/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 6 End-User License Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020). End User License Agreement: www.juce.com/juce-6-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** This class acts as a wrapper around a property inside a ValueTree. If the property inside the ValueTree is missing the ValueWithDefault will automatically return a default value, which can be specified when initialising the ValueWithDefault. @tags{DataStructures} */ class ValueWithDefault { public: //============================================================================== /** Creates an unitialised ValueWithDefault. Initialise it using one of the referTo() methods. */ ValueWithDefault() = default; /** Creates an ValueWithDefault object. The default value will be an empty var. */ ValueWithDefault (ValueTree& tree, const Identifier& propertyID, UndoManager* um) : targetTree (tree), targetProperty (propertyID), undoManager (um), defaultValue() { } /** Creates an ValueWithDefault object. The default value will be defaultToUse. */ ValueWithDefault (ValueTree& tree, const Identifier& propertyID, UndoManager* um, const var& defaultToUse) : targetTree (tree), targetProperty (propertyID), undoManager (um), defaultValue (defaultToUse) { } /** Creates an ValueWithDefault object. The default value will be defaultToUse. Use this constructor if the underlying var object being controlled is an array and it will handle the conversion to/from a delimited String that can be written to XML format. */ ValueWithDefault (ValueTree& tree, const Identifier& propertyID, UndoManager* um, const var& defaultToUse, StringRef arrayDelimiter) : targetTree (tree), targetProperty (propertyID), undoManager (um), defaultValue (defaultToUse), delimiter (arrayDelimiter) { } /** Creates a ValueWithDefault object from another ValueWithDefault object. */ ValueWithDefault (const ValueWithDefault& other) : targetTree (other.targetTree), targetProperty (other.targetProperty), undoManager (other.undoManager), defaultValue (other.defaultValue), delimiter (other.delimiter) { } //============================================================================== /** Returns the current value of the property. If the property does not exist this returns the default value. */ var get() const noexcept { if (isUsingDefault()) return defaultValue; if (delimiter.isNotEmpty()) return delimitedStringToVarArray (targetTree[targetProperty].toString()); return targetTree[targetProperty]; } /** Returns the current property as a Value object. */ Value getPropertyAsValue() { return targetTree.getPropertyAsValue (targetProperty, undoManager); } /** Returns the current default value. */ var getDefault() const { return defaultValue; } /** Sets the default value to a new var. */ void setDefault (const var& newDefault) { if (defaultValue != newDefault) { defaultValue = newDefault; if (onDefaultChange != nullptr) onDefaultChange(); } } /** Returns true if the property does not exist in the referenced ValueTree. */ bool isUsingDefault() const { return ! targetTree.hasProperty (targetProperty); } /** Removes the property from the referenced ValueTree. */ void resetToDefault() noexcept { targetTree.removeProperty (targetProperty, nullptr); } /** You can assign a lambda to this callback object to have it called when the default value is changed. */ std::function onDefaultChange; //============================================================================== /** Sets the property and returns the new ValueWithDefault. This will modify the property in the referenced ValueTree. */ ValueWithDefault& operator= (const var& newValue) { setValue (newValue, undoManager); return *this; } /** Sets the property. This will actually modify the property in the referenced ValueTree. */ void setValue (const var& newValue, UndoManager* undoManagerToUse) { if (auto* array = newValue.getArray()) targetTree.setProperty (targetProperty, varArrayToDelimitedString (*array), undoManagerToUse); else targetTree.setProperty (targetProperty, newValue, undoManagerToUse); } //============================================================================== /** Makes the ValueWithDefault refer to the specified property inside the given ValueTree. */ void referTo (ValueTree& tree, const Identifier& property, UndoManager* um) { referToWithDefault (tree, property, um, var(), {}); } /** Makes the ValueWithDefault refer to the specified property inside the given ValueTree, and specifies a default value to use. */ void referTo (ValueTree& tree, const Identifier& property, UndoManager* um, const var& defaultVal) { referToWithDefault (tree, property, um, defaultVal, {}); } void referTo (ValueTree& tree, const Identifier& property, UndoManager* um, const var& defaultVal, StringRef arrayDelimiter) { referToWithDefault (tree, property, um, defaultVal, arrayDelimiter); } //============================================================================== /** Returns a reference to the ValueTree containing the referenced property. */ ValueTree& getValueTree() noexcept { return targetTree; } /** Returns the property ID of the referenced property. */ Identifier& getPropertyID() noexcept { return targetProperty; } /** Returns the UndoManager that is being used. */ UndoManager* getUndoManager() noexcept { return undoManager; } //============================================================================== ValueWithDefault& operator= (const ValueWithDefault& other) { referToWithDefault (other.targetTree, other.targetProperty, other.undoManager, other.defaultValue, other.delimiter); return *this; } private: //============================================================================== ValueTree targetTree; Identifier targetProperty; UndoManager* undoManager = nullptr; var defaultValue; String delimiter; //============================================================================== void referToWithDefault (const ValueTree& v, const Identifier& i, UndoManager* um, const var& defaultVal, StringRef del) { targetTree = v; targetProperty = i; undoManager = um; defaultValue = defaultVal; delimiter = del; } //============================================================================== String varArrayToDelimitedString (const Array& input) const noexcept { // if you are trying to control a var that is an array then you need to // set a delimiter string that will be used when writing to XML! jassert (delimiter.isNotEmpty()); StringArray elements; for (auto& v : input) elements.add (v.toString()); return elements.joinIntoString (delimiter); } Array delimitedStringToVarArray (StringRef input) const noexcept { Array arr; for (auto t : StringArray::fromTokens (input, delimiter, {})) arr.add (t); return arr; } //============================================================================== JUCE_DECLARE_WEAK_REFERENCEABLE (ValueWithDefault) }; } // namespace juce