/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 7 End-User License Agreement and JUCE Privacy Policy. End User License Agreement: www.juce.com/juce-7-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { namespace ColourHelpers { static uint8 floatToUInt8 (float n) noexcept { return n <= 0.0f ? 0 : (n >= 1.0f ? 255 : (uint8) roundToInt (n * 255.0f)); } static float getHue (Colour col) { auto r = (int) col.getRed(); auto g = (int) col.getGreen(); auto b = (int) col.getBlue(); auto hi = jmax (r, g, b); auto lo = jmin (r, g, b); float hue = 0.0f; if (hi > 0 && ! approximatelyEqual (hi, lo)) { auto invDiff = 1.0f / (float) (hi - lo); auto red = (float) (hi - r) * invDiff; auto green = (float) (hi - g) * invDiff; auto blue = (float) (hi - b) * invDiff; if (r == hi) hue = blue - green; else if (g == hi) hue = 2.0f + red - blue; else hue = 4.0f + green - red; hue *= 1.0f / 6.0f; if (hue < 0.0f) hue += 1.0f; } return hue; } //============================================================================== struct HSL { HSL (Colour col) noexcept { auto r = (int) col.getRed(); auto g = (int) col.getGreen(); auto b = (int) col.getBlue(); auto hi = jmax (r, g, b); auto lo = jmin (r, g, b); if (hi < 0) return; lightness = ((float) (hi + lo) / 2.0f) / 255.0f; if (lightness <= 0.0f) return; hue = getHue (col); if (1.0f <= lightness) return; auto denominator = 1.0f - std::abs ((2.0f * lightness) - 1.0f); saturation = ((float) (hi - lo) / 255.0f) / denominator; } Colour toColour (Colour original) const noexcept { return Colour::fromHSL (hue, saturation, lightness, original.getAlpha()); } static PixelARGB toRGB (float h, float s, float l, uint8 alpha) noexcept { auto v = l < 0.5f ? l * (1.0f + s) : l + s - (l * s); if (approximatelyEqual (v, 0.0f)) return PixelARGB (alpha, 0, 0, 0); auto min = (2.0f * l) - v; auto sv = (v - min) / v; h = ((h - std::floor (h)) * 360.0f) / 60.0f; auto f = h - std::floor (h); auto vsf = v * sv * f; auto mid1 = min + vsf; auto mid2 = v - vsf; if (h < 1.0f) return PixelARGB (alpha, floatToUInt8 (v), floatToUInt8 (mid1), floatToUInt8 (min)); else if (h < 2.0f) return PixelARGB (alpha, floatToUInt8 (mid2), floatToUInt8 (v), floatToUInt8 (min)); else if (h < 3.0f) return PixelARGB (alpha, floatToUInt8 (min), floatToUInt8 (v), floatToUInt8 (mid1)); else if (h < 4.0f) return PixelARGB (alpha, floatToUInt8 (min), floatToUInt8 (mid2), floatToUInt8 (v)); else if (h < 5.0f) return PixelARGB (alpha, floatToUInt8 (mid1), floatToUInt8 (min), floatToUInt8 (v)); else if (h < 6.0f) return PixelARGB (alpha, floatToUInt8 (v), floatToUInt8 (min), floatToUInt8 (mid2)); return PixelARGB (alpha, 0, 0, 0); } float hue = 0.0f, saturation = 0.0f, lightness = 0.0f; }; //============================================================================== struct HSB { HSB (Colour col) noexcept { auto r = (int) col.getRed(); auto g = (int) col.getGreen(); auto b = (int) col.getBlue(); auto hi = jmax (r, g, b); auto lo = jmin (r, g, b); if (hi > 0) { saturation = (float) (hi - lo) / (float) hi; if (saturation > 0.0f) hue = getHue (col); brightness = (float) hi / 255.0f; } } Colour toColour (Colour original) const noexcept { return Colour (hue, saturation, brightness, original.getAlpha()); } static PixelARGB toRGB (float h, float s, float v, uint8 alpha) noexcept { v = jlimit (0.0f, 255.0f, v * 255.0f); auto intV = (uint8) roundToInt (v); if (s <= 0) return PixelARGB (alpha, intV, intV, intV); s = jmin (1.0f, s); h = ((h - std::floor (h)) * 360.0f) / 60.0f; auto f = h - std::floor (h); auto x = (uint8) roundToInt (v * (1.0f - s)); if (h < 1.0f) return PixelARGB (alpha, intV, (uint8) roundToInt (v * (1.0f - (s * (1.0f - f)))), x); if (h < 2.0f) return PixelARGB (alpha, (uint8) roundToInt (v * (1.0f - s * f)), intV, x); if (h < 3.0f) return PixelARGB (alpha, x, intV, (uint8) roundToInt (v * (1.0f - (s * (1.0f - f))))); if (h < 4.0f) return PixelARGB (alpha, x, (uint8) roundToInt (v * (1.0f - s * f)), intV); if (h < 5.0f) return PixelARGB (alpha, (uint8) roundToInt (v * (1.0f - (s * (1.0f - f)))), x, intV); return PixelARGB (alpha, intV, x, (uint8) roundToInt (v * (1.0f - s * f))); } float hue = 0.0f, saturation = 0.0f, brightness = 0.0f; }; //============================================================================== struct YIQ { YIQ (Colour c) noexcept { auto r = c.getFloatRed(); auto g = c.getFloatGreen(); auto b = c.getFloatBlue(); y = 0.2999f * r + 0.5870f * g + 0.1140f * b; i = 0.5957f * r - 0.2744f * g - 0.3212f * b; q = 0.2114f * r - 0.5225f * g - 0.3113f * b; alpha = c.getFloatAlpha(); } Colour toColour() const noexcept { return Colour::fromFloatRGBA (y + 0.9563f * i + 0.6210f * q, y - 0.2721f * i - 0.6474f * q, y - 1.1070f * i + 1.7046f * q, alpha); } float y = 0.0f, i = 0.0f, q = 0.0f, alpha = 0.0f; }; } //============================================================================== bool Colour::operator== (const Colour& other) const noexcept { return argb.getNativeARGB() == other.argb.getNativeARGB(); } bool Colour::operator!= (const Colour& other) const noexcept { return argb.getNativeARGB() != other.argb.getNativeARGB(); } //============================================================================== Colour::Colour (uint32 col) noexcept : argb (static_cast ((col >> 24) & 0xff), static_cast ((col >> 16) & 0xff), static_cast ((col >> 8) & 0xff), static_cast (col & 0xff)) { } Colour::Colour (uint8 red, uint8 green, uint8 blue) noexcept { argb.setARGB (0xff, red, green, blue); } Colour Colour::fromRGB (uint8 red, uint8 green, uint8 blue) noexcept { return Colour (red, green, blue); } Colour::Colour (uint8 red, uint8 green, uint8 blue, uint8 alpha) noexcept { argb.setARGB (alpha, red, green, blue); } Colour Colour::fromRGBA (uint8 red, uint8 green, uint8 blue, uint8 alpha) noexcept { return Colour (red, green, blue, alpha); } Colour::Colour (uint8 red, uint8 green, uint8 blue, float alpha) noexcept { argb.setARGB (ColourHelpers::floatToUInt8 (alpha), red, green, blue); } Colour Colour::fromFloatRGBA (float red, float green, float blue, float alpha) noexcept { return Colour (ColourHelpers::floatToUInt8 (red), ColourHelpers::floatToUInt8 (green), ColourHelpers::floatToUInt8 (blue), alpha); } Colour::Colour (float hue, float saturation, float brightness, float alpha) noexcept : argb (ColourHelpers::HSB::toRGB (hue, saturation, brightness, ColourHelpers::floatToUInt8 (alpha))) { } Colour Colour::fromHSV (float hue, float saturation, float brightness, float alpha) noexcept { return Colour (hue, saturation, brightness, alpha); } Colour Colour::fromHSL (float hue, float saturation, float lightness, float alpha) noexcept { Colour hslColour; hslColour.argb = ColourHelpers::HSL::toRGB (hue, saturation, lightness, ColourHelpers::floatToUInt8 (alpha)); return hslColour; } Colour::Colour (float hue, float