/* Copyright 2012 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file pugl_osx.m OSX/Cocoa Pugl Implementation. */ #include #import #include "pugl_internal.h" @interface PuglOpenGLView : NSOpenGLView { int colorBits; int depthBits; @public PuglView* view; } - (id) initWithFrame:(NSRect)frame colorBits:(int)numColorBits depthBits:(int)numDepthBits; - (void) reshape; - (void) drawRect:(NSRect)rect; - (void) mouseMoved:(NSEvent*)event; - (void) mouseDown:(NSEvent*)event; - (void) mouseUp:(NSEvent*)event; - (void) rightMouseDown:(NSEvent*)event; - (void) rightMouseUp:(NSEvent*)event; - (void) keyDown:(NSEvent*)event; - (void) keyUp:(NSEvent*)event; - (void) flagsChanged:(NSEvent*)event; @end @implementation PuglOpenGLView - (id) initWithFrame:(NSRect)frame colorBits:(int)numColorBits depthBits:(int)numDepthBits { colorBits = numColorBits; depthBits = numDepthBits; NSOpenGLPixelFormatAttribute pixelAttribs[16] = { NSOpenGLPFADoubleBuffer, NSOpenGLPFAAccelerated, NSOpenGLPFAColorSize, colorBits, NSOpenGLPFADepthSize, depthBits, 0 }; NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs]; if (pixelFormat) { self = [super initWithFrame:frame pixelFormat:pixelFormat]; [pixelFormat release]; if (self) { [[self openGLContext] makeCurrentContext]; [self reshape]; } } else { self = nil; } return self; } - (void) reshape { [[self openGLContext] update]; NSRect bounds = [self bounds]; int width = bounds.size.width; int height = bounds.size.height; if (view->reshapeFunc) { view->reshapeFunc(view, width, height); } else { puglDefaultReshape(view, width, height); } view->width = width; view->height = height; } - (void) drawRect:(NSRect)rect { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); if (self->view->displayFunc) { self->view->displayFunc(self->view); } glFlush(); glSwapAPPLE(); } static int getModifiers(unsigned modifierFlags) { int mods = 0; mods |= (modifierFlags & NSShiftKeyMask) ? PUGL_MOD_SHIFT : 0; mods |= (modifierFlags & NSControlKeyMask) ? PUGL_MOD_CTRL : 0; mods |= (modifierFlags & NSAlternateKeyMask) ? PUGL_MOD_ALT : 0; mods |= (modifierFlags & NSCommandKeyMask) ? PUGL_MOD_SUPER : 0; return mods; } - (void) mouseMoved:(NSEvent*)event { if (view->motionFunc) { NSPoint loc = [event locationInWindow]; view->mods = getModifiers([event modifierFlags]); view->motionFunc(view, loc.x, loc.y); } } - (void) mouseDown:(NSEvent*)event { if (view->mouseFunc) { NSPoint loc = [event locationInWindow]; view->mods = getModifiers([event modifierFlags]); view->mouseFunc(view, 1, true, loc.x, loc.y); } } - (void) mouseUp:(NSEvent*)event { if (view->mouseFunc) { NSPoint loc = [event locationInWindow]; view->mods = getModifiers([event modifierFlags]); view->mouseFunc(view, 1, false, loc.x, loc.y); } } - (void) rightMouseDown:(NSEvent*)event { if (view->mouseFunc) { NSPoint loc = [event locationInWindow]; view->mods = getModifiers([event modifierFlags]); view->mouseFunc(view, 3, true, loc.x, loc.y); } } - (void) rightMouseUp:(NSEvent*)event { if (view->mouseFunc) { NSPoint loc = [event locationInWindow]; view->mods = getModifiers([event modifierFlags]); view->mouseFunc(view, 3, false, loc.x, loc.y); } } - (void) scrollWheel:(NSEvent*)event { if (view->scrollFunc) { view->mods = getModifiers([event modifierFlags]); view->scrollFunc(view, [event deltaX], [event deltaY]); } } - (void) keyDown:(NSEvent*)event { if (view->keyboardFunc && !(view->ignoreKeyRepeat && [event isARepeat])) { NSString* chars = [event characters]; view->mods = getModifiers([event modifierFlags]); view->keyboardFunc(view, true, [chars characterAtIndex:0]); } } - (void) keyUp:(NSEvent*)event { if (view->keyboardFunc) { NSString* chars = [event characters]; view->mods = getModifiers([event modifierFlags]); view->keyboardFunc(view, false, [chars characterAtIndex:0]); } } - (void) flagsChanged:(NSEvent*)event { if (view->specialFunc) { int mods = getModifiers([event modifierFlags]); if ((mods & PUGL_MOD_SHIFT) != (view->mods & PUGL_MOD_SHIFT)) { view->specialFunc(view, mods & PUGL_MOD_SHIFT, PUGL_KEY_SHIFT); } else if ((mods & PUGL_MOD_CTRL) != (view->mods & PUGL_MOD_CTRL)) { view->specialFunc(view, mods & PUGL_MOD_CTRL, PUGL_KEY_CTRL); } else if ((mods & PUGL_MOD_ALT) != (view->mods & PUGL_MOD_ALT)) { view->specialFunc(view, mods & PUGL_MOD_ALT, PUGL_KEY_ALT); } else if ((mods & PUGL_MOD_SUPER) != (view->mods & PUGL_MOD_SUPER)) { view->specialFunc(view, mods & PUGL_MOD_SUPER, PUGL_KEY_SUPER); } view->mods = mods; } } @end struct PuglInternalsImpl { PuglOpenGLView* view; NSModalSession session; id window; }; PuglView* puglCreate(PuglNativeWindow parent, const char* title, int width, int height, bool resizable, bool addToDesktop, const char* x11Display) { PuglView* view = (PuglView*)calloc(1, sizeof(PuglView)); PuglInternals* impl = (PuglInternals*)calloc(1, sizeof(PuglInternals)); if (!view || !impl) { return NULL; } view->impl = impl; view->width = width; view->height = height; [NSAutoreleasePool new]; [NSApplication sharedApplication]; [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; NSString* titleString = [[NSString alloc] initWithBytes:title length:strlen(title) encoding:NSUTF8StringEncoding]; id window = [[[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 512, 512) styleMask:NSTitledWindowMask backing:NSBackingStoreBuffered defer:NO] autorelease]; [window cascadeTopLeftFromPoint:NSMakePoint(20, 20)]; [window setTitle:titleString]; [window setAcceptsMouseMovedEvents:YES]; impl->view = [PuglOpenGLView new]; impl->window = window; impl->view->view = view; [window setContentView:impl->view]; [NSApp activateIgnoringOtherApps:YES]; [window makeFirstResponder:impl->view]; impl->session = [NSApp beginModalSessionForWindow:view->impl->window]; return view; // unused (void)addToDesktop; (void)x11Display; } void puglDestroy(PuglView* view) { [NSApp endModalSession:view->impl->session]; [view->impl->view release]; free(view->impl); free(view); } void puglDisplay(PuglView* view) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); if (view->displayFunc) { view->displayFunc(view); } glFlush(); view->redisplay = false; } PuglStatus puglProcessEvents(PuglView* view) { NSInteger response = [NSApp runModalSession:view->impl->session]; if (response != NSRunContinuesResponse) { if (view->closeFunc) { view->closeFunc(view); } } if (view->redisplay) { puglDisplay(view); } return PUGL_SUCCESS; } void puglPostRedisplay(PuglView* view) { view->redisplay = true; } PuglNativeWindow puglGetNativeWindow(PuglView* view) { return (PuglNativeWindow)view->impl->view; }