#pragma once #include #include "../globals.h" class AbsTime { public: AbsTime(const SYNTH_T &synth) :frames(0), s(synth){}; void operator++(){++frames;}; void operator++(int){frames++;}; int64_t time() const {return frames;}; float dt() const { return s.dt(); } float framesPerSec() const { return 1/s.dt();} int samplesPerFrame() const {return s.buffersize;} private: int64_t frames; const SYNTH_T &s; }; //Marker for an event relative to some position of the absolute timer class RelTime { public: RelTime(const AbsTime &t_, float sec) :t(t_) { //Calculate time of event double deltaFrames = sec*t.framesPerSec(); int64_t tmp = (int64_t)deltaFrames; frame = t.time() + tmp; sample = t.samplesPerFrame()*(deltaFrames-tmp); } bool inThisFrame() {return t.time() == frame;}; bool inPast() {return t.time() > frame;} bool inFuture() {return t.time() < frame;} private: int64_t frame; int32_t sample; const AbsTime &t; };