saturation, float brightness, uint8 alpha) noexcept : argb (ColourHelpers::HSB::toRGB (hue, saturation, brightness, alpha)) { } Colour::Colour (PixelARGB argb_) noexcept : argb (argb_) { } Colour::Colour (PixelRGB rgb) noexcept : argb (Colour (rgb.getInARGBMaskOrder()).argb) { } Colour::Colour (PixelAlpha alpha) noexcept : argb (Colour (alpha.getInARGBMaskOrder()).argb) { } //============================================================================== const PixelARGB Colour::getPixelARGB() const noexcept { PixelARGB p (argb); p.premultiply(); return p; } uint32 Colour::getARGB() const noexcept { return argb.getInARGBMaskOrder(); } //============================================================================== bool Colour::isTransparent() const noexcept { return getAlpha() == 0; } bool Colour::isOpaque() const noexcept { return getAlpha() == 0xff; } Colour Colour::withAlpha (uint8 newAlpha) const noexcept { PixelARGB newCol (argb); newCol.setAlpha (newAlpha); return Colour (newCol); } Colour Colour::withAlpha (float newAlpha) const noexcept { jassert (newAlpha >= 0 && newAlpha <= 1.0f); PixelARGB newCol (argb); newCol.setAlpha (ColourHelpers::floatToUInt8 (newAlpha)); return Colour (newCol); } Colour Colour::withMultipliedAlpha (float alphaMultiplier) const noexcept { jassert (alphaMultiplier >= 0); PixelARGB newCol (argb); newCol.setAlpha ((uint8) jmin (0xff, roundToInt (alphaMultiplier * newCol.getAlpha()))); return Colour (newCol); } //============================================================================== Colour Colour::overlaidWith (Colour src) const noexcept { auto destAlpha = getAlpha(); if (destAlpha <= 0) return src; auto invA = 0xff - (int) src.getAlpha(); auto resA = 0xff - (((0xff - destAlpha) * invA) >> 8); if (resA <= 0) return *this; auto da = (invA * destAlpha) / resA; return Colour ((uint8) (src.getRed() + ((((int) getRed() - src.getRed()) * da) >> 8)), (uint8) (src.getGreen() + ((((int) getGreen() - src.getGreen()) * da) >> 8)), (uint8) (src.getBlue() + ((((int) getBlue() - src.getBlue()) * da) >> 8)), (uint8) resA); } Colour Colour::interpolatedWith (Colour other, float proportionOfOther) const noexcept { if (proportionOfOther <= 0) return *this; if (proportionOfOther >= 1.0f) return other; PixelARGB c1 (getPixelARGB()); PixelARGB c2 (other.getPixelARGB()); c1.tween (c2, (uint32) roundToInt (proportionOfOther * 255.0f)); c1.unpremultiply(); return Colour (c1); } //============================================================================== float Colour::getFloatRed() const noexcept { return getRed() / 255.0f; } float Colour::getFloatGreen() const noexcept { return getGreen() / 255.0f; } float Colour::getFloatBlue() const noexcept { return getBlue() / 255.0f; } float Colour::getFloatAlpha() const noexcept { return getAlpha() / 255.0f; } //============================================================================== void Colour::getHSB (float& h, float& s, float& v) const noexcept { ColourHelpers::HSB hsb (*this); h = hsb.hue; s = hsb.saturation; v = hsb.brightness; } void Colour::getHSL (float& h, float& s, float& l) const noexcept { ColourHelpers::HSL hsl (*this); h = hsl.hue; s = hsl.saturation; l = hsl.lightness; } float Colour::getHue() const noexcept { return ColourHelpers::HSB (*this).hue; } float Colour::getSaturation() const noexcept { return ColourHelpers::HSB (*this).saturation; } float Colour::getBrightness() const