#include "VuMeter.h" #define MIN_DB (-48) class VuPartMeter: public VuMeter { public: VuPartMeter(int x,int y, int w, int h, const char *label=0) :VuMeter(x,y,w,h,label), db(0.0f) {} void draw(void) { const int X = x(), Y = y(), W = w(), H = h(); //XXX perhaps re-enable this later on //if (!active_r()){ // int fakedb=master->fakepeakpart[npart]; // fl_rectf(X,Y,W,H,140,140,140); // if (fakedb>0){ // fakedb=(int)(fakedb/255.0*H)+4; // fl_rectf(X+2,Y+H-fakedb,W-4,fakedb,0,0,0); // } // return; //} //draw the vu lines const int idb = db*(H-2); fl_rectf(X,Y+H-idb,W,idb,0,200,255); fl_rectf(X,Y,W,H-idb,0,0,0); //draw the scales const float tmp=H*1.0/MIN_DB; for (int i = 1; i < 1 - MIN_DB; i++) { const int ty = H+(int) (tmp*i); if(i%5 == 0) fl_rectf(X, Y+H-ty, W, 1,0, 160, 200); if(i%10 == 0) fl_rectf(X, Y+H-ty, W, 1,0, 230, 240); } } void update(float x) { const float _db = limit((MIN_DB-rap2dB(x))/MIN_DB); if(db != _db) { db = _db; damage(FL_DAMAGE_USER1); } } private: float db; };