/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { ThreadWithProgressWindow::ThreadWithProgressWindow (const String& title, const bool hasProgressBar, const bool hasCancelButton, const int cancellingTimeOutMs, const String& cancelButtonText, Component* componentToCentreAround) : Thread ("ThreadWithProgressWindow"), progress (0.0), timeOutMsWhenCancelling (cancellingTimeOutMs), wasCancelledByUser (false) { alertWindow = LookAndFeel::getDefaultLookAndFeel() .createAlertWindow (title, String(), cancelButtonText.isEmpty() ? TRANS("Cancel") : cancelButtonText, String(), String(), AlertWindow::NoIcon, hasCancelButton ? 1 : 0, componentToCentreAround); // if there are no buttons, we won't allow the user to interrupt the thread. alertWindow->setEscapeKeyCancels (false); if (hasProgressBar) alertWindow->addProgressBarComponent (progress); } ThreadWithProgressWindow::~ThreadWithProgressWindow() { stopThread (timeOutMsWhenCancelling); } void ThreadWithProgressWindow::launchThread (int priority) { jassert (MessageManager::getInstance()->isThisTheMessageThread()); startThread (priority); startTimer (100); { const ScopedLock sl (messageLock); alertWindow->setMessage (message); } alertWindow->enterModalState(); } void ThreadWithProgressWindow::setProgress (const double newProgress) { progress = newProgress; } void ThreadWithProgressWindow::setStatusMessage (const String& newStatusMessage) { const ScopedLock sl (messageLock); message = newStatusMessage; } void ThreadWithProgressWindow::timerCallback() { bool threadStillRunning = isThreadRunning(); if (! (threadStillRunning && alertWindow->isCurrentlyModal())) { stopTimer(); stopThread (timeOutMsWhenCancelling); alertWindow->exitModalState (1); alertWindow->setVisible (false); wasCancelledByUser = threadStillRunning; threadComplete (threadStillRunning); return; // (this may be deleted now) } const ScopedLock sl (messageLock); alertWindow->setMessage (message); } void ThreadWithProgressWindow::threadComplete (bool) {} #if JUCE_MODAL_LOOPS_PERMITTED bool ThreadWithProgressWindow::runThread (const int priority) { launchThread (priority); while (isTimerRunning()) MessageManager::getInstance()->runDispatchLoopUntil (5); return ! wasCancelledByUser; } #endif } // namespace juce