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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace ColourHelpers
 - {
 -     static uint8 floatToUInt8 (const float n) noexcept
 -     {
 -         return n <= 0.0f ? 0 : (n >= 1.0f ? 255 : (uint8) (n * 255.0f));
 -     }
 - 
 -     // This is an adjusted brightness value, based on the way the human
 -     // eye responds to different colour channels..
 -     static float getPerceivedBrightness (Colour c) noexcept
 -     {
 -         const float r = c.getFloatRed();
 -         const float g = c.getFloatGreen();
 -         const float b = c.getFloatBlue();
 - 
 -         return std::sqrt (r * r * 0.241f
 -                            + g * g * 0.691f
 -                            + b * b * 0.068f);
 -     }
 - 
 -     //==============================================================================
 -     struct HSB
 -     {
 -         HSB (Colour col) noexcept
 -         {
 -             const int r = col.getRed();
 -             const int g = col.getGreen();
 -             const int b = col.getBlue();
 - 
 -             const int hi = jmax (r, g, b);
 -             const int lo = jmin (r, g, b);
 - 
 -             if (hi != 0)
 -             {
 -                 saturation = (hi - lo) / (float) hi;
 - 
 -                 if (saturation > 0)
 -                 {
 -                     const float invDiff = 1.0f / (hi - lo);
 - 
 -                     const float red   = (hi - r) * invDiff;
 -                     const float green = (hi - g) * invDiff;
 -                     const float blue  = (hi - b) * invDiff;
 - 
 -                     if (r == hi)
 -                         hue = blue - green;
 -                     else if (g == hi)
 -                         hue = 2.0f + red - blue;
 -                     else
 -                         hue = 4.0f + green - red;
 - 
 -                     hue *= 1.0f / 6.0f;
 - 
 -                     if (hue < 0)
 -                         ++hue;
 -                 }
 -                 else
 -                 {
 -                     hue = 0;
 -                 }
 -             }
 -             else
 -             {
 -                 saturation = hue = 0;
 -             }
 - 
 -             brightness = hi / 255.0f;
 -         }
 - 
 -         Colour toColour (Colour original) const noexcept
 -         {
 -             return Colour (hue, saturation, brightness, original.getAlpha());
 -         }
 - 
 -         static PixelARGB toRGB (float h, float s, float v, const uint8 alpha) noexcept
 -         {
 -             v = jlimit (0.0f, 255.0f, v * 255.0f);
 -             const uint8 intV = (uint8) roundToInt (v);
 - 
 -             if (s <= 0)
 -                 return PixelARGB (alpha, intV, intV, intV);
 - 
 -             s = jmin (1.0f, s);
 -             h = (h - std::floor (h)) * 6.0f + 0.00001f; // need a small adjustment to compensate for rounding errors
 -             const float f = h - std::floor (h);
 -             const uint8 x = (uint8) roundToInt (v * (1.0f - s));
 - 
 -             if (h < 1.0f)   return PixelARGB (alpha, intV,    (uint8) roundToInt (v * (1.0f - (s * (1.0f - f)))), x);
 -             if (h < 2.0f)   return PixelARGB (alpha,          (uint8) roundToInt (v * (1.0f - s * f)), intV, x);
 -             if (h < 3.0f)   return PixelARGB (alpha, x, intV, (uint8) roundToInt (v * (1.0f - (s * (1.0f - f)))));
 -             if (h < 4.0f)   return PixelARGB (alpha, x,       (uint8) roundToInt (v * (1.0f - s * f)), intV);
 -             if (h < 5.0f)   return PixelARGB (alpha,          (uint8) roundToInt (v * (1.0f - (s * (1.0f - f)))), x, intV);
 -                             return PixelARGB (alpha, intV, x, (uint8) roundToInt (v * (1.0f - s * f)));
 -         }
 - 
 -         float hue, saturation, brightness;
 -     };
 - 
 -     //==============================================================================