noexcept { return ColourHelpers::HSB (*this).brightness; } float Colour::getSaturationHSL() const noexcept { return ColourHelpers::HSL (*this).saturation; } float Colour::getLightness() const noexcept { return ColourHelpers::HSL (*this).lightness; } Colour Colour::withHue (float h) const noexcept { ColourHelpers::HSB hsb (*this); hsb.hue = h; return hsb.toColour (*this); } Colour Colour::withSaturation (float s) const noexcept { ColourHelpers::HSB hsb (*this); hsb.saturation = s; return hsb.toColour (*this); } Colour Colour::withBrightness (float v) const noexcept { ColourHelpers::HSB hsb (*this); hsb.brightness = v; return hsb.toColour (*this); } Colour Colour::withSaturationHSL (float s) const noexcept { ColourHelpers::HSL hsl (*this); hsl.saturation = s; return hsl.toColour (*this); } Colour Colour::withLightness (float l) const noexcept { ColourHelpers::HSL hsl (*this); hsl.lightness = l; return hsl.toColour (*this); } float Colour::getPerceivedBrightness() const noexcept { return std::sqrt (0.241f * square (getFloatRed()) + 0.691f * square (getFloatGreen()) + 0.068f * square (getFloatBlue())); } //============================================================================== Colour Colour::withRotatedHue (float amountToRotate) const noexcept { ColourHelpers::HSB hsb (*this); hsb.hue += amountToRotate; return hsb.toColour (*this); } Colour Colour::withMultipliedSaturation (float amount) const noexcept { ColourHelpers::HSB hsb (*this); hsb.saturation = jmin (1.0f, hsb.saturation * amount); return hsb.toColour (*this); } Colour Colour::withMultipliedSaturationHSL (float amount) const noexcept { ColourHelpers::HSL hsl (*this); hsl.saturation = jmin (1.0f, hsl.saturation * amount); return hsl.toColour (*this); } Colour Colour::withMultipliedBrightness (float amount) const noexcept { ColourHelpers::HSB hsb (*this); hsb.brightness = jmin (1.0f, hsb.brightness * amount); return hsb.toColour (*this); } Colour Colour::withMultipliedLightness (float amount) const noexcept { ColourHelpers::HSL hsl (*this); hsl.lightness = jmin (1.0f, hsl.lightness * amount); return hsl.toColour (*this); } //============================================================================== Colour Colour::brighter (float amount) const noexcept { jassert (amount >= 0.0f); amount = 1.0f / (1.0f + amount); return Colour ((uint8) (255 - (amount * (255 - getRed()))), (uint8) (255 - (amount * (255 - getGreen()))), (uint8) (255 - (amount * (255 - getBlue()))), getAlpha()); } Colour Colour::darker (float amount) const noexcept { jassert (amount >= 0.0f); amount = 1.0f / (1.0f + amount); return Colour ((uint8) (amount * getRed()), (uint8) (amount * getGreen()), (uint8) (amount * getBlue()), getAlpha()); } //============================================================================== Colour Colour::greyLevel (float brightness) noexcept { auto level = ColourHelpers::floatToUInt8 (brightness); return Colour (level, level, level); } //============================================================================== Colour Colour::contrasting (float amount) const noexcept { return overlaidWith ((getPerceivedBrightness() >= 0.5f ? Colours::black : Colours::white).withAlpha (amount)); } Colour Colour::contrasting (Colour target, float minContrast) const noexcept { ColourHelpers::YIQ bg (*this); ColourHelpers::YIQ fg (target); if (std::abs (bg.y - fg.y) >= minContrast) return