/* ============================================================================== This file is part of the JUCE 6 technical preview. Copyright (c) 2017 - ROLI Ltd. You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For this technical preview, this file is not subject to commercial licensing. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { ImageComponent::ImageComponent (const String& name) : Component (name), placement (RectanglePlacement::centred) { } ImageComponent::~ImageComponent() { } void ImageComponent::setImage (const Image& newImage) { if (image != newImage) { image = newImage; repaint(); } } void ImageComponent::setImage (const Image& newImage, RectanglePlacement placementToUse) { if (image != newImage || placement != placementToUse) { image = newImage; placement = placementToUse; repaint(); } } void ImageComponent::setImagePlacement (RectanglePlacement newPlacement) { if (placement != newPlacement) { placement = newPlacement; repaint(); } } const Image& ImageComponent::getImage() const { return image; } RectanglePlacement ImageComponent::getImagePlacement() const { return placement; } void ImageComponent::paint (Graphics& g) { g.setOpacity (1.0f); g.drawImage (image, getLocalBounds().toFloat(), placement); } } // namespace juce