 -     struct YIQ
 -     {
 -         YIQ (Colour c) noexcept
 -         {
 -             const float r = c.getFloatRed();
 -             const float g = c.getFloatGreen();
 -             const float b = c.getFloatBlue();
 - 
 -             y = 0.2999f * r + 0.5870f * g + 0.1140f * b;
 -             i = 0.5957f * r - 0.2744f * g - 0.3212f * b;
 -             q = 0.2114f * r - 0.5225f * g - 0.3113f * b;
 -             alpha = c.getFloatAlpha();
 -         }
 - 
 -         Colour toColour() const noexcept
 -         {
 -             return Colour::fromFloatRGBA (y + 0.9563f * i + 0.6210f * q,
 -                                           y - 0.2721f * i - 0.6474f * q,
 -                                           y - 1.1070f * i + 1.7046f * q,
 -                                           alpha);
 -         }
 - 
 -         float y, i, q, alpha;
 -     };
 - }
 - 
 - //==============================================================================
 - Colour::Colour() noexcept
 -     : argb (0)
 - {
 - }
 - 
 - Colour::Colour (const Colour& other) noexcept
 -     : argb (other.argb)
 - {
 - }
 - 
 - Colour& Colour::operator= (const Colour& other) noexcept
 - {
 -     argb = other.argb;
 -     return *this;
 - }
 - 
 - bool Colour::operator== (const Colour& other) const noexcept    { return argb.getARGB() == other.argb.getARGB(); }
 - bool Colour::operator!= (const Colour& other) const noexcept    { return argb.getARGB() != other.argb.getARGB(); }
 - 
 - //==============================================================================
 - Colour::Colour (const uint32 col) noexcept  : argb (col)
 - {
 - }
 - 
 - Colour::Colour (const uint8 red, const uint8 green, const uint8 blue) noexcept
 - {
 -     argb.setARGB (0xff, red, green, blue);
 - }
 - 
 - Colour Colour::fromRGB (const uint8 red, const uint8 green, const uint8 blue) noexcept
 - {
 -     return Colour (red, green, blue);
 - }
 - 
 - Colour::Colour (const uint8 red, const uint8 green, const uint8 blue, const uint8 alpha) noexcept
 - {
 -     argb.setARGB (alpha, red, green, blue);
 - }
 - 
 - Colour Colour::fromRGBA (const uint8 red, const uint8 green, const uint8 blue, const uint8 alpha) noexcept
 - {
 -     return Colour (red, green, blue, alpha);
 - }
 - 
 - Colour::Colour (const uint8 red, const uint8 green, const uint8 blue, const float alpha) noexcept
 - {
 -     argb.setARGB (ColourHelpers::floatToUInt8 (alpha), red, green, blue);
 - }
 - 
 - Colour Colour::fromFloatRGBA (const float red, const float green, const float blue, const float alpha) noexcept
 - {
 -     return Colour (ColourHelpers::floatToUInt8 (red),
 -                    ColourHelpers::floatToUInt8 (green),
 -                    ColourHelpers::floatToUInt8 (blue), alpha);
 - }
 - 
 - Colour::Colour (const float hue, const float saturation, const float brightness, const float alpha) noexcept
 -     : argb (ColourHelpers::HSB::toRGB (hue, saturation, brightness, ColourHelpers::floatToUInt8 (alpha)))
 - {
 - }
 - 
 - Colour Colour::fromHSV (const float hue, const float saturation, const float brightness, const float alpha) noexcept
 - {
 -     return Colour (hue, saturation, brightness, alpha);
 - }
 - 
 - Colour::Colour (const float hue, const float saturation, const float brightness, const uint8 alpha) noexcept
 -     : argb (ColourHelpers::HSB::toRGB (hue, saturation, brightness, alpha))
 - {
 - }
 - 
 - Colour::~Colour() noexcept
 - {
 - }
 - 
 - //==============================================================================
 - const PixelARGB Colour::getPixelARGB() const noexcept
 - {
 -     PixelARGB p (argb);
 -     p.premultiply();
 -     return p;
 - }
 - 
 - uint32 Colour::getARGB() const noexcept
 - {
 -     return argb.getARGB();
 - }
 - 
 - //==============================================================================
 - bool Colour::isTransparent() const noexcept