target; auto y1 = jmax (0.0f, bg.y - minContrast); auto y2 = jmin (1.0f, bg.y + minContrast); fg.y = (std::abs (y1 - bg.y) > std::abs (y2 - bg.y)) ? y1 : y2; return fg.toColour(); } Colour Colour::contrasting (Colour colour1, Colour colour2) noexcept { auto b1 = colour1.getPerceivedBrightness(); auto b2 = colour2.getPerceivedBrightness(); float best = 0.0f, bestDist = 0.0f; for (float i = 0.0f; i < 1.0f; i += 0.02f) { auto d1 = std::abs (i - b1); auto d2 = std::abs (i - b2); auto dist = jmin (d1, d2, 1.0f - d1, 1.0f - d2); if (dist > bestDist) { best = i; bestDist = dist; } } return colour1.overlaidWith (colour2.withMultipliedAlpha (0.5f)) .withBrightness (best); } //============================================================================== String Colour::toString() const { return String::toHexString ((int) argb.getInARGBMaskOrder()); } Colour Colour::fromString (StringRef encodedColourString) { return Colour (CharacterFunctions::HexParser::parse (encodedColourString.text)); } String Colour::toDisplayString (const bool includeAlphaValue) const { return String::toHexString ((int) (argb.getInARGBMaskOrder() & (includeAlphaValue ? 0xffffffff : 0xffffff))) .paddedLeft ('0', includeAlphaValue ? 8 : 6) .toUpperCase(); } //============================================================================== //============================================================================== #if JUCE_UNIT_TESTS class ColourTests : public UnitTest { public: ColourTests() : UnitTest ("Colour", UnitTestCategories::graphics) {} void runTest() override { auto testColour = [this] (Colour colour, uint8 expectedRed, uint8 expectedGreen, uint8 expectedBlue, uint8 expectedAlpha = 255, float expectedFloatAlpha = 1.0f) { expectEquals (colour.getRed(), expectedRed); expectEquals (colour.getGreen(), expectedGreen); expectEquals (colour.getBlue(), expectedBlue); expectEquals (colour.getAlpha(), expectedAlpha); expectEquals (colour.getFloatAlpha(), expectedFloatAlpha); }; beginTest ("Constructors"); { Colour c1; testColour (c1, (uint8) 0, (uint8) 0, (uint8) 0, (uint8) 0, 0.0f); Colour c2 ((uint32) 0); testColour (c2, (uint8) 0, (uint8) 0, (uint8) 0, (uint8) 0, 0.0f); Colour c3 ((uint32) 0xffffffff); testColour (c3, (uint8) 255, (uint8) 255, (uint8) 255, (uint8) 255, 1.0f); Colour c4 (0, 0, 0); testColour (c4, (uint8) 0, (uint8) 0, (uint8) 0, (uint8) 255, 1.0f); Colour c5 (255, 255, 255); testColour (c5, (uint8) 255, (uint8) 255, (uint8) 255, (uint8) 255, 1.0f); Colour c6 ((uint8) 0, (uint8) 0, (uint8) 0, (uint8) 0); testColour (c6, (uint8) 0, (uint8) 0, (uint8) 0, (uint8) 0, 0.0f); Colour c7 ((uint8) 255, (uint8) 255, (uint8) 255, (uint8) 255); testColour (c7, (uint8) 255, (uint8) 255, (uint8) 255, (uint8) 255, 1.0f); Colour c8 ((uint8) 0, (uint8) 0, (uint8) 0, 0.0f); testColour (c8, (uint8) 0, (uint8) 0, (uint8) 0, (uint8) 0, 0.0f); Colour c9 ((uint8) 255, (uint8) 255, (uint8) 255, 1.0f); testColour (c9, (uint8) 255, (uint8) 255, (uint8) 255, (uint8) 255, 1.0f); } beginTest ("HSV"); { // black testColour (Colour::fromHSV (0.0f, 0.0f, 0.0f, 1.0f), 0, 0, 0); // white testColour (Colour::fromHSV (0.0f, 0.0f, 1.0f, 1.0f), 255, 255, 255); // red testColour (Colour::fromHSV (0.0f, 1.0f, 1.0f, 1.0f), 255, 0, 0); testColour (Colour::fromHSV (1.0f, 1.0f, 1.0f, 1.0f), 255, 0, 0); // lime testColour (Colour::fromHSV (120 / 360.0f, 1.0f, 1.0f, 1.0f), 0, 255, 0); // blue testColour (Colour::fromHSV (240 / 360.0f, 1.0f, 1.0f, 1.0f), 0, 0, 255); // yellow testColour (Colour::fromHSV (60 / 360.0f, 1.0f, 1.0f, 1.0f), 255, 255, 0); // cyan testColour (Colour::fromHSV (180 / 360.0f, 1.0f, 1.0f, 1.0f), 0, 255, 255); // magenta testColour (Colour::fromHSV (300 / 360.0f, 1.0f, 1.0f, 1.0f), 255, 0, 255); // silver testColour (Colour::fromHSV (0.0f, 0.0f, 0.75f, 1.0f), 191, 191, 191); // grey testColour (Colour::fromHSV (0.0f, 0.0f, 0.5f, 1.0f), 128, 128, 128); // maroon testColour (Colour::fromHSV (0.0f, 1.0f, 0.5f, 1.0f), 128, 0, 0); // olive testColour (Colour::fromHSV (60 / 360.0f, 1.0f, 0.5f, 1.0f), 128, 128, 0); // green testColour (Colour::fromHSV (120 / 360.0f, 1.0f, 0.5f, 1.0f), 0, 128, 0); // purple testColour (Colour::fromHSV (300 / 360.0f, 1.0f, 0.5f, 1.0f), 128, 0, 128); // teal testColour (Colour::fromHSV (180 / 360.0f, 1.0f, 0.5f, 1.0f), 0, 128, 128); // navy testColour (Colour::fromHSV (240 / 360.0f, 1.0f, 0.5f, 1.0f), 0, 0, 128); } beginTest ("HSL"); { // black testColour (Colour::fromHSL (0.0f, 0.0f, 0.0f, 1.0f), 0, 0, 0); // white testColour (Colour::fromHSL (0.0f, 0.0f, 1.0f, 1.0f), 255, 255, 255); // red testColour (Colour::fromHSL (0.0f, 1.0f, 0.5f, 1.0f), 255, 0, 0); testColour (Colour::fromHSL (1.0f, 1.0f, 0.5f, 1.0f), 255, 0, 0); // lime testColour (Colour::fromHSL (120 / 360.0f, 1.0f, 0.5f, 1.0f), 0, 255, 0); // blue testColour (Colour::fromHSL (240 / 360.0f, 1.0f, 0.5f, 1.0f), 0, 0, 255); // yellow testColour (Colour::fromHSL (60 / 360.0f, 1.0f, 0.5f, 1.0f), 255, 255, 0); // cyan testColour (Colour::fromHSL (180 / 360.0f, 1.0f, 0.5f, 1.0f), 0, 255, 255); // magenta testColour (Colour::fromHSL (300 / 360.0f, 1.0f, 0.5f, 1.0f), 255, 0, 255); // silver testColour (Colour::fromHSL (0.0f, 0.0f, 0.75f, 1.0f), 191, 191, 191); // grey testColour (Colour::fromHSL (0.0f, 0.0f, 0.5f, 1.0f), 128, 128, 128); // maroon testColour (Colour::fromHSL (0.0f, 1.0f, 0.25f, 1.0f), 128, 0, 0); // olive testColour (Colour::fromHSL (60 / 360.0f, 1.0f, 0.25f, 1.0f), 128, 128, 0); // green testColour (Colour::fromHSL (120 / 360.0f, 1.0f, 0.25f, 1.0f), 0, 128, 0); // purple testColour (Colour::fromHSL (300 / 360.0f, 1.0f, 0.25f, 1.0f), 128, 0, 128); // teal testColour (Colour::fromHSL (180 / 360.0f, 1.0f, 0.25f, 1.0f), 0, 128, 128); // navy testColour (Colour::fromHSL (240 / 360.0f, 1.0f, 0.25f, 1.0f), 0, 0, 128); } beginTest ("Modifiers"); { Colour red (255, 0, 0); testColour (red, 255, 0, 0); testColour (red.withHue (120.0f / 360.0f), 0, 255, 0); testColour (red.withSaturation (0.5f), 255, 128, 128); testColour (red.withSaturationHSL (0.5f), 191, 64, 64); testColour (red.withBrightness (0.5f), 128, 0, 0); testColour (red.withLightness (1.0f), 255, 255, 255); testColour (red.withRotatedHue (120.0f / 360.0f), 0, 255, 0); testColour (red.withRotatedHue (480.0f / 360.0f), 0, 255, 0); testColour (red.withRotatedHue (-240.0f / 360.0f), 0, 255, 0); testColour (red.withRotatedHue (-600.0f / 360.0f), 0, 255, 0); testColour (red.withMultipliedSaturation (0.0f), 255, 255, 255); testColour (red.withMultipliedSaturationHSL (0.0f), 128, 128, 128); testColour (red.withMultipliedBrightness (0.5f), 128, 0, 0); testColour (red.withMultipliedLightness (2.0f), 255, 255, 255); testColour (red.withMultipliedLightness (1.0f), 255, 0, 0); testColour (red.withLightness (red.getLightness()), 255, 0, 0); } } }; static ColourTests colourTests; #endif } // namespace juce