio::dispatch,
- * @ref asio::post or @ref asio::defer free functions.
- *
- * For example:
- *
- * @code void my_task()
- * {
- * ...
- * }
- *
- * ...
- *
- * // Launch the pool with four threads.
- * asio::thread_pool pool(4);
- *
- * // Submit a function to the pool.
- * asio::post(pool, my_task);
- *
- * // Submit a lambda object to the pool.
- * asio::post(pool,
- * []()
- * {
- * ...
- * });
- *
- * // Wait for all tasks in the pool to complete.
- * pool.join(); @endcode
- */
- class thread_pool
- : public execution_context
- {
- public:
- class executor_type;
-
- /// Constructs a pool with an automatically determined number of threads.
- ASIO_DECL thread_pool();
-
- /// Constructs a pool with a specified number of threads.
- ASIO_DECL thread_pool(std::size_t num_threads);
-
- /// Destructor.
- /**
- * Automatically stops and joins the pool, if not explicitly done beforehand.
- */
- ASIO_DECL ~thread_pool();
-
- /// Obtains the executor associated with the pool.
- executor_type get_executor() ASIO_NOEXCEPT;
-
- /// Stops the threads.
- /**
- * This function stops the threads as soon as possible. As a result of calling
- * @c stop(), pending function objects may be never be invoked.
- */
- ASIO_DECL void stop();
-
- /// Joins the threads.
- /**
- * This function blocks until the threads in the pool have completed. If @c
- * stop() is not called prior to @c join(), the @c join() call will wait
- * until the pool has no more outstanding work.
- */
- ASIO_DECL void join();
-
- private:
- friend class executor_type;
- struct thread_function;
-
- // Helper function to create the underlying scheduler.
- ASIO_DECL detail::scheduler& add_scheduler(detail::scheduler* s);
-
- // The underlying scheduler.
- detail::scheduler& scheduler_;
-
- // The threads in the pool.
- detail::thread_group threads_;
- };
-
- /// Executor used to submit functions to a thread pool.
- class thread_pool::executor_type
- {
- public:
- /// Obtain the underlying execution context.
- thread_pool& context() const ASIO_NOEXCEPT;
-
- /// Inform the thread pool that it has some outstanding work to do.
- /**
- * This function is used to inform the thread pool that some work has begun.
- * This ensures that the thread pool's join() function will not return while
- * the work is underway.
- */
- void on_work_started() const ASIO_NOEXCEPT;
-
- /// Inform the thread pool that some work is no longer outstanding.
- /**
- * This function is used to inform the thread pool that some work has
- * finished. Once the count of unfinished work reaches zero, the thread
- * pool's join() function is permitted to exit.
- */
- void on_work_finished() const ASIO_NOEXCEPT;
-
- /// Request the thread pool to invoke the given function object.
- /**
- * This function is used to ask the thread pool to execute the given function
- * object. If the current thread belongs to the pool, @c dispatch() executes
- * the function before returning. Otherwise, the function will be scheduled
- * to run on the thread pool.
- *
- * @param f The function object to be called. The executor will make
- * a copy of the handler object as required. The function signature of the
- * function object must be: @code void function(); @endcode
- *
- * @param a An allocator that may be used by the executor to allocate the
- * internal storage needed for function invocation.
- */
- template <typename Function, typename Allocator>
- void dispatch(ASIO_MOVE_ARG(Function) f, const Allocator& a) const;
-
- /// Request the thread pool to invoke the given function object.
- /**
- * This function is used to ask the thread pool to execute the given function
- * object. The function object will never be executed inside @c post().
- * Instead, it will be scheduled to run on the thread pool.
- *
- * @param f The function object to be called. The executor will make
- * a copy of the handler object as required. The function signature of the
- * function object must be: @code void function(); @endcode
- *
- * @param a An allocator that may be used by the executor to allocate the
- * internal storage needed for function invocation.
- */
- template <typename Function, typename Allocator>
- void post(ASIO_MOVE_ARG(Function) f, const Allocator& a) const;
-
- /// Request the thread pool to invoke the given function object.
- /**
- * This function is used to ask the thread pool to execute the given function
- * object. The function object will never be executed inside @c defer().
- * Instead, it will be scheduled to run on the thread pool.
- *
- * If the current thread belongs to the thread pool, @c defer() will delay
- * scheduling the function object until the current thread returns control to
- * the pool.
- *
- * @param f The function object to be called. The executor will make
- * a copy of the handler object as required. The function signature of the
- * function object must be: @code void function(); @endcode
- *
- * @param a An allocator that may be used by the executor to allocate the
- * internal storage needed for function invocation.
- */
- template <typename Function, typename Allocator>
- void defer(ASIO_MOVE_ARG(Function) f, const Allocator& a) const;
-
- /// Determine whether the thread pool is running in the current thread.
- /**
- * @return @c true if the current thread belongs to the pool. Otherwise
- * returns @c false.
- */
- bool running_in_this_thread() const ASIO_NOEXCEPT;
-
- /// Compare two executors for equality.
- /**
- * Two executors are equal if they refer to the same underlying thread pool.
- */
- friend bool operator==(const executor_type& a,
- const executor_type& b) ASIO_NOEXCEPT
- {
- return &a.pool_ == &b.pool_;
- }
-
- /// Compare two executors for inequality.
- /**
- * Two executors are equal if they refer to the same underlying thread pool.
- */
- friend bool operator!=(const executor_type& a,
- const executor_type& b) ASIO_NOEXCEPT
- {
- return &a.pool_ != &b.pool_;
- }
-
- private:
- friend class thread_pool;
-
- // Constructor.
- explicit executor_type(thread_pool& p) : pool_(p) {}
-
- // The underlying thread pool.
- thread_pool& pool_;
- };
-
- } // namespace asio
-
- #include "asio/detail/pop_options.hpp"
-
- #include "asio/impl/thread_pool.hpp"
- #if defined(ASIO_HEADER_ONLY)
- # include "asio/impl/thread_pool.ipp"
- #endif // defined(ASIO_HEADER_ONLY)
-
- #endif // ASIO_THREAD_POOL_HPP
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