 - {
 -     return getAlpha() == 0;
 - }
 - 
 - bool Colour::isOpaque() const noexcept
 - {
 -     return getAlpha() == 0xff;
 - }
 - 
 - Colour Colour::withAlpha (const uint8 newAlpha) const noexcept
 - {
 -     PixelARGB newCol (argb);
 -     newCol.setAlpha (newAlpha);
 -     return Colour (newCol.getARGB());
 - }
 - 
 - Colour Colour::withAlpha (const float newAlpha) const noexcept
 - {
 -     jassert (newAlpha >= 0 && newAlpha <= 1.0f);
 - 
 -     PixelARGB newCol (argb);
 -     newCol.setAlpha (ColourHelpers::floatToUInt8 (newAlpha));
 -     return Colour (newCol.getARGB());
 - }
 - 
 - Colour Colour::withMultipliedAlpha (const float alphaMultiplier) const noexcept
 - {
 -     jassert (alphaMultiplier >= 0);
 - 
 -     PixelARGB newCol (argb);
 -     newCol.setAlpha ((uint8) jmin (0xff, roundToInt (alphaMultiplier * newCol.getAlpha())));
 -     return Colour (newCol.getARGB());
 - }
 - 
 - //==============================================================================
 - Colour Colour::overlaidWith (Colour src) const noexcept
 - {
 -     const int destAlpha = getAlpha();
 - 
 -     if (destAlpha <= 0)
 -         return src;
 - 
 -     const int invA = 0xff - (int) src.getAlpha();
 -     const int resA = 0xff - (((0xff - destAlpha) * invA) >> 8);
 - 
 -     if (resA <= 0)
 -         return *this;
 - 
 -     const int da = (invA * destAlpha) / resA;
 - 
 -     return Colour ((uint8) (src.getRed()   + ((((int) getRed()   - src.getRed())   * da) >> 8)),
 -                    (uint8) (src.getGreen() + ((((int) getGreen() - src.getGreen()) * da) >> 8)),
 -                    (uint8) (src.getBlue()  + ((((int) getBlue()  - src.getBlue())  * da) >> 8)),
 -                    (uint8) resA);
 - }
 - 
 - Colour Colour::interpolatedWith (Colour other, float proportionOfOther) const noexcept
 - {
 -     if (proportionOfOther <= 0)
 -         return *this;
 - 
 -     if (proportionOfOther >= 1.0f)
 -         return other;
 - 
 -     PixelARGB c1 (getPixelARGB());
 -     const PixelARGB c2 (other.getPixelARGB());
 -     c1.tween (c2, (uint32) roundToInt (proportionOfOther * 255.0f));
 -     c1.unpremultiply();
 - 
 -     return Colour (c1.getARGB());
 - }
 - 
 - //==============================================================================
 - float Colour::getFloatRed() const noexcept      { return getRed()   / 255.0f; }
 - float Colour::getFloatGreen() const noexcept    { return getGreen() / 255.0f; }
 - float Colour::getFloatBlue() const noexcept     { return getBlue()  / 255.0f; }
 - float Colour::getFloatAlpha() const noexcept    { return getAlpha() / 255.0f; }
 - 
 - //==============================================================================
 - void Colour::getHSB (float& h, float& s, float& v) const noexcept
 - {
 -     const ColourHelpers::HSB hsb (*this);
 -     h = hsb.hue;
 -     s = hsb.saturation;
 -     v = hsb.brightness;
 - }
 - 
 - float Colour::getHue() const noexcept           { return ColourHelpers::HSB (*this).hue; }
 - float Colour::getSaturation() const noexcept    { return ColourHelpers::HSB (*this).saturation; }
 - float Colour::getBrightness() const noexcept    { return ColourHelpers::HSB (*this).brightness; }
 - 
 - Colour Colour::withHue (float h) const noexcept          { ColourHelpers::HSB hsb (*this); hsb.hue = h;        return hsb.toColour (*this); }
 - Colour Colour::withSaturation (float s) const noexcept   { ColourHelpers::HSB hsb (*this); hsb.saturation = s; return hsb.toColour (*this); }
 - Colour Colour::withBrightness (float v) const noexcept   { ColourHelpers::HSB hsb (*this); hsb.brightness = v; return hsb.toColour (*this); }
 - 
 - //==============================================================================
 - Colour Colour::withRotatedHue (const float amountToRotate) const noexcept
 - {
 -     ColourHelpers::HSB hsb (*this);
 -     hsb.hue += amountToRotate;
