/* ZynAddSubFX - a software synthesizer LFO.h - LFO implementation Copyright (C) 2002-2005 Nasca Octavian Paul Author: Nasca Octavian Paul This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License (version 2 or later) for more details. You should have received a copy of the GNU General Public License (version 2) along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef LFO_H #define LFO_H #include "../globals.h" #include "../Misc/Time.h" /**Class for creating Low Frequency Oscillators*/ class LFO { public: /**Constructor * * @param lfopars pointer to a LFOParams object * @param basefreq base frequency of LFO */ LFO(const LFOParams &lfopars, float basefreq, const AbsTime &t); ~LFO(); float lfoout(); float amplfoout(); private: float baseOut(const char waveShape, const float phase) const; //Phase of Oscillator float phase; //Phase Increment Per Frame float phaseInc; //Frequency Randomness float incrnd, nextincrnd; //Amplitude Randomness float amp1, amp2; //Intensity of the wave float lfointensity; //Amount Randomness float lfornd, lfofreqrnd; //Delay before starting RelTime delayTime; char waveShape; //If After initialization there are no calls to random number gen. bool deterministic; void computeNextFreqRnd(void); }; #endif