/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_LINEARSMOOTHEDVALUE_H_INCLUDED #define JUCE_LINEARSMOOTHEDVALUE_H_INCLUDED //============================================================================== /** Utility class for linearly smoothed values like volume etc. that should not change abruptly but as a linear ramp, to avoid audio glitches. */ //============================================================================== template class JUCE_API LinearSmoothedValue { public: /** Constructor. */ LinearSmoothedValue() noexcept : currentValue (0), target (0), step (0), countdown (0), stepsToTarget (0) { } /** Constructor. */ LinearSmoothedValue (FloatType initialValue) noexcept : currentValue (initialValue), target (initialValue), step (0), countdown (0), stepsToTarget (0) { } //============================================================================== /** Reset to a new sample rate and ramp length. */ void reset (double sampleRate, double rampLengthInSeconds) noexcept { jassert (sampleRate > 0 && rampLengthInSeconds >= 0); stepsToTarget = (int) std::floor (rampLengthInSeconds * sampleRate); currentValue = target; countdown = 0; } //============================================================================== /** Set a new target value. */ void setValue (FloatType newValue) noexcept { if (target != newValue) { target = newValue; countdown = stepsToTarget; if (countdown <= 0) currentValue = target; else step = (target - currentValue) / (FloatType) countdown; } } //============================================================================== /** Compute the next value. */ FloatType getNextValue() noexcept { if (countdown <= 0) return target; --countdown; currentValue += step; return currentValue; } private: //============================================================================== FloatType currentValue, target, step; int countdown, stepsToTarget; }; #endif // JUCE_LINEARSMOOTHEDVALUE_H_INCLUDED