 -     return hsb.toColour (*this);
 - }
 - 
 - Colour Colour::withMultipliedSaturation (const float amount) const noexcept
 - {
 -     ColourHelpers::HSB hsb (*this);
 -     hsb.saturation = jmin (1.0f, hsb.saturation * amount);
 -     return hsb.toColour (*this);
 - }
 - 
 - Colour Colour::withMultipliedBrightness (const float amount) const noexcept
 - {
 -     ColourHelpers::HSB hsb (*this);
 -     hsb.brightness = jmin (1.0f, hsb.brightness * amount);
 -     return hsb.toColour (*this);
 - }
 - 
 - //==============================================================================
 - Colour Colour::brighter (float amount) const noexcept
 - {
 -     amount = 1.0f / (1.0f + amount);
 - 
 -     return Colour ((uint8) (255 - (amount * (255 - getRed()))),
 -                    (uint8) (255 - (amount * (255 - getGreen()))),
 -                    (uint8) (255 - (amount * (255 - getBlue()))),
 -                    getAlpha());
 - }
 - 
 - Colour Colour::darker (float amount) const noexcept
 - {
 -     amount = 1.0f / (1.0f + amount);
 - 
 -     return Colour ((uint8) (amount * getRed()),
 -                    (uint8) (amount * getGreen()),
 -                    (uint8) (amount * getBlue()),
 -                    getAlpha());
 - }
 - 
 - //==============================================================================
 - Colour Colour::greyLevel (const float brightness) noexcept
 - {
 -     const uint8 level = ColourHelpers::floatToUInt8 (brightness);
 -     return Colour (level, level, level);
 - }
 - 
 - //==============================================================================
 - Colour Colour::contrasting (const float amount) const noexcept
 - {
 -    return overlaidWith ((ColourHelpers::getPerceivedBrightness (*this) >= 0.5f
 -                             ? Colours::black
 -                             : Colours::white).withAlpha (amount));
 - }
 - 
 - Colour Colour::contrasting (Colour target, float minContrast) const noexcept
 - {
 -     const ColourHelpers::YIQ bg (*this);
 -     ColourHelpers::YIQ fg (target);
 - 
 -     if (std::abs (bg.y - fg.y) >= minContrast)
 -         return target;
 - 
 -     const float y1 = jmax (0.0f, bg.y - minContrast);
 -     const float y2 = jmin (1.0f, bg.y + minContrast);
 -     fg.y = (std::abs (y1 - bg.y) > std::abs (y2 - bg.y)) ? y1 : y2;
 - 
 -     return fg.toColour();
 - }
 - 
 - Colour Colour::contrasting (Colour colour1,
 -                             Colour colour2) noexcept
 - {
 -     const float b1 = ColourHelpers::getPerceivedBrightness (colour1);
 -     const float b2 = ColourHelpers::getPerceivedBrightness (colour2);
 -     float best = 0.0f;
 -     float bestDist = 0.0f;
 - 
 -     for (float i = 0.0f; i < 1.0f; i += 0.02f)
 -     {
 -         const float d1 = std::abs (i - b1);
 -         const float d2 = std::abs (i - b2);
 -         const float dist = jmin (d1, d2, 1.0f - d1, 1.0f - d2);
 - 
 -         if (dist > bestDist)
 -         {
 -             best = i;
 -             bestDist = dist;
 -         }
 -     }
 - 
 -     return colour1.overlaidWith (colour2.withMultipliedAlpha (0.5f))
 -                   .withBrightness (best);
 - }
 - 
 - //==============================================================================
 - String Colour::toString() const
 - {
 -     return String::toHexString ((int) argb.getARGB());
 - }
 - 
 - Colour Colour::fromString (StringRef encodedColourString)
 - {
 -     return Colour ((uint32) CharacterFunctions::HexParser<int>::parse (encodedColourString.text));
 - }
 - 
 - String Colour::toDisplayString (const bool includeAlphaValue) const
 - {
 -     return String::toHexString ((int) (argb.getARGB() & (includeAlphaValue ? 0xffffffff : 0xffffff)))
 -                   .paddedLeft ('0', includeAlphaValue ? 8 : 6)
 -                   .toUpperCase();
 - }
 
 
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