#include "Connection.h" #include namespace GUI { ui_handle_t createUi(Fl_Osc_Interface*, void *) { return 0; } void destroyUi(ui_handle_t) { } void raiseUi(ui_handle_t, const char *) { } void raiseUi(ui_handle_t, const char *, const char *, ...) { } void tickUi(ui_handle_t) { usleep(100000); } Fl_Osc_Interface *genOscInterface(MiddleWare*) { return NULL; } };