/* ZynAddSubFX - a software synthesizer Distorsion.cpp - Distorsion effect Copyright (C) 2002-2005 Nasca Octavian Paul Author: Nasca Octavian Paul This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License (version 2 or later) for more details. You should have received a copy of the GNU General Public License (version 2) along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Distorsion.h" #include "../DSP/AnalogFilter.h" #include "../Misc/WaveShapeSmps.h" #include Distorsion::Distorsion(bool insertion_, float *efxoutl_, float *efxoutr_) :Effect(insertion_, efxoutl_, efxoutr_, NULL, 0), Pvolume(50), Pdrive(90), Plevel(64), Ptype(0), Pnegate(0), Plpf(127), Phpf(0), Pstereo(0), Pprefiltering(0) { lpfl = new AnalogFilter(2, 22000, 1, 0); lpfr = new AnalogFilter(2, 22000, 1, 0); hpfl = new AnalogFilter(3, 20, 1, 0); hpfr = new AnalogFilter(3, 20, 1, 0); setpreset(Ppreset); cleanup(); } Distorsion::~Distorsion() { delete lpfl; delete lpfr; delete hpfl; delete hpfr; } //Cleanup the effect void Distorsion::cleanup(void) { lpfl->cleanup(); hpfl->cleanup(); lpfr->cleanup(); hpfr->cleanup(); } //Apply the filters void Distorsion::applyfilters(float *efxoutl, float *efxoutr) { lpfl->filterout(efxoutl); hpfl->filterout(efxoutl); if(Pstereo != 0) { //stereo lpfr->filterout(efxoutr); hpfr->filterout(efxoutr); } } //Effect output void Distorsion::out(const Stereo &smp) { float inputvol = powf(5.0f, (Pdrive - 32.0f) / 127.0f); if(Pnegate) inputvol *= -1.0f; if(Pstereo) //Stereo for(int i = 0; i < synth->buffersize; ++i) { efxoutl[i] = smp.l[i] * inputvol * pangainL; efxoutr[i] = smp.r[i] * inputvol * pangainR; } else //Mono for(int i = 0; i < synth->buffersize; ++i) efxoutl[i] = (smp.l[i] * pangainL + smp.r[i] * pangainR) * inputvol; if(Pprefiltering) applyfilters(efxoutl, efxoutr); waveShapeSmps(synth->buffersize, efxoutl, Ptype + 1, Pdrive); if(Pstereo) waveShapeSmps(synth->buffersize, efxoutr, Ptype + 1, Pdrive); if(!Pprefiltering) applyfilters(efxoutl, efxoutr); if(!Pstereo) memcpy(efxoutr, efxoutl, synth->bufferbytes); float level = dB2rap(60.0f * Plevel / 127.0f - 40.0f); for(int i = 0; i < synth->buffersize; ++i) { float lout = efxoutl[i]; float rout = efxoutr[i]; float l = lout * (1.0f - lrcross) + rout * lrcross; float r = rout * (1.0f - lrcross) + lout * lrcross; lout = l; rout = r; efxoutl[i] = lout * 2.0f * level; efxoutr[i] = rout * 2.0f * level; } } //Parameter control void Distorsion::setvolume(unsigned char _Pvolume) { Pvolume = _Pvolume; if(insertion == 0) { outvolume = powf(0.01f, (1.0f - Pvolume / 127.0f)) * 4.0f; volume = 1.0f; } else volume = outvolume = Pvolume / 127.0f; if(Pvolume == 0) cleanup(); } void Distorsion::setlpf(unsigned char _Plpf) { Plpf = _Plpf; float fr = expf(powf(Plpf / 127.0f, 0.5f) * logf(25000.0f)) + 40.0f; lpfl->setfreq(fr); lpfr->setfreq(fr); } void Distorsion::sethpf(unsigned char _Phpf) { Phpf = _Phpf; float fr = expf(powf(Phpf / 127.0f, 0.5f) * logf(25000.0f)) + 20.0f; hpfl->setfreq(fr); hpfr->setfreq(fr); } void Distorsion::setpreset(unsigned char npreset) { const int PRESET_SIZE = 11; const int NUM_PRESETS = 6; unsigned char presets[NUM_PRESETS][PRESET_SIZE] = { //Overdrive 1 {127, 64, 35, 56, 70, 0, 0, 96, 0, 0, 0}, //Overdrive 2 {127, 64, 35, 29, 75, 1, 0, 127, 0, 0, 0}, //A. Exciter 1 {64, 64, 35, 75, 80, 5, 0, 127, 105, 1, 0}, //A. Exciter 2 {64, 64, 35, 85, 62, 1, 0, 127, 118, 1, 0}, //Guitar Amp {127, 64, 35, 63, 75, 2, 0, 55, 0, 0, 0}, //Quantisize {127, 64, 35, 88, 75, 4, 0, 127, 0, 1, 0} }; if(npreset >= NUM_PRESETS) npreset = NUM_PRESETS - 1; for(int n = 0; n < PRESET_SIZE; ++n) changepar(n, presets[npreset][n]); if(!insertion) //lower the volume if this is system effect changepar(0, (int) (presets[npreset][0] / 1.5f)); Ppreset = npreset; cleanup(); } void Distorsion::changepar(int npar, unsigned char value) { switch(npar) { case 0: setvolume(value); break; case 1: setpanning(value); break; case 2: setlrcross(value); break; case 3: Pdrive = value; break; case 4: Plevel = value; break; case 5: if(value > 13) Ptype = 13; //this must be increased if more distorsion types are added else Ptype = value; break; case 6: if(value > 1) Pnegate = 1; else Pnegate = value; break; case 7: setlpf(value); break; case 8: sethpf(value); break; case 9: Pstereo = (value > 1) ? 1 : value; break; case 10: Pprefiltering = value; break; } } unsigned char Distorsion::getpar(int npar) const { switch(npar) { case 0: return Pvolume; case 1: return Ppanning; case 2: return Plrcross; case 3: return Pdrive; case 4: return Plevel; case 5: return Ptype; case 6: return Pnegate; case 7: return Plpf; case 8: return Phpf; case 9: return Pstereo; case 10: return Pprefiltering; default: return 0; //in case of bogus parameter number } }